If you are not backing our project because you are afraid of CLOWNS, don't! We will have the community vote and change our protagonist(to maybe Ayo The Plumber?). :)
-1/31/2017 Update #6, Fire and Electricity interaction.
-1/26/2017 Update # 5, Carnival world in action.
-1/24/2017 Update # 4, A fan with Cerebral palsy playing through our demo using only his chin. :)
-1/20/2017 Update #3, Carnival world
-1/17/2017 Update #2, world map work-in-progress.
Play The Pre-Alpha Demo! Get your clown suit ready. Instead of showing just pretty concept art, we’ve created a demo (early in-development version, subject to change and improve) for potential clowns and gamers alike. We hope you enjoy a peek into Ayo’s colorful and engaging world. http://www.cloudm1.com/downloads/ayo-the-clown-demo2-pc.zip
Ayo In A Nutshell:
-Instead of saving the same old princess, you will be saving a lovely dog.
-You start with no skills and then acquire them along the way.
-Story heavy with a lot of awesome side quests.
-Collect comic book pages to read about the epic prequel.
-Ride a tank and fly a helicopter.
-Collect accessories to look clown-tastic.
-Solve light puzzles and challenges.
-Purchase goodies in the town hub.
-Explore TONS of secret areas and hidden gems.
With Ayo the Clown, we’d like to reintroduce you to the incredibly fun platformer games of the ‘90s where obstacles and light puzzles are accompanied by an inspiring and memorable story.
Ayo the clown has a very unique and cute art style that everybody loves. Expect the unexpected as this clown takes you through a world of imagination. Just think, if Super Mario Bros., Yoshi, Kirby, and Little Big Planet had a child, this would be it.
Acquiring Skills! You start the game with NO skills, only walking. Think Link chasing after his uncle with no weapons at the beginning of A Link to the Past. You need to learn how to clown, before you can jump! (Just kidding, kind of)
Platforming! Each stage has a unique theme and interesting platforms to ensure gaming is fun and not repetitive. Ayo is not the kind of clown to make the same old jokes over and over again. His jokes get better each time. No, really.
Comic Book! Ayo’s adventures are so many, we just couldn’t confine them to one game. Discover 3 torn comic book pieces in each stage that form a full comic book page. Collect them all in each stage to put together a spectacular prequel story of Ayo and Bo’s adventures.
Vehicles!Take a joy ride on Ayo’s helicopter and tank to do some major damage. No pilot’s license required, which is a good thing because Ayo would never pass.
Collectibles and Accessories! Besides the gems you can collect to buy stuff in town, there are also tons of accessories and items you can collect to make Ayo look FABULOUS.
Solve light puzzles! Act like a clown detective and solve fun puzzles that get you one step closer to saving Bo! By putting on your problem-solving clown hat, you’ll unlock abilities and useful items that will help you progress in the game.
Help Folks! Help memorable characters progress and earn rewards such as new skills and extra life. For Example, if you find a way to help the Shoemaker, he will grant you the jump ability. With each newly acquired skill, you would be able to explore previous areas you weren’t able to reach before. Ayo knows it’s always smart to lend a helping hand!
Show Off! Items collected and trophies earned will be displayed in Ayo’s house that you can visit (maybe even take a nap and use the toilet?) anytime you want. He isn’t an entirely humble clown, but we don’t blame him.
Town Hub! Ayo can purchase items and extra lives, talk to town folks to hear their stories, and uncover juicy secrets and side quests.
What Other People Said!
In Ayo’s hometown, things are generally peaceful. He juggles in the park with his talented circus dog, Bo, hangs out at the carnival, and longs after the shoemaker’s daughter. Until one day, his dog goes missing!
You’ll learn of courage, love, friendship, and the amazing things that happen when you never give up. He might not like to ask for help, but Ayo is ready to admit that he needs you to rescue his best friend and restore peace to his hometown.
