PlayStation 4 Days To Go!
We're incredibly grateful for the support that all of you have shown over the past few weeks, and now we're in the home stretch of the Kickstarter campaign with just four days left.
PS4/Vita Releases in the Works
We've been talking to people at Sony for quite a while now, and we're finally at a point where we can say: we're working towards PS4 and PS Vita releases of Drift Stage, and the fact that we've exceeded our funding goal is certainly going to help make it happen. We're still focused on PC/Mac/Linux right now, but we're hoping to hit PS4/Vita in 2016.
If you're a fan of other non-Sony affiliated game devices, we haven't ruled them out, but we don't have anything to say right now.
We've gotten a lot of great press coverage over the course of the Kickstarter, and we're super flattered by all of it. Here's a few recent highlights:
- We did an interview Jon Partridge for Red Bull Games
- The guys at SEGABits invited us to be on the Swingin' Report Show.
- A car analogy filled article at PC Gamer about us hitting our KS goal.
- AV Club included us in a run down of new arcade racing games alongside Distance and The Next Penelope (you should check out those games if you aren't familiar with them).
If you don't follow us on Twitter, you probably should, but also you may have missed some glimpses of our work-in-progress track creator. So, here's a few images to take a look at:
We've gotten our forums setup at discuss.driftstagegame.com. If you're a backer (either on KS or through Humble), you can expect an invite to show up in your inbox as early as this weekend. Eventually, we'll be opening up the site for anyone to join or view, but the backer/tester forums will remain private and exclusive, so that we can share things with you guys before we share them publicly.
Some Other Kickstarters that Look Cool
We'll leave it up to you to take a look and decide if they're something you'd like to support, but these are a few cool looking projects from cool people that caught our eye.
It seems kinda like Terraria, but with really nice art direction and more objective based gameplay.
Adventure game + shoot 'em up seems like an interesting combo, and there's really no denying how amazing the cinematic moments look.
The action RPG / roguelike market is pretty crowded, and they're ambitious and hard to get right. We've got our fingers crossed that this one manages to deliver an experience on par with its art.
We've still got a long road ahead, but we're glad to already have some amazing people supporting us. Thanks!