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One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
8,166 backers pledged €565,983 to help bring this project to life.

April DevDiary, team growth and Gamescom!

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Dear Backers,  


As promised here is the new DevDiary along with some other exciting news!! 

April Dev Diary

(click on the image above to watch the video)
(click on the image above to watch the video)

 

Here's a quick summary of what you will find in this video:

  • 0:00 - 9.000 backers reached.Thank you again for your support! 
  • 0:47 - Physics system refinement. Atmosphere flight / Space flight 
  • 1:14 - Icy Biome (work in progress) 
  • 1:41 - New 3D Model Elements 
  • 2:00 - Crafting System first step implementation (work in progress) 
  • 2:14 - Building Helper window for dynamic constructs



9000 Backers milestone reached!



More and more of you have shown your faith and belief in our project and we can’t thank you enough for all the support you have provided so far! ! Only one stretch goal remains, the “Bounty System”, before going into a feature freeze state until the Official Release. We have many other features in the pipeline but, as we said before, we don’t want to fall into the “feature creep” trap. So all the additional stretch goals we planned for the Kickstarter campaign will be added into the game through expansions after the official release.  

Novaquark has moved into a new office

To better accommodate our growing team we’ve moved into a new office! Now we have enough space for everyone to have a comfortable work environment and room for us to continue to grow.Here are a few photos of the new office!

 

 

 

 

 

 

Novaquark is still recruiting!  

Speaking of growing... In order to develop the game at full speed, we have to increase the size of the team! You can find our open positions here!  If you - or somebody you know - is qualified for one of these positions, please send us a mail! :)

Gamescom 2017: we will be there!  

For the first time, we should have a presence at both the Business and Public sides of the convention. We’re still waiting for confirmation on the public side, but as soon as we’re confirmed we’ll let you know. We are also planning a meet up for Gamescom! Come and grab a beer and discuss the game with members of the team. We’ll have details for you in the next update.   

That’s all for now,
See you soon in the next Kickstarter Update!  

Best regards,
The Novaquark team.

James Jones, FFalcon, and 12 more people like this update.

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