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As the captain of a Mandate starship, you lead a crew through the galaxy where they will adapt and grow as they fight alongside you.
As the captain of a Mandate starship, you lead a crew through the galaxy where they will adapt and grow as they fight alongside you.
As the captain of a Mandate starship, you lead a crew through the galaxy where they will adapt and grow as they fight alongside you.
16,408 backers pledged $701,010 to help bring this project to life.

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    1. Nolan Thomas 6 days ago

      According to the KS policy, I want to know how the money was used and a detailed plan of what have been done the past years.

    2. Missing avatar

      Marcus Daniel on May 18

      I just logged in to kickstarter after years. I cant believe I had forgotten that am funding this project since 2013 and it has not been delivered. Might as well shut it down at this point. Keep my pledge.

    3. Kai Barnard
      Superbacker
      on May 11

      My bad projects have been MOSTLY video games for insane run on times and in this case - it's a fail - we'll never see the game

      So unless it's either a franchise I love, and the pitch is good - OR it's a big company/IP like Mechwarriors which basically can't fail then I don't back video games....

    4. Missing avatar

      Kelvin Baillie on May 11

      It is projects like this why I no longer back any video game projects on Kickstarter unless those who are doing it have a proven track record for succeeding with crowd funding. I can see I'm not the only one judging from the considerable lack of funding video games get on this site than they compared to a few years ago.

    5. Phoxounet on May 11

      According to the KS policy, I want to know how the money was used and a detailed plan of what have been done the past years.

    6. Kai Barnard
      Superbacker
      on May 9

      I just want a refund for the add on captain I paid for you can keep the pledge...

      ...and while I'm asking for the impossible, a unicorn and a baby dragon please

    7. Matt Reppert on May 9

      I would like a refund please.

    8. Missing avatar

      Ravenor on May 2

      Hello, based on the progress please send me a refund. Thank you.

    9. Missing avatar

      Adam Holcomb on April 30

      Can you believe these jackasses stole almost a million dollars from us?

    10. Missing avatar

      madglee on April 27

      Hi, please send me my refund.

    11. Kai Barnard
      Superbacker
      on April 18

      Man this and star citizen...yeh you backed 'winnars'

    12. Missing avatar

      Travis Waggoner on April 15

      700k, 4 years later, and this. im glad i decided to make this the last thing i ever backed, paid off wonderfully :D

    13. Mr. Sticky Pants on April 14

      Bill Cosby is innocent. Pherihelion Games is not.

    14. Markus Rajala on April 13

      Gambled and lost. Shame, really. The original pitch and presentation were formidable. At least the devs are somewhat forthcoming with the truth of the matter, so at least I can mark this up as a loss in the big board of KS failures and KS delivered.

    15. Patrick H on April 13

      If you are going to do combat like that, make it turn based. The new Master of Orion changed their combat from Turn based to real time, and look how that turned out.

    16. Missing avatar

      Michele on April 13

      I believe it is time to release a detailed list of how the money has been spent until now, as stated by the kickstarter policy.
      It's clear that the game is not nearly close to what was pitched and it seems that there's no clear direction. It would be wise and fair to start thinking if it's worth continuing and eventually start providing refunds to backers that ask for it.

    17. Kai Barnard
      Superbacker
      on April 13

      Wow - So, what HAVE you built? What HAS the money been spent on?

      Basically - you're asking us how we want the game

      How about - What makes The Mandate unique?

      Explore a world of culture, with 1500 years of lore, ruled by the Tsars. Survive a world of pirates, mercenaries & faction forces with their own agendas. Make enemies, or appease more powerful factions. The world reacts to your choices, and you must live with the consequences.

      Utilize the human chain of command to manage your crew. All hailing from various colony ships, tasked by you to fill their stations. Watch them grow, learn, and experience… watch them tire, break down, and die.

      Ships in The Mandate are the crew’s home. Blast through shields and bulkheads to knock out the various sub-systems, ejecting the crew into space – all in real time. Board the enemy, or defend against boarding! Fight from space as your friends put boots on the ground, or team-up and storm the enemy ship with RTS mechanics.

      Scavenge derelict wrecks and salvage what you can to survive. Expand your home base to rearm, upgrade and design new ships. Grow from a single frigate to a powerful battle squadron.

