Ghost in the Machine

by PipeTeam

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    1. Sir Jordi
      Superbacker
      on

      weird :P

    2. David Höfle on

      The Sound reminds me to the SNES Version of "Teenage Mutant Ninja Turtles: Turtles in Time"... but dont know which chapter... 0_o

    3. Think Heavy on

      How about adding the ability to look around in the rift? Look to the right and the view shifts so the player is on the left of the view etc...

    4. PipeTeam Creator on

      That's more or less what was being hinted at. Unfortunately, that would mean we'd have to implement that kind of control for non-rift users, and it's also uncomfortable to have the screen move when your head tilts. Plus, the game would become a little too easy.

    5. Tyler Davis on

      Any Discussion on supporting the Windows gamepad?

    6. PipeTeam Creator on

      USB Gamepads are supported. Still, this is not a justification for a looking-around feature. The small scope of visibility is a key component to the game, so it is going to remain the way it is.