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A unique opportunity for gamers and fans to build the game — suggest ideas, ask questions & participate in development.
A unique opportunity for gamers and fans to build the game — suggest ideas, ask questions & participate in development.
A unique opportunity for gamers and fans to build the game — suggest ideas, ask questions & participate in development.
7,207 backers pledged $357,866 to help bring this project to life.

Game Informer & Physics Engine Testing

Posted by Agency 2.0
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Update #6
Update #6

  

Neil on Game Informer

 

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Game Informer sat down (virtually) with Neil deGrasse Tyson to discuss Space Odyssey, his impressions of the game industry, and of course, SPACE! Check out a 3 minute segment of his interview above or the whole interview by clicking here.

 

Physics Engine Dynamics

 

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 Planetary Surfaces

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Flight Simulation & Atmospheres 

We are excited to share two new videos with you expressing playable design, particulates, and scope. These are early visualization look targets from the proprietary physics engine, Event Horizon. We are currently testing with the intention of finding the best and most flexible engine to achieve our goals. Check out the planetary surfaces and flight and atmosphere simulations. Let us know what you think!

 

The Final Countdown

As we enter into our last week of our Kickstarter campaign, we want to extend a giant thank you to all of our more than 5,000 backers! We are excited to see the community begin to take shape. Please continue to share the campaign with your family & friends in our home stretch.

 

To Infinity & Beyond!

-The Space Odyssey Team

Comments

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    1. Missing avatar

      Richard Barrett on July 27

      Congratulations! Just sneaked over your funding goal with 48hrs to go, I'm super excited to know the game will be going ahead! Well done :-)

    2. Missing avatar

      Daniel Sihite on July 24

      I expect nothing less than this! Well to be honest, actually it is beyond my expectation. Really hope this gets funded in less than a week time. Too bad my friends are not into this type of game.

    3. Missing avatar

      Richard Barrett on July 23

      So it took me a minute to pick my jaw up off the floor after seeing that! I'm genuinely stunned at how amazing it looked. I'm keeping everything crossed for the next 6 days & praying you make your target! Good luck guys & girls!

    4. Missing avatar

      Giacomo | NDT Space Odyssey Team Collaborator on July 22

      @Ringmaster thank you for the kind words! We look forward to making the best game possible!

    5. Missing avatar

      Ringmaster on July 22

      Wowww... looks promising!! I am with @Jakub Bialek, but the details would be adjustable for medium computers too, I think. But being as powerful as possible is a good thing! Keep up that good work! Cheers

    6. Missing avatar

      Giacomo | NDT Space Odyssey Team Collaborator on July 22

      @Shadowcaster thank you for the encouragement! We're doing everything in our power to make sure this campaign gets funded!

    7. Missing avatar

      Giacomo | NDT Space Odyssey Team Collaborator on July 22

      Thank you for the compliment @Jakub Bialek! Being a community manager, I don't know much about DirectCU or CUDA, but I'll check in with the development team later to see what they have to say!

    8. Jakub Bialek on July 22

      What you have shown about planets will not work on weak computers...I like that! :) DirectCU or CUDA please! (or better both :) )

    9. Missing avatar

      Shadowcaster on July 22

      Come on team you can do it!

      I hope there is some safety net for that last 70k in place.