CA$ 6,785
pledged of 15.000 CA$ pledged of 15.000 CA$ goal
231
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Jan 12 2018
CA$ 6,785
pledged of 15.000 CA$ pledged of 15.000 CA$ goal
231
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Jan 12 2018

About

Christmas Lights was featured by Casual Game Revolution!

Before we get started with the campaign we have a few backers to thank for all their advice and suggestions. Their ideas were so excellent we just had to use them!

Special thanks to Tristan, JayBee, mrduer, Courtney Falk, RomyCat, John Rap, Nick Sparks, EVS, Mark Shaskey, Vincent Fiocco, Martijn de Klerk, Juan Carlos Touzet, Michael Körbis, Matthew Kelling, Erica Watson, Robert Prior. 

If we missed someone let us know!

 

 

 To download PDF Instructions <click here>

 

This is a relaunched campaign. We did some serious digging and found a card supplier that was able to make parts of the game slightly cheaper. We passed the savings down to you through reduced shipping costs. 

The final game is basically as shown, however, we have the following changes to make to the prototype, if we are successfully funded:  

  • All final cards will be printed on minimum 14pt cardstock with rounded corners
  • Box will be professionally manufactured with high quality gloss finish
  • Instructions will be finalized and updated depending on the level of stretch goals reached
  • If stretch goals are met we will add the specific items to the game

NOTE: all backers will be updated as to any changes we make to design for feedback. Have a suggestion? Let us know and if we take it into consideration we will credit you for it.

 

Day 1 [Dec. 14] - Draw, Print & Play PDF for Pattern Cards – see backer-only updates for details.

Day 2 [Dec. 15] - Draw, Christmas Lights is now on Tabletop Simulator

Day 3 [Dec. 16] - Draw

Day 4 [Dec. 17] - Draw, LED Bulb Concept Sneak Peek - see backer-only updates for details.

Day 5 [Dec. 18] - Draw

Day 6 [Dec. 19] - Draw - Live Stream Announcement

Day 7 [Dec. 20] - Draw - Live Stream [details coming soon]

Day 8 [Dec. 21] - Draw

Day 9 [Dec. 22] - Draw - Alternative Rules Release - Early Print & Play Release!

Day 10 [Dec. 23] - Draw

Day 11 [Dec. 24] - Draw

Day 12 [Dec. 25] - Draw

We are excited to announce 12 days to Christmas! We will be giving away a few gifts to our backers. Each day we will be having a draw to win a bulb card of your choice from the original prototype of the game. Yes, the very cards we built the game on. It will be hard to part with them...

As well, at various stages throughout we have other gifts we will release in project updates for everyone. Our goal is for all backers to get Christmas Gifts! 

THESE GIFTS ARE FOR BACKERS ONLY! WATCH OUT FOR BACKER ONLY UPDATES FOR MORE INFORMATION EACH DAY UNTIL CHRISTMAS!

Prototype Cards
Prototype Cards

Each day until Christmas we will be drawing to give away any one bulb of the winner's choice. Winners will be contacted.

 

Read reviews of Christmas Lights: 

Everything Board Games

Heimspiele (German)

Devetos Gaming

 

 

 

NOTE: Add the following amounts to your pledge to cover shipping. Not every pledge level has shipping costs. If you have any questions please feel free to contact us.

Pledge Level $10 - No Shipping

Pledge Level $20 - Canada [FREE] United States [$5] International [$10]

Pledge Level $24 - Canada [FREE] United States [$5] International [$10]

Pledge Level $40 - Canada [$5] United States [$10] International [$15]

Pledge Level $180 - please contact us for more information

If you have any questions PLEASE contact us.  

Visit www.thehumbleapproach.com   

Instagram: @thapproachgames

Facebook: THApproachGames

YouTube: thehumbleapproach

Contact us through Kickstarter or on our website.

Risks and challenges

This, as you know, is our second attempt to successfully publish Christmas Lights. It has been a long but fun haul up to this point. For this run, we've tackled our major obstacles from our last attempt head on. We were able to get our funding goal cut in half through the effort of our entire team. We found a way to make the game cheaper so the profits per game help toward paying our expenses back faster AND we got our shipping down this way as well.

Shipping logistics & fulfilment, up to this point, is our biggest challenge. Thanks to the advice and suggestions from our backers, we've found a way to ship at a reasonable rate. Although our games themselves don't sell for less, the shipping is less across the board.

Since this game is our own design and the artists are good friends of ours we have full access to take this as far as possible with the only contingent being our final funding amount raised.

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Questions about this project? Check out the FAQ

Support

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Funding period

- (30 days)