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After the zombie apocalypse swept through civilization, Sunset Island remained one of the last uninfected human settlements, until now.
After the zombie apocalypse swept through civilization, Sunset Island remained one of the last uninfected human settlements, until now.
After the zombie apocalypse swept through civilization, Sunset Island remained one of the last uninfected human settlements, until now.
92 backers pledged CA$ 5,848 to help bring this project to life.

About this project

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Escape from Sunset Island: Zombie Apocalypse Simulator

CA$ 5,848

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Read a review from Board Game Tavern.

LIFE AFTER KICKSTARTER --  VISIT GAME'S WEBSITE FOR LATEST

We realize there is no shortage of zombie games out there, so we wouldn't have thought about making and sharing this game unless it was truly different and a worthy addition to the genre and to the world of board games in general.

Basic overview:  One player starts as the zombie and the rest (up to 6) try to find and transport enough food, water and gas for themselves (and/or for others) to one of the two escape points (the marina and airport), before getting zombified - in which case they would join the zombie crew for the rest of the game.

Click for Full Rulebook
Click for Full Rulebook

Weave cooperative and individual play, get behind doors and fences for for temporary refuge and find special items throughout to aid in the effort to save at least a strand of what's left of humanity.

While the game-play is easy enough to grasp within minutes, it's open-ended nature plus some non-repeating set-up elements allow for an innumerable variety of strategies, plot lines, and decisions, both moral and vital.  Even the notion of winning and losing is not so binary, as you may choose to sacrifice yourself in order that another survive, or end up going down in a blaze of glory brighter than any escape could match. Still, only those who escape intact may record their names to "The List of Known Survivors", on the back of the rulebook, for posterity.
Ace Striker makes it out alive, while Stuart Grimsby acts as a sacrificial human roadblock
Ace Striker makes it out alive, while Stuart Grimsby acts as a sacrificial human roadblock

Another way this game differs from most games of its kind is that it's not hinged simply on killing as many zombies as you can, (most players likely won't kill any in a given game), rather, it is about working together or individually (likely both, or maybe against), to survive and ultimately escape.

Usually, no one gets away.  "It is designed to", as Frank (one of the games most enthusiastic supporters) says, "make chess masters cry".  The odds of anyone surviving in a single game aren't good - maybe 30%, all things being equal.  The chances of that player being you, or of more than one person getting away in a game are lower still. This is not to say that your fate is out of your hands, all things are not equal, and victory is achievable every time (except if playing with the full 7 players, in which case one person will inevitably be left behind, as there are only enough food and water items to support 5 of the 6 potential escapees).

Characters

Working on the look of the gameboard
Working on the look of the gameboard

Our favorite aspect of the game is how it brings out people's characters and a group's dynamics in interesting and revealing ways.  Indeed, here, Zombies are the dark backing, as any mirror needs, for us to see ourselves better.

Stretch Goal Rewards:

Stretch goals are delivered as they become available (Not necessary for the game, rather, a preview of an expansion pack).

$7500 - A set of mission cards

Missions cards augment the game for experienced players who would like a new challenge. They are meant as secondary goals to the ultimate goal of survival, unless the mission card specifies otherwise.

Examples of mission card:

Vendetta: Has a target player they must kill (player to the left)

Martyr: Make sure the player to the left of you survives, and that you do not.

Hoarder: Gather two food and two water into one room inside a structure. If the hoarder accomplishes this, remove the players piece and the two food and water from the board.

$10,000 - A Bonus character

Heidi Lux

$50,000 - An Online multiplayer version of the game will be produced and a semi-amateur film based on the game.

Rudimentary Gameplay / Rule Overview video:

Risks and challenges

We are minimizing most risks, as we are not a risky people. We are having the game made as nearby as possible (no boats involved), which will minimize delays, and are getting it manufactured by a reputable company.

The Challenge for us is advertising/marketing/getting the word out that this is a good game worth of having and playing -- but, since you are here and seeing this, you have vanquished that challenge.

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Support this project

  1. Select this reward

    Pledge CA$ 1 or more About $0.97

    You may have garnered some immunity from future zombie infections and you will be officially recognized on the Escape from Sunset Island 'Thank you for bringing this game to life' section of the website.

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    Pledge CA$ 10 or more About $10

    We will send you thank-you postcard, which will include a tip or trick to survive the Zombie Apocalypse Simulator from one of the residents of Sunset Island. (Also applicable to real life zombie apocalypse situations) + previous.

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  3. Select this reward

    Pledge CA$ 40 or more About $39

    Hooray! - You get the game! + previous rewards.

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  4. Select this reward

    Pledge CA$ 100 or more About $97

    3 Games + previous rewards + a Zombie Apocalypse Handbook of tips and tricks to survive the simulator.

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    22 backers
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    Pledge CA$ 150 or more About $145

    5 copies of the game + all previous rewards + Stretch Goal reward.

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  6. Select this reward

    Pledge CA$ 250 or more About $242

    10 copies of the game + all previous rewards.

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  7. Select this reward

    Pledge CA$ 500 or more About $485

    10 games + all previous rewards + You are invited to come hang out with the creators (me and Daniel) in Vancouver, Canada where we will treat you to a meal and we can play a game or two.

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  8. Select this reward

    Pledge CA$ 1,000 or more About $969

    Same as above, but with a stay of two nights at our bed&breakfasty house here in Vancouver, where we can run through a gambit of games. And because you are literally bringing this game to life with this pledge, we have got your back in the off-chance of any actual zombie apocalypse.

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Funding period

- (32 days)