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$17,493 pledged of $12,000 goal
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By Hana Jesih
$17,493 pledged of $12,000 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

About

Gamebook is a hybrid, both an interactive book and a collection of board games.

Gamebook contains eight abstract strategy board games, carefully selected from the rich gaming heritage that represents human history, our intelligence, wit, strategy and appetite for fun, play and socialising - all gathered in one uniquely designed interactive book, for you to see, to read and most importantly - to play

Unlike most board games, Gamebook does not come in a box. Our quest was to think outside the box, pushing boundaries away from both traditional board game packaging and traditional book design. We aim to create a highly unique collection of board games for an international audience using high-quality design and production standards.

Gamebook is not like most books—it’s interactive. People have been playing games for all of recorded history, and there is evidence to indicate we played them before recorded history, too. We believe that games have always been an important tool for human social interaction, and Gamebook is designed to encourage this. Each game included in the Gamebook has multiple variations requiring different strategies and approaches, making each game yours to play and explore in your own unique way.

Gamebook is a collection of ancient abstract strategy board games: Surakarta, Tablut, Pachisi, Alquerque, Mu Torere, Senet, Nine Men’s Morris and Stern-halma.

We have searched the rich history of board games for untold stories. Gamebook contains eight abstract strategy board games, carefully selected from the rich world gaming heritage. Gamebook encompasses history, theory and practice of selected board games.

Assemble four boards of the Gamebook to create a new board game specially designed and developed for this edition!

Who is Gamebook for?

Gamebook contains board games ranging from two to six players. The board games were chosen based on their difficulty, from basic board games to ones requiring more complex strategies. Gamebook is appropriate for many different ages, so don't worry about who you invite to game night! :)

On the left side Hana and on the right side Ema Jesih are playing board game Alquerque.
On the left side Hana and on the right side Ema Jesih are playing board game Alquerque.

Aesthetics and Design

All selected games are re-designed to a unified graphic language, built of basic geometrical forms by a limited range of colours. Each game has been refined to include only the essential elements necessary for gameplay, and each game board is treated as abstract art based on the textures of different drawing materials.

Magic Binding

Gamebook features two innovative designs - the box for game pieces is also the book's backbone that holds the pages together with simple and very effective magnetic binding. Every page is simply plucked out when you want to play, and put back in; you can arrange the book as you like.

Figures, sticks and a dice

Gamebook includes everything you need to start playing any of the board games. The backbone of the book contains a concealed department for all small figures, six two-sided sticks and a dice. Before the invention of dice, most board games were played with sticks, stones or cowrie shells. The flat side of the stick is the “heads up” side. Different combinations give different scores, giving a totally different dynamic to certain games.

Booklet of History and Rules

Where did board games come from? How did our ancestors play board games? Which abstract strategy board games concepts have spread around the world? The answers to these questions can be found in the booklet of History & Rules. The booklet is included on the back page of the book. You can pluck it out and read it separately so it won’t disturb the game flow of the game you're playing.

Rewards

Stretch goals

Gamebook trilogy

Research about board games has revealed a whole new world. The history of board games is full of mysteries, myths and secrets. We have created a collection of forgotten board game classics. These games are the foundation of so many modern board games. We have chosen eight board games for the first edition of Gamebook, but we would love to continue our investigation and search for lost board games around the world. There are so many more games to find, explore, study and publish. We want to make a Gamebook collection — possibly a Gamebook trilogy.

Hibird Books

Our goal is to establish our own publish company called Hibird Books. Our vision is to publish extraordinary books and to connect unseen combinations of media and materials. Hibird Books main interests are special editions, interactive books, book-objects and artist’s books. Help us bring our Gamebook project to life and many more unusual books will follow. Only time will tell where the path will end. Join us! Back us up. :)

Book Specification

  • Book dimensions: 32 x 28 x 2,2 cm (12.6"x11"x0.86") 
  • Game boards dimensions: 28 x 28 cm (11"x11") 
  • Weight: 1,2 kg (2.64 Ibs)

Making Gamebook prototypes

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Gamebook is mostly handcrafted. We have made several prototypes to find the best materials and a suitable shape for the book. Almost the entire book is made using recycled materials. The core of the pages and box are cardboard, and we used recycled paper for the pages and for the History & Rules booklet. The figures and dice are made of wood. The rest is a secret! If you are interested in the story of Gamebook’s creation, especially the making of Gamebook prototypes you can follow us (Hibird Books) on Instagram, Facebook, or on Hana’s website.

People behind the project 

 Founders:

  • Hana Jesih (founder of Gamebook) is a book designer & illustrator who loves to make mind-maps, travel and is taller than Peter. You can see her other book design projects on her website or you can take a look at her gallery space on her Instagram page.
  • Peter Plantan (cofounder of Gamebook) is an architect who hates and loves everything at the same time and is a fan of Anthony Bourdain. You can get to know his world view on his Instagram page.

Video Credits:

  • Nejc Gazvoda is a film director and writer. He was in charge of the script and directing the video. He wanted to use slider in the video, we made his wish come true.
  • Marko Pirc takes credit for photography and shooting the presentation video. His favourite sandwich is chips with sausage and chips on the top.
  • Voice over: Michael Manske
  • Song: "Jadranje", from the original soundtrack for the film "Pot v raj" composed by Andi Koglot and Laren Polic Zdravič.

Special thanks to NEJC GAZVODA, friend no.1. Big thanks to STAŠ STANKOVIČ and MARKO PIRC from LUMULABS for all advices. They also let us work on the presentation in their office and lent us their equipment and gadgets. MARUŠA HREN for all her tips and help with bookbinding, MILENA JAKOVLJEVIČ from MEDIODROM for tips in mediamarketing, JURE TURK for IT support, NIKO KLANŠEK for business support, GREGA PLANTAN for legal advice, SAMO KRALJ for producing wooden playing sticks, IVO VESELIČ for his own versions of texts and our FAMILY for moral support and food. Thanks also to all other friends who helped us in any kind of way. ;)

Timetable

We have spent the last year researching board game history and designing and testing our Gamebook. All aspects of our designs have been thoroughly considered at each stage of the product creation process, from concept design, materials and technical aspects to numerous prototypes. It’s been a wonderful journey, and now we’re almost ready for the manufacturing stage. Only with the help of Kickstarter and, most importantly, our backers will we finally be able to bring our Gamebook project to life. If you know any friends, family, colleagues or random strangers who may be interested in our project, please help us spread the word! You can expect to receive your order by November 2018.

Risks and challenges

During the process of making the Gamebook prototypes, we collaborated with different print shops and book manufacturers. On a technical level, the pages and binding, even though they are innovative, shouldn't present any major manufacturing difficulties. The final look and materials may change a little bit in the production process, but only to improve the durability and sustainability of the product. The main task will be to manufacture a box for figures and dice that satisfies the level of craftsmanship we stand for. Considering all the facts, we believe that everything is possible if you stand by your goals and believe in your product. We believe in ours. We will try to keep the process as simple as possible. Support our project, and in return we'll send you your own edition of Gamebook. If you have any questions or concerns, don't hesitate to post them in the comment or FAQ sections below.

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    GAMEBOOK First Edition

    HI BIRD! Be even faster than an Early Bird. Be first to get your edition of GAMEBOOK.

    > 7 board games (+2 additional games when stretch goal is achieved)
    > 1 booklet History & Rules
    > 72 figures, 6 two-sided sticks, 1 dice

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    > 7 board games (+2 additional games when stretch goal is achieved)
    > 1 booklet History & Rules
    > 72 figures, 6 two-sided sticks, 1 dice

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