About this project
Become one of the most beautiful animals on planet earth.
SURVIVE AS A DEER.
The Deer God is a game about survival, reincarnation, and karma, all set in a breathtaking and unique 3D pixelized world. Feast your eyes on the beautiful lighting, day and night system, and mesmerizing water reflections.
After a hunting incident, a hunter has an unexpected experience.Now the hunter becomes the hunted, and the tables are turned!
Estimated release date: January 2015
Update: New video!
PLEASE NOTE: IF YOU WOULD LIKE TO SUPPORT THE PROJECT VIA PAYPAL - CLICK HERE:
The game is very much inspired by things that we loved growing up (not just video games). Being outside in the woods, building forts, seeing deer standing motionless in the forest and chasing after them. Building bows and arrows, pretending to hunt. We miss those days, but the feeling is here, inside of this game.
A few people have also mentioned our ongoing Steam Greenlight campaign (Update - We are GREENLIT!!!)
that there is some inspiration from Capybara's Sword and Sworcery, yes that is true, we love that game too!
There are some other games that inspire us heavily:
Metroid, Zelda, Blaster Master, Kid Icarus, Ecco The Dolphin, Joust
The Deer God is also dedicated to a small cardinal, whom I ran over recently. I feel bad about it - so I've decided to give him a second life within this game - see below...
The Deer God is an atmospheric survival platformer with a randomly generated 3D pixel world. Explore a vast and gorgeous land, teeming with life of all kinds: rabbits, foxes, wolves, caterpillars, bees, butterflies, otters, mice, spiders, bears, and much more occupy the world of The Deer God.
Run, jump, dash, and use special powers attained through exploration in your adventure to fulfill your fate - do you want to ever be a human again? Solve environmental puzzles while using your intellect and powers that you have learned to delve deeper into the world's beautiful caverns.
Types of Deer
Fawn - This is how you start the game, as a baby deer. You will have limited running speed and jumping, until you gain experience and eat plenty of food.
Doe - You will meet female deer (Doe) in the game which will allow you to mate. Sometimes females will be protected by Stags, in which you will have to fight to win their hearts.
Stag - A male deer, who may or may not be your enemy.
Elk - Larger deer who are protective of their lands
Elder - A wise old deer with mythical powers. Seek out these characters to learn new powers.
Deer Statue - These statues possess the wisdom of the ancients. Seek them out in dark caverns.
Cardinals will be your guardians against other avian predators. If you find one, consider it good luck - and hope it sticks around for awhile.
Hunters - you used to be one, but now you are running away from them. Be wary of hunting cabins too - they can be a sign of more hunters to come.
Animals (pixel art by Tom Filhol)
Mate with female deer to create offspring - who are your reincarnate lives (checkpoints). They will follow you until they become disinterested.
Battle other deer to learn special skills and win the love of females. Find statues deep in dark caverns to unlock powers - all controlled by your level of karma.
Food Find food recover health and help you grow from a young fawn to a full fledged deer. Different types of foods will have different effects on you.
Multiplayer is planned for The Deer God. Go on an adventure with your friend in coop mode - see who can survive the longest!
Night and Day cycle. This is very important for the atmosphere of the game. Hear crickets at dark hours of twilight, birds chirping in the daytime sun.
Karma in the game is very important. How you behave will completely affect the type of animal you are. You might focus on getting dark karma skills - these are destructive powers that you can unleash on the world and its denizens. The Deer God doesn't approve with of this type of modus operandi, FYI. You might be reincarnated as a plant and eaten by a bunny in your next round!
Reincarnation is when you die - and usually when you die, you become a baby deer again. If you have been doing too many naughty things, there is a chance that you will be reincarnated as something random, and that something could be eaten by something else. After that, unfortunately, you might have to start over from the beginning!
Powers are given to you throughout the game. A few examples of these are:
Fire Shield: any enemy that comes near you will catch on fire.
Ice Bomb: This will create an area of effect ice blast that will freeze your enemies for a short time.
