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One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
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8.166 Unterstützer haben 565.983 € beigetragen, um dieses Projekt zu verwirklichen.

GDC Debriefing & February DevDiary

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Dear backers,  

We’re back from the Game Developers Conference in San Francisco. JC was there to meet various professionals and some of our backers during our Meet Up! We’re very happy since Dual Universe was chosen as one of eight 'Best in Play Winners' for GDC Play 2017! Best in Play is a showcase of GDC Play's finest games. All GDC Play exhibitors like us are judged on their in-development or complete games by a panel of veteran GDC organizers and Gamasutra editors.  

We were also on stage on Tuesday, March 2nd to compete for the best pitch in the dedicated contest and we’re thrilled to tell you that we won!

That’s not all, as we also got an interview from IGN! We hope you’ll enjoy it and as promised, here’s our February DevDiary.  

February DevDiary  

(click above to watch the video)
(click above to watch the video)

 

While a little bit late, as we previously announced, this video is almost twice as big so we hope you’ll like it!

0:05 - Debriefing GDC 2017  
0:40 - New Design for ship Elements  
0:55 - Example of single-player vehicles  
1:09 - Example of a large spaceship, work in progress  
1:17 - Copy/Paste Tool presentation  
1:53 - Customizable Widgets, Fuel Indicator & Autonomy  
2:34 - New Baking rendering technique for planets  
2:53 - First version of the game Installer, loading screens & tooltips  
3:09 - More info about the Alpha release    

IGN Interview  

JC had the opportunity to talk to IGN during GDC. Here’s the video!  

(click above to watch the video)
(click above to watch the video)

 

NovaWrimo Winners  

The previous Kickstarter Update was focused on our preparations for GDC. As a result we didn’t get a chance to talk about the end of the NovaWrimo Event. So, without further delay, here are the winners selected by the Novaquark Jury! It was really difficult to choose the three best texts as there were a staggering number of high quality entries. If you want to read the winning texts, click the links below!  


A game we love: Torment - Tides of Numenera


As you may know, crowdfunded games have got a rough ride in the recent years, but nothing is more exhilarating than seeing a beloved project comes to fruition. Crowdfunded on Kickstarter in 2013, “Torment - Tides of Numenera” was finally released on Tuesday, February, 28th! For those who haven’t heard about the game, it’s a Baldur’s Gate style romp made by some of the most eminent developers of “Planescape: Torment”. If you like heavy storytelling in CRPGs, it’s almost certain you’ll love this one! ;)  

That’s all for now, see you in a few weeks for the March DevDiary!  

The Novaquark team 

Christine d'Allens, Tausret und 13 weiteren Personen gefällt dieses Update.

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