Can I start with a personal “Thank You” for all the well wishes received for the new addition to the Wilson Wolfe family baby Ella. It’s very nice.
A relatively boring update this week as we have been doing a lot of checking and counting and counting and checking, with so many components we have to be very methodical as we wouldn’t want to send out a game with a piece missing.
So work work work makes for a bit of a dull update, but rest assured things are moving forward.
We are working between two locations at the moment, the place for packing and the office where the design and computer stuff is done. So in order to free up George to get on the computer I am running the packaging department day to day. George was writing a little something for an update showing some behind the scenes design processes and influences. He would have posted it for today but we’ve all been so busy that he has had to help prioritise the packing, so we will put it up when we have got a minute.
It goes into the packaging design of a couple the components that we can show without giving anything away. It takes a little thought, because honestly the way that the game is designed means that there is some secret to nearly everything. So we want to be very careful about the photos we post so we don’t ruin things, but we will sort some out for next week’s post.
Thank you all for your continued support and understanding. Not long now! Thanks guys!
Rachel (and baby Ella)