- Engine: We are using Unreal Engine 4 v4.20.
- Ryzen 3 1200 - i3 6100 or equivalent.
- 4GB ram
- Gt 1030 - Rx550 or equivalent
- Game Style: Low polygon game. We think that this game style is gonna be visual attractive to all the ages. And the PC requirements are gonna be low, then the game will be accessible to more people.
Plataforms: The game Probably will be relased in steam plataform to Windows 10 PC or in a own web site.
- Game Story: The game is based on different official sources (webs, books, history series). To make something different to the reality, we are gonna incorporate a lot of fantasy, mythology and medieval features.
Game mode: The game is going to be an Third Person Action Role Playing Game (ARPG) souls like, with an original features and a huge map to explore with liberty. THE GAME IS GONNA BE HARD.
- Combat system: Shield and sword based system, the player is free to combat with any type of equipment, we are going to incorporate an classical combat with any type of weapon and shields.
- Quests & NPC: We are gonna incorporate a lot of hard quests of combat enemies and bosses. We think that a repetitive quests based on recolect or bring something is so boring to the player
- Enemies: Other vikings, europeans, monsters, fantasy creatures, mythological creatures.
- Bosses: The idea is that the bosses need to be amazing, powerful, threatening and hard to kill.
Stats: We decided to incorporate some esscencial stats, its easier to the gamer understand all the stats and focusing more in the fight.
*IDEAS & COMmENTARIES*
The game may be delayed for reasons of requests and comments
If you have an idea or commentary, tell us, we really apreciate ir to listen the community!
THANK YOU FOR THE SUPPORT!!! WE REALLY APRECIATE IT!!!
Risks and challenges
Making a game is so hard and requires a lot of time. We are gonna bring a quality game, but we need a little support to buy tools, pay licenses and publish taxes.Learn about accountability on Kickstarter
- (30 days)