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One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
One universe, shared by everyone at the same time. Emergent gameplay. Fully editable voxel world, with player-made ships & constructs.
8.166 patrocinadores contribuyeron 565.983 € para que este proyecto se pudiera realizar.

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    1. Shynras May 26

      @Ken first half 2018
      @Jason Unsen Not at E3, but they'll be at Pax and gamescom
      @Sationix An actual mid-high setup should work. You can't compare it with SE since the technical side is different and the "heavy features" work in a different way.
      @slayervictor Planets are very big, realistically noone will ever considerably damage a planet (and players will likely look for valuable resources, instead of mining rocks and dirt).

    2. slayervictor May 19

      How will you guys prevent a planet from being completely griefed by miners?

    3. Falta avatar

      Sationix May 16

      Any news about possible system requirements (min/rec)? Im planning to get new PC this year, so would like to know what may be needed to run this. My current PC having problems to run SpaceEngineers lately and I doubt with this one would be any better.

    4. Jason Unsen May 10

      Any chance you guys will be at E3?

    5. Ken May 10

      if Alpha starts September 2017 when will beta start?

    6. Novaquark Creador May 9

      @Jason R. Sebesta:
      As mentioned in the February Dev Diary Update: https://www.kickstarter.com/projects/1949863330/dual-universe-civilization-building-sci-fi-mmorpg/posts/1828081
      The Alpha release has been slightly delayed until September 2017.

      Best Regards,
      The Novaquark Team

    7. Jason R. Sebesta May 5

      Um when are we getting Alpha access? Have I missed it as I was a backer at that level?

    8. Novaquark Creador May 5

      Quick info about the April Dev Diary:
      As the studio has moved to a new office and the team is growing, we had to reorganize who does what for many processes and the making of Dev Diaries was one of them. So the team is doing his best to deliver the upcoming Dev Diary next Tuesday or Wednesday at the latest (as Monday is a national holiday)

      Best Regards,
      The Novaquark team.

    9. Novaquark Creador May 5

      Hi everyone!

      Just a quick update here:
      - If you have any question regarding the survey (like the 6k backer reward or how the character name reservation will be formated), please contact our support team at support@novaquark.com
      - If you have any problem to create an account on our forum portal here: https://community.dualthegame.com/accounts/register/ please contact our support team at support@novaquark.com
      - Regarding the ability to color ships and buildings: you will be able to customize the color for all the voxel parts. Customizing the colors of the decorative and/or the interactive elements (such as cockpit, propulsors, etc), this is not confirmed yet. We might look into it, but we can promise for sure yet (due to the signifi cant number of elements that have to be customizable). The player characters will be customizable to some extent though.
      - We apologize for those who felt pressured to answer that quickly by the reminder of filling the survey: once the survey has been sent, the reminder are automated e-mails managed by Kickstarter, on which we had no control.
      - The physical rewards will be sent when we will approach the official release date of the game, as some rewards are directly tied to it (like the Collector Edition Box). We had to sent the Kickstarter quite early mainly to get the character name reservation (as Kickstarter backers have the priority on the backers who have started to support the game after).
      - If you need to update your postal address for the physical rewards, again, don't hesitate to contact our support team at support@novaquark.com
      - All in all, if you have any request or question, it is better to send us a mail at support@novaquark.com than sending us a private message on Kickstarter: while we check regularly the Kickstarter page, you will have quicker answers by contacting our support team.

      Best Regards,
      The Novaquark team.

    10. eivind dyrlie April 14

      believe you might have a survey that will come at one point. this for those that have more than the basic pack, believe if you went for the copy itself then it will not be a problem. that will come on the e-mail for what I see. if I'm wrong just correct me there.

    11. DocDruide April 14

      J'ai remis mon adresse postale , je ne sais pas pourquoi elle avait disparue de mon compte ..... que dois je faire d'autre pour recevoir mes rewards ? Merci

    12. eivind dyrlie April 13

      thoughs on vulkan instead of direct x? whitch are you thinking about using? vulkan sould be compatible to both linux and windows and I belive even IOS.

