Here's the Skinny
Stark City will be a setting for the ICONS Superpowered Roleplaying Game that puts the PCs in the center of the action and evokes the fun, free-wheeling spirit of the ICONS system.
As a very special bonus: Steve Kenson, ICONS creator, is writing an accompanying city/setting building toolkit for ICONS -called ICONIC Cities. Partly inspired by the city building rules in the Dresden Files RPG, the ICONIC Cities rules will tie setting creation into character generation and will help the players devise aspects that are tightly incorporated into their setting.
What is Stark City?
The big concept behind Stark City is a Supers RPG setting where the PCs are center stage.
Inspired by sources as diverse as Busiek’s Astro City, Bruce Timm and Paul Dini’s vision of the animated DC Universe, the more recent Batman: The Brave and the Bold, the Top Cow series Common Ground, Brubaker’s Incognito and the Giffen and DeMatteis run on Justice League, Stark City pays homage to its Neo-Silver Age influences and provides recognizable touchstones for the audience, but is careful to prioritize enabling fun around the game table ahead of meta-plot building.
To this end, Stark City will be modular in design. GMs will be able to pick and choose the supplements that suit their campaign without being obligated to an over-arching continuity. The initial supplement, Welcome to Stark City, will serve to set the tone, establish the city’s back-story and outline the major locations, NPCs and factions.
What Exactly Will the Supplements Look Like?
The first supplement Welcome to Stark City will be approximately 30 pages in length. It will contain Kenson's ICONIC Cities rules, the history of Stark City and a brief guide to the city's neighborhoods and residents. The art will be by Dan Houser (ICONS Line Artist) and Adrian Smith of Mesozoic Press.
After the initial supplement is released, there will be biweekly releases highlighting different neighborhoods in the city and providing more background and adventure hooks. Each neighborhood supplement will be approximately 15 to 20 pages in length. They will also contain art by Houser and Smith.
Backers can elect to receive a POD compilation of all of the Stark City neighborhood supplements upon the project's completion.
There will also be a soundtrack available to backers above a certain level. The soundtrack has been composed by David Woodrum of Fishwife Games. You can hear a sample track playing in the promo video above
Who is Involved?
The Stark City project is being created by a talented slate of writers and artists:
Steve Kenson (M&M, ICONS, etc) is writing the ICONIC Cities rules and providing oversight and consultation to the project. Steve Perrin (of Runequest fame) is writing the city backstory. Also involved are the following authors who will other supplements detailing specific neighborhoods: Troy Hickman (writer of the Eisner-nominated Common Grounds), John Post (author of No Laughing Matter and Whiteout!), Jason Tondro (author of the Field Guide to Superheros series), Walt Robillard (head of Hazard Studio), Joe Bardales (author of the Golden Age Thrilling Action series) and Mike Lafferty (author of Improbable Tales and Wargames).
Art is being provided by ICONS Line artist Dan Houser and Adrian Smith.Artist Don Griggs will be providing images of the buildings of Stark City.
When Does it Come Out?
We are targeting January 2013 as the release date for the first supplement, Welcome to Stark City.
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