For future updates regarding Galactiminer and our other plans at Elaztek Studios, check out our website at https://elaztek.com.
While this campaign may not be funded, we will not be deterred. We will continue exploring other options for both funding and games and continuing to grow our team.
You are a soldier on the UNSD Testament. Your ship was sent to explore a disturbance on this new and unexplored world. You’re preparing to gear up for a reconnaissance mission when suddenly - all the lights go out. The emergency lights kick on, the sirens start blaring. The ship is under attack. The Captain gives orders to abandon ship. You and your fellow soldiers board an escape pod and are launched towards the planet.
Your escape pod has a rough landing. Most of the passengers die on the impact, but you and a few marines survive. You and your squadmates climb out of the pod and watch as the ship you escaped from is bombarded and slowly crashes onto the planet. You’re on your own now, you only have your armor, your squadmates, and the world around you. What you do from here is up to you.
Welcome to Galactiminer, soldier.
What is Galactiminer?
Galactiminer is an open sandbox. It’s a take on the block-building style of game unlike anything you’ve ever seen before. You can build your base, or take to outer space and explore new worlds. Or you can build a log cabin in the woods, if that’s your thing.
So, what’s the gameplay like?
When you start off, you’ll be in an unknown region of outer space on a randomly generated world. If you’re playing online, you will be part of the shared universe system, able to freely travel to and explore other planets once you get a spaceship. If you play offline, you’ll have a whole planet all to yourself - but you won’t be able to explore other worlds, nor will you be able to join your offline world into the shared universe later.
Weather is a fully dynamic element. Rain can flood and short out unprotected machinery, snow can freeze you and your devices. Tornadoes can suck you, your squadmates, and other creatures up, and hurricanes can blow you away. Cold environments such as mountain tops and bitter winters will require fire or heaters, and hot days will require you to stay hydrated and keep your equipment from overheating.
You’ll be able to mine a variety of minerals and resources with your MCT - the Manufacturing and Collection Tool. It is a very valuable tool, and you’ll likely be keeping it throughout your entire journey. You can upgrade it as you go throughout to be able to gather more resources and construct more tools and weapons.
Once you get going, you can either keep your boots on the ground or head offworld. You can either travel to other planets, or just live in space if that sounds like your cup of tea. Want to build a spaceship? Awesome! There’s a variety of different preset ones to choose from. Don’t want to pick from a list? That’s fine too! You can design and construct a ship model of your own. And if you desire, you can name your ship model and make it available to all other players. Or just your friends, if you want to keep it secret.
Want to stay on the ground? You can build anything from a wooden cabin to a sprawling city that covers the entire planet. You can fortify your walls from the outdoors, or be one with nature. It’s all up to you.
Got a thirst for blood? You can create or join a faction and set out to conquer entire worlds. Be careful, though, as some of these planets might be expecting you. Some may have planetary shields in place, possibly Orbital Defense Cannons, and maybe even a full fleet to attack invaders.
Want to help defend peace? Join the UNSD or any other peace-seeking faction and fight against those who seek to conquer everything. You can aid new players starting out, or help put an end to bombardments on established worlds.
Fighting on the ground? You can create and upgrade weapons of all types - shotguns, assault rifles, pistols, and even crazy technology unlike anything the world has ever seen.
Wow, that seems really ambitious - and difficult. How do you plan to do this, exactly?
We plan to tackle this project using Unreal Engine 4. Should that prove too unwieldy for our needs, then we will create our own engine in-house. The kickstarter funds will be used to hire paid team members - programmers, artists, voice actors, composers, and so on - as well as server hosting, advertising, and marketing.
What if you run out of funds?
If we realize at any point that we’ll need more funding, we’ll let you know. If it comes to it, we may create another kickstarter campaign - however we hope to get enough funding with this initial one in order to not need to moving forward. No matter what, we will get a game released to the world. That is our promise to you should this kickstarter get funded.
Why should I help fund this project?
We at Elaztek Studios are more than just game developers - we are people who want to see a positive change in the gaming industry as a whole. We consider ourselves as players - because, well, we are players. We are tired of seeing game after game, studio after studio turn to milking players for extra profits, and just generally abusing the people who made it where they could make a living in the first place. By funding this campaign, you’re doing more than supporting (what we think, at least) a unique and exciting new game experience, but supporting positive change in the gaming industry as a whole.
Risks and challenges
One of the biggest challenges we have is deadlines. We have a target release of sometime in September 2021, however being so early in development we can't truly know for sure - especially with the scope and scale of the project. We might release sooner (hopefully), or if things go wrong later - but we will release the game.
The other major challenge to overcome involves finances. It's possible that unforeseen expenses may come up, or that certain things we need might be more costly than expected, and so on. If need be, we will start another Kickstarter campaign - though we want to try and avoid this if possible. We will likely cut corners in certain areas in order to reduce expenses - however not if it reduces in a lower quality experience on release. Everything we've listed on this campaign will be in the final game - no exceptions. To do otherwise would be false advertising as far as we're concerned.Learn about accountability on Kickstarter
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