Magic of Legends
Magic of Legends
A co-operative adventure game for 1-4 players with amazingly detailed miniatures, fight for your team in the magic world.
A co-operative adventure game for 1-4 players with amazingly detailed miniatures, fight for your team in the magic world. Read more
※ 1 Rule-book
※ 67 MINIATURES
※ 4 HERO CARDS
※ 144 CARDS
※ 127 TOKENS
※ 7 DICES
※ 12 MAP TILES
Please be aware that this is a Work In Progress Rulebook. It is not final. Rules may still be tweaked and changed, layout and graphics may still be altered. So, if you see anything in here that isn't the same later, understand that during the Kickstarter the project is still in development and all aspects are subject to improvements.
An Interview from GAMER LEAF
★ 15 Treasure cards
★ 8 Skill cards
★ 15 Story cards
★ 6 MAP TILES
★ 1 Hero card
★ 1 Hero model
1.Select a set of story and your hero, then your adventure can start.
2.You will encounter the monsters in the adventure, or trigger a trap and so on, and also you will get treasures and other exciting rewards. Every time in your adventure, you'll encounter different maps, events, monsters, treasures, etc.
3.As the story progresses, you might encounter powerful Dark Lord.
4.Beat it, or escape, will bring you to a different ending.
(Pictures above are in the development process, every picture might be changed in the final product.)
I am a game designer from shanghai, china. And I have developed many games on PSP\PS2\XBOX\WEB\PC\Mobile.
I have a 7 years old son named Hans.
In the summer vacation of 2016, in order to let my son be away from the TV screen, I designed a tabletop game for him, this game contains heroes, adventure, magic and so on.
It was a small idea in the beginning, but Hans had many suggestions and told to me to modify the game, then we made multiple tests and improvements, it becomes more and more interesting, not just for Dad and kids to play, everyone will get fun from this game.
It is a fantastic board game designed by a dad and a son.
I did almost all things about this game by myself, including design, painting, modeling, resin copy model test, game test, looking for produce factory, customer service, etc. It is very tired, but every thing makes me excited, and I learned a lot of experience through this project.
So, please look at its history of designing.
We will be charging shipping after the Kickstarter concludes based on the actual costs incurred to ship. We will collect this via after the campaign ends. This is so we can be fair to all our backers as shipping is rarely one size fits all, and also give you more stretch goodies and possibly a choice of carrier options.
Following is a list of rough estimates for shipping a standard game package (5kg volumetric weight). Keep in mind these are just estimates, and costs may rise based on weight increases from unlocked stretch goals.
CANADA: $35 - $45.
United Kingdom: $30 - $40.
LATIN AMERICA: $30 - $45.
ASIA: $10 to China and Hong Kong. $20 - $40 to most other countries.
OCEANIA: $30 - $40.
EUROPE: $20 - $35 to most countries.$45 - $50 to Iceland and Israel.
Risks and challenges
I can’t deny that there are risks backing an indie designer. I have worked hard to mitigate as many risks as possible. Most of the miniatures have been sculpted and most of the art has been finished. Ihave already confirmed our manufacturer.
As any ongoing projects, there are uncertainties in the process. For example, production delay is one of the major concerns. I have carefully considered the unknown in our plan, I honestly believe that I can deliver on time.
Please note that I am planning to balance the gameplay significantly after stretch goals are unlocked. All art, rules and characters may change.
- (60 days)