HOME STRETCH WEEK COMMENCES
We're in the HOME STRETCH but we have a lot more LEGWORK to do! The countdown for our last week of pledging to Shadowrun Online's kickstarter is starting, so we are going for an all-out, no holds barred media offensive, with an AMA coming up and not one but three new video updates this week, and believe me they're harder for us to produce than it looks! But we love you all, and want to do our best to bring you an entertaining way to tell you more. So, we are leading in to our game-video update avalanche with a look at an early version of LEGWORK! Our following updates will give you a peek at character creation and contextual gameplay a.k.a. world layers, which are visual overlays that give your character a truly unique view on the world, based on what skills and abilities or combination of skills and abilities you invest in for your character.
Music for the people!
Now before we dive in to the video, we'd like to share our gratitude with all the incredible people who have made our Kickstarter a very special experience: YOU! So, EVERYONE at the $50 level and above will receive a DRM-free MP3 version of the Shadowrun Online Soundtrack for download, if we get funded. Because you more than deserve the extra reward! The soundtrack will hold the final music compilation for Shadowrun Online, in a playlist-friendly remix, and we will add some of the awesome tracks submitted by our talented fans!
In today’s video, presented by consummate actor and friend of Shadowrun Online, Jeff Ricketts, we present you with a very quick introduction to legwork.
Legwork will be something that your team does prior to the actual mission to gather intelligence information about the mission location, or maybe even find it in the first place, and influence the way your missions will unfold – such as decreasing the number of guards present, weakening firewalls and security, or making sure the basilisk guarding the place are asleep when you break in. It will help you gain access codes, find out about (and thus unlock) valuable data stores, and may even give you secondary goals for a mission – and if you fail, it can influence the mission as well, as you will see in our video.
Legwork is based on social skills and contacts. This means who you can talk to, and how forthcoming they are with information or assistance, is determined by your character. Legwork usually happens on a separate mission map outside the city hubs – in other words it is considered part of the mission already. Some areas in our city hubs – such as VIP clubs – may feature characters who can provide an extra angle or useful piece of intel as well.
Remember- this is an internal prototype, the actual game will have a more elaborate system than the one you see in the video.
Bringing Shadowrun Online to LIFE
You guys have been AMAZING so far in supporting us in multiple ways, and we want to continue to express our gratitude for this again Remember: Keep fighting the good fight! And for EVERY day we manage to get more than 200 backers and more than $15,000USD (according to http://www.kicktraq.com/projects/1964352341/shadowrun-online/ - and our own tracking), EVERY backer who has pledged $75 or more at the end of that day will receive an ADDITIONAL RANDOM SRO COLLECTIBLE TABLETOP MINIATURE! And yes, that’s also for you – digital- only tier backers! So every article, every friend referred, every flyer posted or shared will not only help us, but also help you get a sweet mini!
Music to our ears
We have another talented South American contestant for our SRO music submission drive, this time from Chile. Matias Castro has brought us this wonderful piece and Alexander Guski submitted this atmospheric tune! Tell us and them what you think, in the comments or in our forums at www.shadowrun.com!
Remember: We can make this happen- if each one of you just gets one more friend to back SRO, we will reach our mark! Of course having more friends to enjoy Shadowrun Online and have fun with wouldn’t hurt either ;)
Stay tuned for more tomorrow!