    13. Falta avatar

      Haunty March 31

      @David Harris No emails have been sent specifically about the reward items, but you should have received a survey to provide your mailing address and link your backer status to https://community.dualthegame.com/ If not, you could email support@novaquark.com and ask.

    14. David Harris March 21

      I have not received an email yet for my reward was there something I need to be doing?

    15. David Harris March 10

      Ok slow mow on up take. What do I need to be doing?

    16. Romain de Tienda January 4

      Bonjour, la beta test est prévue pour quand ? merci

    17. Shane Ching en November 26, 2016

      I am having problem with creating a Dual Universe account. I have contacted support with no reply , now I have contacted Novaquark directly and i hope I get a reply.

    18. Alex Hobbs en November 26, 2016

      @Jesse Davis use a different browser like for example microsoft edge, i had the same problem.

    19. Jon en November 26, 2016

      Do we know the names of the Arkships or is that something that could be written into player lore?

    20. Falta avatar

      Lou Fourquet en November 26, 2016

      I created an account, and submitted the survey with the same email on 11/18, but it's still not linked. Did something go wrong, or does it take a while to get happen?

    21. Falta avatar

      Jesse Davis en November 25, 2016

      How do I "prove I'm not a robot"? I can't make an account to connect my survey too.

    22. Ataraxa en November 24, 2016

      I *REALLY* dont appreciate that hurry to link anything to get a "reward".

      Especially not with 3 emails in 4 days. You are what? 2 years off release? Gimme a friggin break!

      "FINAL REMINDER! Get your reward for backing Dual Universe :: Civilization Building Sci-Fi MMORPG."

      "Last chance!

      Do you want your reward for backing Dual Universe :: Civilization Building Sci-Fi MMORPG? "

    23. Falta avatar

      Peeranut Songprai
      Superbacker
      en November 22, 2016

      what is the different between 6k backer reward and Arkship passenger reward?

    24. Calembour en November 22, 2016

      You build the buildings and vehicles yourself so you do what you want. It is up to you to decide the shape, color and function of your construction.

      The only limit is the number and type of resources you have.

    25. Falta avatar

      Brian en November 21, 2016

      Will players have the ability to color ships and buildings?

    26. Falta avatar

      Brian en November 21, 2016

      Will players have the ability to color ships and buildings.

    27. Falta avatar

      Brett G en November 21, 2016

      (I haven't checked up on the game in awhile so I'm just finding new things not mentioned here)

      From Twitter:

      Dual Universe
      ‏@dualuniverse
      Guys, our Crowdfunding Portal is live! If you missed the Kickstarter campaign, you can back us now �

      https://community.dualthegame.com/pledge

    28. Falta avatar

      Brett G en November 21, 2016

      @Daniel Beswick, you should of got an email with a link to edit your responses.

    29. Daniel Beswick en November 21, 2016

      Ooops. I shouldn't answer suverys before 8am... I messed up on mine. Nothing major, I just put the same character name in twice instead of a first and second choice. Should I resubmit?

    30. Sam Canning en November 20, 2016

      What format should our character names be? First and last name, or one single name like a username? more details are needed please for me to be able to fill out the survey correctly!

    31. Falta avatar

      Marc Weickenmeier en November 20, 2016

      Hey guys at Novaquark, please take a look on my request i sent via mail and via Kickstarter message. Best regards!!

    32. Falta avatar

      Patrick B en November 20, 2016

      The "6k backers reward" was announced in Update 15, >Iron backers are allowed to reserve a character name, too. All higher tiers can therefore reserve names for two characters.
      https://www.kickstarter.com/projects/1949863330/dual-universe-civilization-building-sci-fi-mmorpg/posts/1697182

    33. Boolian
      Superbacker
      en November 18, 2016

      I don't know what a 6K Backer Reward is... should I?

