Funded! This project was successfully funded on July 6, 2012.

Update #56

MOEBIUS from PInkerton Road and Phoenix Online Studios and GDC info!

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Hey Adventure Game Fans!

Our friends at Phoenix Online have just released their latest game, Moebius: Empire Rising, the first game from Gabriel Knight creator Jane Jensen's new studio Pinkerton Road, made possible by Kickstarter and the adventure game community. To thank all adventure game fans for their support, they're offering a huge discount!

20% off Through the POS store (store.postudios.com) for the next two weeks! You'll need this code QFIMOEB20OFF

This is a GREAT game and I encourage anyone who loves adventure games to get this. (Seriously, I played it for like 4 hours straight when I first got my hands on it at GDC!)

~ Shawn

Klytos(Shawn) and Josh at GDC in San Francisco!
Klytos(Shawn) and Josh at GDC in San Francisco!

 BIG NEWS COMING SOON FOR QFI

And, we promise, we have really big news about QFI coming soon!  Shawn, Josh and Steve (Bt) went to GDC in San Francisco last month to show off Quest For Infamy to the public! We had several backers show up, meet and chat with us - as well as play QFI in our show loft!  It was an amazing time - we were able to show the game to a lot of people, and we met some amazing people and peers!  Ragnar Tornquist stopped by and showed off a bit of "Dreamfall" The upcoming Longest Journey Sequel, and I can say - it was awesome!  If you haven't seen the game play video that's out there, check it out.  I can say, it's a really cool experience to see the developer play the game they've been working on, and talk with them about development, and trade war stories.  He also played Quest For Infamy while there, and was really charmed by it, apparently! Heh.  Jane Jensen was also there, in our loft, showing off Moebius and Gabriel Knight: Sins of The Father 20th Anniversary Edition - and she was sweet, charming and gracious to us - sharing stories of working at Sierra, working on KQ6 and sharing office space with Scott Murphy of Space Quest fame.

Shawn and Steve, doing what they do, and Jane Jensen, smiling for the camera!
Shawn and Steve, doing what they do, and Jane Jensen, smiling for the camera!
View in the Loft at GDC, where we demoed QFI
View in the Loft at GDC, where we demoed QFI

 Phoenix Online, our publisher, really put us out there and had us meet with many of the press - it was a very exciting experience, and I had to pinch myself many times to make myself believe I was there.  Many times during our trip, I kept thinking about you all - our backers - and how we got to make this game because of you, and I know I can never say thank you enough for believing in us and taking a chance with us.  We held our own amongst others who had Kickstarters who raised far more than us, but I know our fans are more fervent, loyal, inspiring and amazing!  I can't wait to be able to share the game with you - and, like I said, we'll have big news coming soon.

Had to share this.  We attended "The Adventure Party" where we met some great people, like Oded Sharon on the far Right, Dave Gilbert behind him, and some guy on the left named Ron Gilbert.  Apparently made something like Monkey House or Island, I dunno..
Had to share this. We attended "The Adventure Party" where we met some great people, like Oded Sharon on the far Right, Dave Gilbert behind him, and some guy on the left named Ron Gilbert. Apparently made something like Monkey House or Island, I dunno..

 I'm kidding.  Ron Gilbert - the man who created the SCUMM Engine and made Monkey Island? To say I was humbled is me putting it lightly!

Steve, Shawn and Katie from Phoenix at The Adventure Party. Bt is not having a good time, as you can see.
Steve, Shawn and Katie from Phoenix at The Adventure Party. Bt is not having a good time, as you can see.
Steve, Shawn and Dave Gilbert from Wadjet Eye Games
Steve, Shawn and Dave Gilbert from Wadjet Eye Games
Shawn and Steve - after a long day at GDC, unwinding in the Hotel Bar... with more computers.
Shawn and Steve - after a long day at GDC, unwinding in the Hotel Bar... with more computers.
Shawn and Steve demoing QFI for the Press!
Shawn and Steve demoing QFI for the Press!
Cesar Bittar, Katie Hallahan-Rahaal, Scott Steinburg from Phoenix Online Publishing with Steve and Shawn
Cesar Bittar, Katie Hallahan-Rahaal, Scott Steinburg from Phoenix Online Publishing with Steve and Shawn
The Whole Crew up in the loft at GDC
The Whole Crew up in the loft at GDC

 Anyway - just wanted to share a few photos - and, again, say thank you backers.  The end is in sight.  We all still have more to come, but we're almost there - and it's been my privilege to create this game for you.  I thank you, from the bottom of my heart, and I will always acknowledge that I couldn't have made this game without the help of about 1,900 friends.

See you soon!

Bt


Update #55

Infamous Quests & QFI at GDC San Francisco!

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Hey guys!  Shawn, Steve & Josh from Infamous Quests will be at GDC in San Francisco this week!  There's a meet and greet with not only us, but another game developer some of you may have heard of..... Jane Jensen, the author of The Gabriel Knight Series and the upcoming Moebius!!

