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The goal of this Kickstarter is to deliver to you an English-localized Steam release of the visual novel "Dies irae ~Amantes amentes~"
The goal of this Kickstarter is to deliver to you an English-localized Steam release of the visual novel "Dies irae ~Amantes amentes~"
2,577 backers pledged $224,180 to help bring this project to life.

[Resolved] R18 Patch Loading Issue

Posted by Dies irae World Emanation Project (Creator)


Hello Everyone, 

The loading issue concerning the R18 patch addressed in the December 25th update has been resolved. Instructions are below. 

The previous update can be found here:
R18 Patch Loading Issue 

We have confirmed that the problem was due to an error in the character encoding on a file used to save data that caused an unintentional naming. Please download and run the corrected file launcher from the link below: 

We are currently investigating why the Steam version of “Dies irae ~Amantes amentes~” may not start up offline. A report will be posted as soon as possible, but we please ask for time until a resolution can be found. 

We once again apologize for the trouble involved and humbly ask for your continued support going forward. 

The Dies irae Support team



みなさんこんにちは。Dies irae サポートチームです。


R18 Patch Loading Issue 

また、Steam版の「Dies irae ~Amantes amentes~」がオフラインで起動できないという件については、現在調査中です。
改めて、この度はご迷惑をお掛けして誠に申し訳ございませんでした。 今後とも「Dies irae」をよろしくお願い致します。 
cabfe, Maria Adelaide Borromeo, and 3 more people like this update.


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    1. Haruhiko on

      Seriously? Not even going to mention anything about giving us the MG version or not, even though the past like 40 comments have all been about that?

    2. Missing avatar

      Tony.R on

      Aside what Thomas Johnson below already so eloquently said about DRM in a non-DRM game(someone HAD to tick that box for steam check those months ago and we're just expected to believe it went unnoticed until now, really?...), the other big elephant in the room is how the current kickstarter patch works and which this update doesn't address at all, namely requiring you to first clear a route in Amentes to start Fabula.

      Which is complete bollocks, and I dare you to find a single comment here that disagrees. The reason you gave, to prevent illicit copies of the r18 version, well, doesn't quite work either as it was cracked and out there a couple of days after release, meaning pirates are the ones all merry as we stay miserable(should we CHOOSE to that is, I wouldn't be surprised if majority of us backers on this switched sides). Even more so as the Mangagamer version didn't/doesn't have that issue, and was/is ALSO DRM-free.

      As it is, I won't touch your 'patch' with a long stick, or any other elongated object for that matter. That is not to say I won't be enjoying both Amentes and Fabula. I do feel a slight twinge of guilt as MG has no fault in this, but I refuse to pay twice for what I should have gotten in the first place...

      You messed up this campaign, bad. Okay. Now own up and address the issues brought up so we can get everything back on track and some closure on this whole mess, and afterwards, reflect on what went wrong so next time someone has the bright idea to start a campaign, they are wise enough to ask for help from someone who actually knows what they are doing. But you have a mountain to climb before you can manage another successful campaign, trust is hard to earn and easy to lose ...

    3. Missing avatar

      Thomas Johnson on

      What use is there in "investigating" why the game only works when connected to the internet? It's entirely evident that it's a Steam API check making sure the user is online - blatant and useless DRM despite the fact that the campaign claimed there were no plans for DRM, and despite DRM-free releases being sold elsewhere.

      Anyone who wishes to verify that it's a Steam API check can do so simply by replacing the steam_api.dll with any generic crack. Suddenly the game works offline, as if by magic!

      Given that it's been over seven months and there hasn't been a single update pushed for the Steam version, I'm not expecting any DRM fix any more than I expect a typo patch or a fix for any of the crash-prone scenes, or at this point, even my physical copy of the game. I'd love to be proven wrong, though.