      You know, the game you pitched and we paid for

    18. Missing avatar

      David Heitzenrater on April 12

      I am unsubscribed from further updates. If I get a refund, great, but I consider this money lost.

    19. Derek Smart on April 12

      I gave you $75 (of $700K) in 2014 for a 2016 game. Now this?

      Yet people wonder why videogame crowd-funding is in the crapper, when even the likes of Starfighter can't get $150K now.

      Then, after 2 yrs late, you compound the issue with a shitty survey indicating you weren't even building the game you pitched in 2014?!?!

      Are you guys serious right now?

    20. Jeffrey K. Mantell on April 12

      I normally post positive stuff about how long things take to do, but unfortunately I can't do it this time. You have completely changed the game dynamics, it is not the game I pledged for. The reason I went with this game was how it was originally laid out, but now you just turned it into another cheap game that many other game creator companies pump out each year.

      I would ask for a refund, but it looks like you don't have the money to do it. You did the same thing another game I pledged for, turned it into something that is junk, taking away the original concept that attracted many of us in the beginning.

    21. Mr. Sticky Pants on April 12

      My thoughts on the survey.

      Don't waste my time.

    22. SKARDAVNELNATE - The Tormented on April 12

      My thoughts on the survey.

      Focus on verticality - Well, no. It should be possible to climb or fall but humans aren't that accustomed to looking up or down. If this is about the placement of stations, or warp gates, or whatever space travel mechanic the story relies on; the natural tendency would be to build them on or near an ecliptic plane. However, this can also be used to make an area look more developed or more wild by using verticality to draw contrast between them.

      Interactions during space combat - It should be enough to imply that your crew are carrying out your orders without making it too complicated to do what you want. Having a lot of interactions would make giving simple commands more complicated. I would like some sort of situational banter going on between them but I expect a crew to have the level of training and experience such that they can perform the tasks they're given with little prompting. And in more tense situations to know how to make the most of the interactions they have.

      Support ships - to me this is like an upgrade and another way of developing power as you play. Sounds good but needs to be implemented well.

      Slow motion - If you're not in direct control of something you will need more time to issue orders to that thing. Personally I'd like a "real time with pause" system to do this.

      Combat - I was initially thinking more direct control for the main ship like "Tachyon: The Fringe" or "Independence War 2". The video shows more of an RTS style. Now I'm thinking along the lines of "Nexus: The Jupiter Incident". Looks good but need polish to make it its own thing. Not sure if this is what the whole game will look like or if it's just a tactical overlay.

    23. Levi Taylor
      Superbacker
      on April 11

      Cant wait for the game to morph from a shallow, mobile/tablet game, to an even more shallow game that incorporates co-op.

    24. Michael Caldwell on April 11

      Are you....are you serious? Did they forget what the game was supposed to be about?

    25. John M Weirich on April 11

      https://docs.google.com/forms/d/e/1FAIpQLSedBBfdDH9pveo7JF4j318DyOb1UnV--ij-O3NGMQAFN7BmOw/viewform…

      game devs arn't sure how to make their game. they made promises and now they are like.. "maybe they don't want those perks they paid for"

    26. Mr. Sticky Pants on April 11

      I consider my money lost though I still hope Bill Cosby is found innocent.

    27. Missing avatar

      Adauli, Red Wizard of the Obisdian Order on April 11

      "TL;DR: Kickstarter = High risk investment. They should do the same as all dutch companies need to do with all investments: A warning before you press "buy" stating that "you might lose all money invested". "
      Then all Kickstarter would have to price in potential failure in the rewards what means that Backer should pay much less for the product then other buyer but at last in the Video Game sector the opposite is usually the case. Many times one need not even to wait 6 month after release of a game to pay less then a backer had paid years before the release, for some games the release price was already below what backer had to pay.

    28. Missing avatar

      Steven S. on April 11

      I can't wait to see you guys provide content for all the latest "Yet More Kickstarter Projects That Failed Because of Dev Stupidity."

      Larry Bundy Jr. thanks you.

    29. Rand Chua TL on April 11

      All those agree, please repost after me!

    30. Rand Chua TL on April 11

      TO all fans and backers.
      For the last question. If possible put this as an answer see below.
      I want this type of space combat https://www.youtube.com/watch…

    31. Rand Chua TL on April 11

      Is this really useful? We just want the game that was promised on kickstarter.
      Space Combat
      Since January we've been doing fast iterations on the space combat and in order to validate our hypotheses we want to ask you a few questions.
      This survey will run until the 19th of April, after which we'll close it and start analyzing the results.
      It contains 14 questions and will take you about 5 minutes to complete, there is an open field at the end for you to write any additional comment if you want, ready?