If you're in the area, we'd love to have you stop by, meet us, see and play QFI!  Get the information and sign up here!

https://docs.google.com/forms/d/1YbY9PqWGCjiEwhY9VQtDhmjhEuhK1yGOav6cieE2fLU/viewform

Bt


Update #54

Final Three Hours for the Quest For Infamy Companion!

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Hey guys! It's the final three hours for the QFI companion Kickstarter! If you wanted to get in - now's the time! Just click here to check it out, and pick up a digital book for $15 or a softcover book for $25!! This book is going to be amazing - there's so much good art and behind the scenes surprises from the development of QFI, plus hand-drawn maps of all game areas, and "red decoder" hints to unveil!

Bt


Update #53

QFI Companion Kickstarter & QFI BETA Update!!!

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LAST THREE DAYS FOR THE QFI COMPANION!

Friends - it's been awesome. We're all really excited about our art book and hint guide, and - again - we just want to say "Thank You!" from the bottom of our collective hearts!

Your support means the world to us!

Let's try and get a few more backers in on this, so please - share this update and a link to our KS with people! Let 'em know about Quest For Infamy!

Share this link! ----> http://kck.st/1doSUbH

We couldn't have done it without you... whew. I'm tired, but we still have a long way to go!

PUBLISHING WITH PHOENIX ONLINE

If you haven't heard yet, we're partnering with Phoenix Online Publishing to publish QFI! Having known these cats for many years, it's a real privilege to work with them and their talented team - their marketing department and publicity machine have really been helping us out, and it's a real honor to team up with another independent team to help bring our game to a wider audience! If you haven't seen the new trailer for QFI - check it out here!

Whew. Well, it's been a helluva run! Though I think 20k is a goal we JUST couldn't make, never say never on the comic. Maybe sometime down the line, we'll get to do it. Roehm has a few adventures prior to his arrival in Volksville that I would just love to tell, and being a fan of comics since I was a wee lad, I know I'll want to pursue it someday!


QUEST FOR INFAMY BETA

If you pledged for Beta access, and haven't signed up yet - make sure you go to THE INFAMOUS QUESTS FORUMS, sign up, and send a PM to Klytos or Blackthorne and get ready for it!  After the first round of testing for backers who pledged, we'll accept applications for access - I'll have more about that in a later update!

Visit the Forums and Sign Up!
Visit the Forums and Sign Up!

Stay cool, everyone! I know I am, because it's friggin' so far below freezing, penguins are moving here and building condos!

Bt


Update #52

Quest For Infamy Update: Phoenix Online Publishing

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Quest for Infamy to be published by Phoenix Online Publishing!

We are proud to announce that we have partnered up with Phoenix Online, who have begun their venture into publishing by unearthing Phoenix Online Publishing! For those who don’t know Phoenix Online are the company behind the paranormal investigation series, Cognition and the unofficial fan sequel to King’s Quest, The Silver Lining. Last weeks launch marked a new step for the company who will be publishing three other titles to help bring games featuring rich storytelling and atmosphere to market. We are proud to play a part in all this, and to be partners with an independent publishing group who is helping us with marketing, promotion and distribution of our game.
The other titles to be published by Phoenix Publishing include a number of crowdfunded adventure games with the likes of Jane Jensen's Moebius: Empire Rising, The Last Door and Lost Civilization. You can find out more here!

So what does this mean for Quest for Infamy? Well, the game won’t be changing nor will this affect our current Kickstarter campaign for the QFI Companion. It’s full steam ahead with the addition of fantastic promotional support from a hard working company that is dedicated to promoting and support indie developers. Right now, QFI is scheduled for a Q2 2014 release, but we should have the final release date available soon.  You'll hear from us first!

The QFI Companion

 If you don’t already know we currently have a Kickstarter campaign running for an Art Book and Hint Guide we’re calling “The Quest for Infamy Companion. A fully illustrated art book and strategy guide and hint book - complete with decoder window. Our Quest For Infamy Companion will be chock full of the amazing art that brought this game to life - 8.5 x 11 (22 x 28 cm) in full, glorious color on beautiful glossy paper. Your favorite art pieces by Jenny Pattison, Jeremy Kitchen, Jason Lamb, Jon Stoll, Ivan Ulyanov, Elissa Ng and others will all be there - fully reproduced in stunning colors! Along side the art - there will be interviews and chats with the artists, as well as trivia about making the game!


And thanks to some fantastic fans and supporters we have been able to double our target of $5,000 already and have announced stretch goals of $20,000 to produce a prequel comic to Quest for Infamy. The comic book will include a beautiful full color cover, and each one will be numbered and signed! This comic book will come with every tier above $100, so if you've already pledged to a tier above that, and we reach $20,000 - you'll automatically receive it along with your other rewards.Tiers under $100 will receive a digital copy of the comic book if the stretch goal is released! Check out the campaign - and get in on a great companion piece to Quest For Infamy!

Thanks again, everyone! The game is rapidly approaching, and we can't thank you again for all your support!

Bt & Broomie (who assisted a majorly sick Bt with this update.)


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    All of the previous incentives (The Game, Special Edition, Soundtrack, The Backer t-Shirt) and a credit as "Associate Producer" in the end credits. You'll also have access to a special development forum where you can see and comment on the development of the game.

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