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Drift Stage is a modern take on the classic arcade racer.
Drift Stage is a modern take on the classic arcade racer.
2,650 backers pledged $57,720 to help bring this project to life.

PlayStation 4 Days To Go!

Posted by Super Systems Softworks (Creator)

We're incredibly grateful for the support that all of you have shown over the past few weeks, and now we're in the home stretch of the Kickstarter campaign with just four days left.

PS4/Vita Releases in the Works

We've been talking to people at Sony for quite a while now, and we're finally at a point where we can say: we're working towards PS4 and PS Vita releases of Drift Stage, and the fact that we've exceeded our funding goal is certainly going to help make it happen. We're still focused on PC/Mac/Linux right now, but we're hoping to hit PS4/Vita in 2016.

If you're a fan of other non-Sony affiliated game devices, we haven't ruled them out, but we don't have anything to say right now.

Press Highlights

We've gotten a lot of great press coverage over the course of the Kickstarter, and we're super flattered by all of it. Here's a few recent highlights:

Track Creator

If you don't follow us on Twitter, you probably should, but also you may have missed some glimpses of our work-in-progress track creator. So, here's a few images to take a look at:

Backer Forums

We've gotten our forums setup at If you're a backer (either on KS or through Humble), you can expect an invite to show up in your inbox as early as this weekend. Eventually, we'll be opening up the site for anyone to join or view, but the backer/tester forums will remain private and exclusive, so that we can share things with you guys before we share them publicly.

Some Other Kickstarters that Look Cool

We'll leave it up to you to take a look and decide if they're something you'd like to support, but these are a few cool looking projects from cool people that caught our eye.


It seems kinda like Terraria, but with really nice art direction and more objective based gameplay.

Starr Mazer

Adventure game + shoot 'em up seems like an interesting combo, and there's really no denying how amazing the cinematic moments look.

Children of Morta

The action RPG / roguelike market is pretty crowded, and they're ambitious and hard to get right. We've got our fingers crossed that this one manages to deliver an experience on par with its art. 

Thanks, Again

We've still got a long road ahead, but we're glad to already have some amazing people supporting us. Thanks!


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    1. Super Systems Softworks Creator on

      @Gautier: We're sticking to our original backer rewards of PC/Mac/Linux and aren't adding PS4/Vita keys.

      Any console release is just too far out on the schedule for us to feel ok about making promises of delivering keys right now, and in all honesty, it's really too late in the run of the Kickstarter for us to be making modifications to backer rewards.

    2. Missing avatar

      Drew DeGruyter on

      Right on guys, looking awesome! Love the track editor :) Any idea on when a new build will be released? I wanna play more tracks and get to some testing for you guys!

    3. Missing avatar

      Gautier Nadé on

      If i up my pledge , it 's possible to get the game on PC and PS vita ?

    4. Missing avatar

      Gautier Nadé on

      To make a game on a console , developers must pay rayalties for console builder , this is the problem of the consoles . That's why PC and smartphone ( IOS , mobile windows and android ) are privilegied platform for indies developers .
      I have got a PS Vita , i like this system , i think a arcade game like this is perfect for handheld
      devices like this .
      I notice that a lot kickstarter project came first on PC , next on playstation and / or xbox and at last on nitendo device .
      Nintendo is the one of the three who demand the most expensives royalties and very strict reglementation ( violence , censure ... ) .

    5. Super Systems Softworks Creator on

      @MisterKIKI: It's hard to really go into specifics of any of that due to NDAs, which is why you probably can't find much concrete info on the subject from developers.

    6. MisterKIKI on

      PS Vita user here! Instant backer after I found the update. Quite understandable it will be difficult to wrangle console redemption codes at this stage, but backed anyway at $10 to show support for the project and its drive towards consoles. Vague question, but wondered what the bigger barrier to entry is for bringing games on to consoles between Microsoft and Sony systems: Technical, contractual, financial?

      I get the impression indie devs find it "easier" due to Sony support, but what does that mean?

    7. Super Systems Softworks Creator on

      If you're a backer, you'll get a copy of Drift Stage for PC/Mac/Linux (download + Steam key) just like the reward tiers have stated from the beginning. We aren't adding PS4/Vita as an option for backer rewards.

      Any console release is just too far out on the schedule for us to feel ok about making promises of delivering keys right now, and in all honesty, it's really too late in the run of the Kickstarter for us to be making modifications to backer rewards.

    8. O.F. on

      While the subject is platforms, I was wondering whether you think of the 3DS as a possible platform, do you think the game could run on it ?
      I'm kind of a sucker for its 3d Effect and i had a great time playing Ridge Racer 3d, so I'm just droping that here.
      I guess current Nintendo platforms do require a bit of extra work with their second screen, so I'm not getting my hopes up to much, but I'd love to play Drift Stage on 3DS or WiiU.

    9. Bruno Ferreira Machado on

      If I already pledged, will I be entitled to a PS4/Vita code instead of a PC one? I'd like to trade if possible.

    10. Wanyal on

      Do you have any plans to include the PS4/PSV versions of the game in any of the backer tiers?

    11. Super Systems Softworks Creator on

      @TheDriver79: I believe you are correct about the Xbox's standard release parity requirements, but as we haven't actually released on PS4 yet, I'm of the mind that nothing has been ruled out yet.

    12. Missing avatar

      TheDriver79 on

      Thank you very much for your reply!
      I absolutely understand your position and I've never expected to see Drift Stage on any console but I do see a problem with your argumentation, now. What I read publishing/developing for Xbox (One/360) means you have to do that at least at the same time you release a game on a different plattform but not afterwards. That's what I read Microsoft has as a rule for Xbox games. Releasing or even announce for Xbox isn't possible with MS.
      And that's the reason I'm disappointed. Of course that's a shame for MS to make rules like that (as far as it's true) and a plus for Sony. But for me as a backer it's very hard to read PS4 and even Vita will be supported but not any of the Xbox consoles.

      However, thank you for all you do!

    13. Super Systems Softworks Creator on

      @TheDriver79: We don't have any platform exclusivity deals, so other platforms are certainly a possibility. Xbox One, Wii U, etc. are all still on the table, but we're just not in a position right now to say either way whether those releases will or will not happen.

    14. Missing avatar

      TheDriver79 on

      The Track Editor sounds great, thank you for this addition.
      However, adding support for PS4 and Vita but ignoring XBox One (or at least 360) is from my point of view a punsh in the face for all Backer with an XBox.
      I'm very sorry, but reading games are exclusive for one console only is something I will never understand. Especially games like Drift Stage fit perfectly on any console and doesn't look like having problems with the performance.
      If there is any chance I would be very happy to see Drift Stage also coming to Xbox.

    15. Braedon de Grasse

      Vita support?! That's AWESOME! Can always use more racing games on the Vita/PS4.


    16. Andy Hassan on

      PS4... PS Vita.. Level Editor... Oh my god.. I am throwing money at the screen... Why is nothing happening? :D

    17. Alex de la Cruz on

      This is fantastic news!

      ( That last gif is perfect! :D )

    18. Jared Katz on

      I've always noticed you Keizai-chan.

    19. John Smith on


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      LordLiquidBaconII on

      Love that last picture and I can't wait to play this game!