In 2010, I finally created my first major comic book series. "If the world was going to end in seven days, how would you spend your last week alive?" was the premise. Now, years later, I want to release an updated version for KaBlam / IndyPlanet that I can print in better quality and have in their stores, and have a better version for Comixology, as well as fix errors, reformat the pages for a different printer, make digital copies for digital download sites, and make an HD copy for Comixology.
THE STORY BEHIND THE STORY
I had finished the 1st issue in 2010 and it premiered at Small Press Expo (SPX) in 2012 along with Issue #2. Since then, I worked on an issue a year in order to be able to finish the series over time, since hiring artists for each issue was not a task I could afford for every month. Thus, in 2015, the first 5 issues were finally all released.
Now, I want to go through them one last time, and make a better version of digital copies and for physical printing and make them available everywhere.
HOW MUCH I NEED & WHAT IT IS FOR
Originally, I printed 500 copies of my comic (how did I afford that?). Going to conventions over the years I have sold through my initial print run. However, I have spent a lot of money on paying artist and printing fees, and want to ask for your help in the $350.00 needed to pay someone to re-format the comic for KaBlam (the files were originally made for ComixPress, a printing site that no longer exists), touch up mistakes, and makes a separate PDF for Comixology's digital comic site.
The remaining $150 will pay for shipping the physical comics, printing comics for the donators, the Kickstarter and credit card fees, and paying for a final print run of 50 copies. Any extra amounts will be used to increase the printing amount.
COVER CHANGES (ONE EXAMPLE)
Here is the original cover.
The #1 is missing from the cover, and the font is not bold enough. Also, the names of the creators aren't on it like a normal comic book. First, let's add those names:
Next, let's add the issue number.
Well, I guess it matches, but that doesn't solve the fact that the title is weak against the art and doesn't stand out. Maybe the person magically fixing these files with technology I don't understand has a better solution?
There we go!
Finally, what you can't see, the artist has to fix the dimensions since they were originally formatted for a printing company that doesn't exist anymore, and KaBlam / IndyPlanet has a very specific size it requires. Then it simply looks like it does below, only now it can be printed. That, however, is just one page; there are the actual 22 pages of the interior to go now (or the same 22 again when Comixology rejected the issue due to problems that required every page be tweeked again)!
Shawn Padraic Murphy - That's me, the creator and writer, making one final go of his comic book to make it the best it can be!
Robyn Haley - The cover artist of the above who applied a great mix of real and digital watercolor to the cover. She is also responsible for the other 4 covers in the series. Robyn has worked as Concept Artist and Art Director for many video games. You can see her site here.
Stefano Caroselli - The artist for Story #1 - id. Since this project began in 2010, he has worked on his own projects in addition to Antarctic Press and Heavy Metal Magazine; you can see a bio and more of his art here.
Brad Bowersox - The artist for Story #2 - Second Chances. He is a graphic designer from New York; this is his only comic work.
Here is a 3 pages preview of Issue #1's first story - id. Charley Wymer worked a boring office job most of his life, and now he seeks to make up for lost time, by killing as many people as possible. With the world's rules no longer relevant, the mind's moral fabric unravels.
Risks and challenges
The risks are low, for the project is now done. I have even already submitted this to Comixology for approval. Once the Kickstarter is done, I will make a final proof printed copy from IndyPlanet and buy a digital copy on Comixology and double check everything is the way I want it, for once this done, there is no turning back again.Learn about accountability on Kickstarter
- (30 days)