Good afternoon everyone!
If you have been following the Comments section, you will know we have been beavering away on a production schedule for Paranoia, now that we have the core text in.
Now, in the interests of honesty, I have to point out that Mongoose is a relatively small company, with just two members of staff who are capable of doing artistic justice to Paranoia (I really don't qualify, as my talents lie with the written word!). And, as things stand, we are right in the middle of the new edition of Traveller which still requires attention because a) Traveller fans want to see their books every bit as much as you want to see Paranoia and b) we have to, you know, eat from time to time.
We have put together a schedule that means we can get cracking on with Paranoia while not unduly delaying Traveller books.
(I should also point out that, way back when, we had The Grand Plan where Traveller and Paranoia were being worked on at different times but obviously things did not go as desired on that front).
The short of all this is: you will start seeing regular previews of the work we have been doing after next week and, beyond that, we will be aiming for updates every fortnight at least and, most of the time, we should be able to do weekly updates (likely on Mondays looking at things, though please do not hold me to that at the moment).
Following this, we are currently projecting the core box set to be complete and ready for print at the end of April, which would mean getting a delivery from the printers at the end of June/beginning of July.
Now, please note, this does not take into account any approvals process or tweaking requested from the PTB. We are already running material past the PTB and making requested changes on the fly so, in theory, the approvals process runs alongside our art and layout and we can quickly get the green light when the files are complete. Therefore, again in theory, the approval process adds little or no time to development (this is the same process we ran for Traveller, recently re-released).
If the PTB request any major changes that will significantly affect this, we will let you all know through the forthcoming updates.
It occurs to me that I should introduce you all to the two principal designers now beavering away on Paranoia. Amy is the main interior and card artist, while Will is handling most of the layout - there will be crossover on both sides throughout though. You will be hearing a lot about both in the forthcoming updates.
One last thing... we have added a new face to the development and approval process, a gentleman who will be adding his own special kind of magic to the new Paranoia.
Loyal citizens, we are happy to announce to you all the return of Mendicant Monk and Designer-in-Exile, Ken Rolston!
Ken has agreed to devote a little of his precious time to making sure the new Paranoia really does hit all the right notes for both veteran players and newbies alike. I am sure many of you here are very familiar with Ken's RPG work in the past and on Paranoia in particular, and are eager as we are to see what he brings to the game!
The current drafts are already in Ken's hands and he is plowing through them (as I type this, I believe!).
Anyway, I think you will all agree this is great news, and we are already knuckling down to get Paranoia ship-shape and ready for play. All going well, I will have another update for you a week on Monday.