Razor Hoof: Allows you to jump upon enemies and destroy them, also allows you to break objects that are underneath you.
Piercing Antler: Allows you to break rocks and other objects.
Dash: What it sounds like, but dash also allows you to break things - in conjunction with other powers like Piercing Antler and Razor Hoof.
Divine Antler: Allows you to communicate with other deer, and they will aid you in times of need.
We are using Unity3d to build the game. We love Unity, its a great game engine that will allow us to bring The Deer God to more platforms.
Here is an example of how 3d is used in the pixelized world of The Deer God.
Music is hugely important to a game with a lot of atmosphere like this. Evan Gipson is our musician, and he's done some outstanding ambient music and the soundtrack of another game we made called Mines of Mars
Take a listen at four of the songs from The Deer God
Listen with headphones!
What is the ultimate goal?
Because the nature of the game is survival - there is really no 'ultimate' goal or ending to the Deer God. However, there are certain tasks that will help your sense of accomplishment. Becoming an elder deer, unlocking all of the statues, surviving longer than your friends, reaching a divine balance of karma - these are all things that will make your life as a deer feel complete.
Why are we coming to Kickstarter?
There are two reasons.
1) We want this game to be better. The support of the Kickstarter community will help us take a unique idea and add on the great enhancements and features it really deserves to be a fully polished game. Having the funds to be able to accomplish this is very important to us and the project.
2) There is no denying that great things have come out of Kickstarter, and that it will help us just to be a part of it. and get more people interested in the game. Even have a larger audience than we could gain just through our website, or social media accounts.
3d Printed Deer Diorama
The Love Mug
The Art Book
Concept images by Joanna Materek
More images on the way!
Status of the project
We are currently in Pre-Alpha - which means we have lots of concepts, and some play tests happening at the moment (like what is shown in the video). Some of our ideas may be subject to change based on reactions from the community and ourselves. We do intend to evolve the project for the better - but for now, what we have here is our current understanding of the project. As we get closer to Alpha stage, we will keep you posted.
Update - New Stretch goals! Lower prices - let's make this happen! Help us improve the game!
$26,000 Initial funding goal - Dashed!!!
$35,000 Add Ouya Version! - Antlered!!!
$40,000 Add Wii U Version! - Kicked!!!
$45,000 Add Xbox One Version! - Hoofed!!!
$48,000 GOD MODE - Enlightened!!!
$50,000 Add 2 new powers and 2 new statue designs! - Busted!!!
$55,000 Add 3DS version!
$58,000 Add 2 new area themes and a new deer type!
$60,000 Add Deer customization! Choose your antlers, color, face shape, hoof color and more!
$65,000 Add PS Vita Version!
$90,000 Add PS4 Version!
$120,000 Add Oculus Rift Version (What??!) YES - Let's do this!
If we beat $120,000 we will add new stretch goals!
Its a small team with a big heart!
Josh Presseisen - Designer/Pixel art/3d Art @cm_games
Kyle McKeever - Programming @cinopt
Evan Gipson - Music www.evangipson.com
Tom Filhol - Pixel art/Animations
Joshua Knoles - Happy Janitor
Please help us bring this unique game to the world! Thanks from the entire team!
The Deer God is developed and published by Crescent Moon Games.
Risks and challenges
Building this game has not just been like creating a standard pixel art game, there is the other complicated factor of building out the environments in 3d and making sure that the player and the characters can interact with those environments in a meaningful way.
In doing a unique and bizarre project like this, certainly there is the risk that people won't get it, they won't understand what the game is all about, and why uniqueness is important.
We might spend a lot of time building the game and not recover back the love that we put in.
However, its a risk we are willing to take! The Deer God is a unique idea, and unique games are important to the game industry as a whole. I take on this challenge full well knowing that it might fail, but in my heart, its bringing something unique and beautiful to inspire new and old gamers - just like Metroid inspired me to do music and games when I was 12 years old!Learn about accountability on Kickstarter
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