Gamescom video with dev commentary
Today we are sharing a video of the Gamescom boarding combat demo with developer commentary. You will find the link to the video a bit further down on the page.
Originally Kickstarter Update #52 was supposed to talk about artificial intelligence but due to logistics we have had to swap topics so Update #52 is instead about the Gamescom demo. Update #54 (Game design update) should arrive in a couple of weeks time.
Speaking of Gamescom, we had a huge presence allowing attendees to play the Pre-Alpha demo at several demo stations. Volunteer staff were on hand to answer any questions players might have had.
Many different types of players were playing the demo and we noticed two distinct types of players who would play the demo: Casual Gamers and Core Gamers. Casual gamers seemed to check out the game briefly, while Core gamers who were more comfortable with Real Time Strategy games stayed and played for much longer. We even had some dedicated Captains who played for 30-45 minutes and some of those even managed to beat the demo, which we were really not expecting!
Perihelion devs also did presentations for the press in the business area and our schedule was fully booked for all three days. In general the response from the press can be summed up as enthusiastic but cautious. Since our demo was about boarding combat we were asked about the adventure mode and space combat mode. However, those two modes are not yet at a stage where we feel comfortable showing them off to the press. That being said the response from the press is inline with what we were aiming for: To create an awareness about The Mandate among the gaming press since most of the journalists had not heard about The Mandate before.
As a side-note we were told a story by one of the game journalists. He had interviewed Sid Meier a few years ago, and Sid Meier told him that back when he originally pitched ‘Pirates!’ nobody believed the game could be done. It was three games in one! This was back in the late 1980s. As one of our biggest inspirations, you could say that The Mandate is actually Sid Meier’s Pirates in space but without the dancing mini-game (from the 2004 remake). Of course our boarding combat is different and we put more emphasis on crew dynamics and RPG mechanics but we still feel the comparison is valid.
Ok, time to switch over to the Gamescom demo. Please keep in mind that the Gamescom demo is pre-alpha. It contains prototype code which is not optimized, the visuals are not final and the install process is tricky (involving installation of 3rd party database software etc). In the Gamescom demo the player is given control of 8 squads of Grand Fleet marines with orders to take back a Grand Fleet heavy cruiser which has been stormed by members of the Black Eagle faction who have dug into fortified defenses on the Heavy Cruiser. The demo contains two decks: the cargo hold and the main deck. The player’s squads start in the aft cargo hold and must sweep the cargo deck before proceeding to the main deck to take control of the bridge (and ship). Over to Robert and Garret!
After a lot of feedback from backers and members on the forum we decided to place a recall to all deployed Arkwright Heavy Armors to do some urgent repairs. Whenever you make armor you have to sacrifice something for the protection you get. Thanks for the feedback, we took your suggestions and made it better!
We bought a new rubber stamp specifically for this! Just kidding! We all really appreciated your feedback and decided to go back and look at how we could improve the armor based on your comments. (We had some fun messing around with them too)
In the end we decided to go with a slight variation on #3 and the armor is currently being modelled. You can see a work in progress shot below.
We really appreciate your feedback, and often times when we show off what the art team is working on, we wind up looking at it again after we see your comments or questions and see if we can improve things.
Hope you enjoyed the video with developer commentary and a sneak peak at the new Arkwright Armor! As always post your feedback and comments either here on Kickstarter or over at the forums.
Your friends at Perihelion Interactive