Horizon’s End is proud to present the next installment in the ever expanding world that birthed The Great Gaias. Gjallarhorn aims to create a completely subjective experience for the player, allowing for the choice of joining one of multiple factions, or fighting for yourself in this slave-to-champion turn based role-playing game.
Originally created as a Dungeons and Dragons Campaign Setting, this epic tale will continue the dark, yet engrossing stories within The Great Gaias. Gjallarhorn will expand on job class mechanics and a sandbox style crafting system that will provide a near infinite amount of customization between gear, class, abilities and allies.
Trapped in the frigid lands of the Gorgath Mountains, you will create your own ill-fated character, destined to become a slave to the Osirian Empire. As you take on job classes and earn fervor with the slave master, an opportunity for freedom arises when the Gladiator Arena is reopened during an ancient rite of choosing a new High Chieftain.
Five factions forming the Osirian Empire seek to see their Champion as the High Chieftain. Their unique views on the direction of the Empire leaves the fragile relationship of a newly unified nation in the hands of the player as the choices and allies you make will rock the very foundations of the leaderless country.
- Westernized Fusion of Dungeons & Dragons and the JRPG genre
- Choice and Consequence play style
- Branching narratives with Multiple Endings
- Customizable Player Character
- (16) Job Classes to master
- Learnable abilities including Monster Skills
- Day and Night Cycle with NPC Schedules
- Monster Taming and Pet System
- Extensive Crafting and Gathering
Create your own custom character as you fight for your freedom, unlocking (16) job classes to learn and master as you build your hero to fit your personal playstyle. Craft customizable gear for (15) equipment slots with endless options and augments including gems, runestones, and monster abilities.
A day and night cycle sets the tone for the expansive hunting and gathering systems in place within Gjallarhorn. It will be up to the player to fill their bestiary with valuable knowledge pertaining to fishing, poaching and monster habits in hopes to find all the best, and rarest, crafting components.
The combinations are limitless when it comes to party composition as you find animal companions to tame and interesting mercenaries each with their own stories and goals for you to help (or hinder). With so many complex decisions and event changing choices, it is impossible to see everything the first (or third) time around as you choose which faction you wish to side with. (or none at all).
Hornbloods of Osiris
Osiris and its’ grand arena, is the fortified capital city of the Osirian Empire, perched on the mountainous cliffs overlooking the River Porthos, and is home to the High Chieftain and Clan Hornblood. Clan Hornblood only accepts the most elite fighters in the Empire, collecting them from the outlying areas to serve as the champions of the capital.
In the absence of a High Chieftain, the ruling of the Empire falls to the Blood General, Agramed Oslo, and Chief Minrak, the High Priest of Xelloss, while the leaderless country opens the Gladiator Arena to prepare for the ‘Rite of Rama-Nuk’, the path of the first High Chieftain winning the Osirian Gladiator Arena.
It is common knowledge that Agramed Oslo seeks to unify with the Kingdom of Greyhem after his involvement with King Wein and the Children of Light, but he must follow the ancient traditions of his people as they choose their new leader in this fragile time.
Stonewalls of Oslen
The city of Oslen is nestled by Lake Anqet and has stood as one of the earliest settlements within the Gorgath Highlands due to its abundance of fresh water. Currently ruled by the elderly Chieftain Jehran, who is a firm supporter of the Blood General Agramed and his aspirations to assimilate the Empire into the Kingdom of Greyhem.
Strong traditional values of strength and valor are possessed by the Stonewalls, some saying the most powerful warriors in the Osirian Empire had their start in Oslen under their master of arms. With the last two arena champions coming from Oslen, their prime candidate, Cyrnan, is expected to champion Oslen to victory in the ‘Rite of Rama-Nuk’.
Gladewalkers of Cragor
The dark forests of the Osirian Empire are home to the Gladewalkers, and are overseen by Chieftess Zelvera, the daughter of the deposed High Chieftain, Moreth. His fall dealt an emotional blow to the people of Cragor, always known to hold honor above all other virtues.
Cragor and the Eastern Legion is best known for guarding the Empire from the Drow and the undead denizens of Eldrethen, producing the best hunters and rangers in the imperial lands.
Following Moreth’s treachery, the faction has seen great tension, slowly fragmenting into two groups, one trying to rebuild order and trust in their city, and the other poised against the traitor’s daughter, seeking new leadership.
Earth Brothers of Xelloss
Xelloss rests within an inactive volcano, Ghar Jalal, to the north of the capital, a mountain that is widely considered to be a holy land. The Earth Brothers produce the most food for the Empire in a unique terrace garden, utilizing water and the volcanic rock from the volcano.
The High Priest of Xelloss, leader of the Earth Brothers, has reserved a spot next to the High Chieftain since the beginning of the Empire. The benevolent Chieftain Minrak is a decorated war hero, aiding in deposing High Chieftain Moreth with the Children of Light, and remains one of the largest advocates for assimilating with the Kingdom of Greyhem, and the abolishment of slavery.
The Earth Brothers are responsible for training acolytes and evocationists throughout the Empire, and have created a theological brand of magic that has attracted admirers from the world outside the empire.
Blood Titans of Anubia
Anubia lies at the summit of the Death Peaks, one of the most frigid areas in the Osirian Empire, and is said to be the original birthplace of the Osirian people. The Blood Titans have earned the nickname, ‘Man-Eaters’ for obvious reasons, as food in this remote location is scarce. They rarely travel outside their treacherous mountain home, as they have exiled themselves from the rest of the Empire for differing views and traditions.
Currently ruled by a Braveel calling himself ‘Osiluth’, some say he is the reborn soul of the legendary warlord. Osiluth and his giant champion, Uklangor, have seized control of the Anubians and has vowed to end their exile to the frozen wastes.
Appearing again within the Empire for the first time in decades, these ruthless warriors and bloodthirsty savages from Anubia will undoubtedly take the Empire in a dangerous direction if given the chance to seize the position of High Chieftain.
Horizon’s End is an indie-game developer with a love for old school RPG’s. We pride ourselves on creating meaningful and mature content for audiences seeking the next great story. The Great Gaias was a fantastic and eye opening project to work on and the great reception that we received has truly ignited a fire to continue working on the campaign setting we started over a decade ago. The money that we raise for Gjallarhorn will fuel art and music for the project, and any additional funding will go to a laundry list of amazing features we have planned.
We hope you will join us in continuing our next chapter of this world building experience, and remember, where the horizon ends, the journey begins!
If you haven’t already check out our reviews for The Great Gaias, and please see our trailer here:
The Great Gaias available on Steam: The Great Gaias on Steam
Risks and challenges
There is no risk or challenge, Gjallarhorn will be made regardless, even if funding is unsuccessful, it will just carry less features, art, and music.
We are aiming for a release date of January 2020 on PC.Learn about accountability on Kickstarter
- (32 days)