      * Required

      Players expect to have verticality in the Mandate and not only control ships on a 2D plane *

      Completely agree

      Rather agree

      I'm not sure about this

      Rather disagree

      Totally disagree

      Verticality is to be favored because it allows for a more immersive experience than 2D combat *

      Completely agree

      Rather agree

      I'm not sure about this

      Rather disagree

      Totally disagree

      Direct control of the ship is to be favored over point and click *

      Completely agree

      Rather agree

      I'm not sure about this

      Rather disagree

      Totally disagree

      Direct control of the ship is expected because it creates a more immersive experience *

      Completely agree

      Rather agree

      I'm not sure about this

      Rather disagree

      Totally disagree

      As the captain of my crew, I have the possibility to use my officer’s abilities during combat *

      Yes I like that

      I don't really care about what my officers do and don't do

      I don't like that

      Other:

    32. Missing avatar

      Nicola Stella on April 11

      I wanna know where OUR money went!!!

    33. Rand Chua TL on April 11

      An update that ask backers to communicate effectively on another site?

    34. Julius Ter Pelkwijk
      Superbacker
      on April 11

      @Marco: As long as there is viable progress and the project is not considered "dead", KS will not give money back. If the guys @ Perihelion decide to go black, then they need to show a good explanation why they blasted their money.

      TL;DR: Kickstarter = High risk investment. They should do the same as all dutch companies need to do with all investments: A warning before you press "buy" stating that "you might lose all money invested".

    35. Kevin Dombrowski on April 11

      Never back a project you don't mind seeing fail.

      KS is not a pre-order program. It's not even venture capitalism. Understand that when you back a project you are the party with the least power in the arrangement.

      Make your pledge, forget you ever made it, and be pleasantly surprised when it arrives.

      That's what I do.

    36. Missing avatar

      Marco Torre on April 11

      Hi everybody, just wondering: since the game will never be realized (the best we can hope is an alpha dispatched as full game with 1/10 of the promised features), there is any chance to get the money back through KS or well, we've been conned and it ends here?

    37. Missing avatar

      Derek Chan Kam Weng on April 11

      Where did all our money went?

    38. Roger Norén on April 10

      Updates??

      I kinda like how I see a note to "be respectful and considerate" in this post when they squandered our money and gave us nothing. I wonder how they sleep at night and I wonder how they as individual professionals ever can make up for this debacle.

    39. Kai Barnard
      Superbacker
      on April 9

      Thankfully seems to have fixed its self maybe just like the trademark someone 'forgot' about it for a while and they had to pay a bill

    40. Jean-Luc Picard on April 8

      Wouldn't surprise me if the website never comes back. This could be "it".

    41. Michael Caldwell on April 8

      Yup. Mandate website is down.

    42. Missing avatar

      Hector Mackenzie on April 8

      I've contacted Rock paper Shotgun with the more recent developments with the Mandate, maybe they will be able to coax a response from Eurovideo.

    43. Joshua David Sandage on April 8

      Ja, i just checked, cant get to the website. Lol fail hard peri.

    44. Kai Barnard
      Superbacker
      on April 7

      ...and I hope that's a temporary issue with the forums/website

    45. Kai Barnard
      Superbacker
      on April 6

      Where?

    46. Michael Caldwell on April 6

      It's getting about time we made some official noise on this issue.

    47. Young_Gangrel on April 2

      This game is lacking several key features you promised us 'developers'. What GIVES.
      AND ALSO WHERE THE HECK IS THE REQUEST FORM FOR MY CHARACTERS THAT YOU PROMISED I COULD ADD, ONE IS A TRIBUTE TO MY DEAD UNCLE YOU HEARTLESS BUMS.

    48. Kai Barnard
      Superbacker
      on April 1

      You may have missed update 66 a few months ago, wasn't on KS - only the forums.

      Right now, every time the devs post, it's just to tell us what they've taken out - the last video they showed was an abomination

    49. Miles on March 31

      It's fascinating how many people like me are still interested and checking on the Mandate.
      HELLO!? Has anybody of the devs survived?
      I still hope you are on the game.

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