An action-puzzle-platformer. The player controls both a character and his personal drone in search of justice in a dystopian world.
About this project
PLAY OUR PROTOTYPE!
Download it from GameJolt!
In this game Noki, the main character is controlled with the WASD keyboard keys.
R.O.B.O.T.O his personal drone is controlled with the mouse.
They both need each other to go through the mazes that the AirCitadel activated in order to have their city safe.
Local multiplayer can be achieved if one player controls Noki and the other uses the mouse in order to control R.O.B.O.T.O (this is highly recommended) This game also has gamepad support. So try to play it with one or two joysticks!
In the Skyrider Universe...
A powerful and strange mineral was found that the wealthy people and academics used to build a gigantic flying city called "AirCitadel":
Since they need this mineral to keep the city running, they also created a TV broadcasting system to exploit the poor people that still live in the world.
To have access to it, they need to pay with their hard work and this mineral.
Noki, a wealthy young man living in the AirCitadel,
Gets thrown out of the city for trying to protect the people below, but his personal drone saves him from the fall.
Now Noki must start his journey to reach the AirCitadel in order to set things straight:
This is our Comic Book!
Music is an important component of our game. We are very interested in creating high quality tracks to be enjoyed during gameplay and outside of the game. Enjoy some of our music tracks here (this one by Martin Ayguavella):
The final OST will have more than 15 songs of this quality, going from ethnic and acoustic sounds to electronic and dance music.
Award-winning composer and audio director, Mike Raznick has contributed music and audio expertise to over 500 game, film and television productions, including Ratchet and Clank, Firefall, and many others.
Damián, born in 1990 has been drawing and painting since a young age. Currently, a Bs As based artist, he's been working as an illustrator and concept artist across several media platforms, such as animation, film and video games.
Rober AKA Ruppert, is a musician with 15 years of experience composing and producing, and have been involved in the game industry since 2007.
Federico Barra has been working in the Video Game Industry since 2005. A multi-faceted programmer with a passion for game design.
Adrián Novell is a game designer and producer, with over five years of experience working in mobile games, console games and tabletop games.
Risks and challenges
We are aware that a lot of different problems can arise while developing a game. From issues within the group, to technical ones, or problems with the scope and resources. We also know that we are a solid group of five people that really enjoy working together, with a very similar creative view and passion about video-game development. We also aren´t doing this for the money, even if we have to save and eat rice for a couple of months we will happily do it. We have the necessary combined experience and remain confident that we can deliver an exceptionally polished product. We just need your cooperation so we can focus on our jobs and be able to do all of this without having to spread our resources too thin.Thanks in advance, and we won´t let you down!
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Rewards
Funding period
- (30 days)