    34. Falta avatar

      Crystal Whitis en November 18, 2016

      @Manoel Trapier
      I'm wondering the same thing. The Campaign tab says the Arkship Passenger ID Card is a physical card, but will also reserve the name for you for your character ingame...but then they want you to reserve a Character Name separately. I'm confused.

    35. Falta avatar

      Patrick B en November 18, 2016

      +1 for Manoel Trapier
      I also like to know the difference. Plus there is a typo, the first question asks for the "Character Namer", well as I name my character I'm its "namer" but I guess "Character Name" is meant here, isn't it?

    36. Manoël Trapier en November 18, 2016

      What is the difference between

      Arkship Passenger ID Card Reward - Character Namer reservation

      and

      6K Backers reward - Character Name reservation

      in the survey?

    37. Falta avatar

      Shane en November 3, 2016

      There was an update on October 21st, in the updates tab... next to comments.

      They have also made a few posts on their forums, and social media. Nothing too noteworthy, but that's to be expected after a KS campaign. They need to get the KS funding squared away, along with surveys sent out. They need to get all of their investors lined up and ready to go. Of course, this is all alongside developing the game.

      Be patient, things will come.

    38. Falta avatar

      Sationix en November 3, 2016

      "Novaquark Creator on October 21
      Hi everyone!
      An update will be released today to keep you informed about the status of the campaign. As you can imagine, there is a lot of work to do even after the Kickaster is closed. You will have all the details in a few hours :)"

      Am I blind or just dumb. I can't find anything new from devs in Kickstarter, Youtube , dev blob or game forum. WTH?

    39. Falta avatar

      Marc Weickenmeier en November 2, 2016

      Hey guys at Novaquark, please take a look on my request i sent via mail and via Kickstarter message. Best regards.

    40. Falta avatar

      Cleve Plumley en October 24, 2016

      Would love to see an ability where once you have crafted a specific part of a ship, you can save it for use on later ships. Kinda like having your own scrapyard of prebuilt parts for your craft.

    41. Falta avatar

      Shane en October 21, 2016

      I think what they meant is they should stop after those two stretch goals. It's obvious CvC is going to make it in the game, however, hopefully it does end up being before launch.

      Customization is already going to be in game. So, both are going to already be in the game at some point.

      However, I think they meant no more stretch goals, and just focus on completion of the game. Which has draw backs of course, I mean... I wonder if anyone has done the marketing stuff on whether or not stretch goals boost funding. And how much of a factor they played in something like Star Citizen's funding.

    42. Mark Leslie en October 21, 2016

      I hope Novaquark DOES support the "Stretch Goals", I can't see this game seriously growing without both of them in-game. People need to be able to customize their look (to a degree - male/female) AND combat should play a big part in this game.

    43. Falta avatar

      Shane en October 21, 2016

      @NQ

      Thought I'd just say I really like how you are implementing the post kickstarter store. Can't wait for it to go live :)

      Thanks!

    44. Falta avatar

      Anres en October 21, 2016

      Cool! Cant wait for next update!

    45. Novaquark Creador en October 21, 2016

      Hi everyone!
      An update will be released today to keep you informed about the status of the campaign. As you can imagine, there is a lot of work to do even after the Kickaster is closed. You will have all the details in a few hours :)

    46. Falta avatar

      Raymond Crowley en October 20, 2016

      @MasteredRed,

      Not to mention the legal crap and paperwork they need to fill out to get such a large sum of money

    47. MasteredRed en October 20, 2016

      I think we'll get some updates here soon @Al-Iskander Al-Albani
      Novaquark tends to go a couple weeks sometimes without mentioning too much, then they usually answer some questions or announce something.

    48. Al-Iskander Al-Albani en October 19, 2016

      Well, it's been 10 days since the project was backed ... don't you think we should be hearing something from you by now?

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