Ayo's world consists of 8 worlds, each of them unique and vastly different. Ayo starts in the Suburb in the comforts of his own home (it may or may not be clown-size), then travels to Town where citizens are buzzing about. From there, adventures abound at the sunny sunflower farm, the strange Sleeping Forest, the fun Flying Whale Dock (Giant sunflowers! Sleeping trees! Flying Whales! Oh my!). At the action-packed Factory, the dreamy Candy Land, the colorful Carnival (Ayo’s favorite hangout), and the exciting Circus, Ayo will be challenged in the most exciting of ways and get closer and closer to Bo!
Along this incredible adventure, you’ll meet a fat fairy, a giant singing frog, a surprisingly helpful radish (don’t eat him), cake mountains, candy soldiers, and many more fascinating characters. All unique and all very fitting friends and foes for an ambitious little clown on the adventure of a lifetime. These rather creative characters are pictured in the same adorable design as Ayo himself. It’s a feast of color and cuteness!
Enemies and Bosses! Take on bosses bigger than life itself and prove that clowns are much tougher than they seem. Don’t be fooled by Ayo’s handsome look!
A clown act isn’t much without music and neither is a quality game. In Ayo the Clown, you’ll hear music from our very talented Nick Dragonas.
Ayo’s just a little clown, he has a lot of growing up to do. While his maturity is questionable and probably past the point of help, he could use your help laying out his journey.
We’ll send out polls and surveys to our clown-tastic backers letting you choose how dastardly an enemy will appear, what accessories will be available, and more.
We want you to be a part of the fun-filled game-making process. Besides giving us your expert opinion, you’ll also have access to our forum. Whether you’d like to Q&A, discuss a certain clown, or share some fan art, you can do it here.
Ayo the Clown is initially planned for PC(Steam) and Mac, but the clown is itching for more.
Ayo is not a very well-known clown and neither are we. We aren’t big name veterans from the video game industry nor have we worked on any big AAA games; therefore, we can’t use our fame to share Ayo with the world.
With that in mind, we want to share with you, our passion and skill through our alpha demo (download at the beginning of this campaign). In a previous project, we created the mobile game, Knight Blitz OMG, free in the Apple app store. From this game, you can see how far we’ve come. Ayo the Clown is our biggest and most exciting project and we’re excited to put all our efforts into creating it. We began as just a two man team with our mobile games, but now that we’re creating Ayo (and he’s quite the handful) we expanded to a team of five, talented individuals each with his/her own unique skills.
Xiu Liang(Director/Artist)-A 2D/3D artist by trade, a gamer by heart. Spent most of his waking hours playing games through the 90s and now it’s time for him to make them. Started Cloud M1 a few years ago and now dedicating 100% of it’s resources to Ayo The Clown. Favorite games: Street Fighter, Mario Bros, Zelda.
JD Lu(Game Designer/Developer)-A dreamer and a developer, his biggest passion is to make video games. Helped in building Knight Blitz OMG and another very ambitious adventure game under Cloud M1 studio. When it comes to his passion, he doesn’t clown around. Favorite games: Monster Hunter, Dragon Quest, Fallout.
Quentin Bellay(Developer)-Growing up playing games like Sonic and Shenmue since 1991, only until recently has he figured out that his passion is to develop them. Besides helping making Ayo The Clown a reality, he also partakes in game jams, you know, he likes the excitement. Favorite games: Sonic, Shenmue, Super Meat Boy
.Mao Liang(Developer)-Having worked with Xiu on all the previous apps/games, Mao’s relationship with him is second to none, also being Xiu’s older brother helps. When not gluing his face to the monitor, he glues onto his fish tank to not miss the tiniest life he’s created in his aquarium. Favorite games(enjoys the most when playing together with his kids): Minecraft, LittleBigPlanet, Disney Infinity.
Christine Tada(Project Manager)-A casual gamer by day, and casual gamer by night too. Loves playing video games, especially those with a good storyline, gorgeous graphics, and amazing music. Helping with the PR aspect and managing Ayo the Clown and making sure the world knows about it. Favorite games: Witcher Series, Fire Emblem, Diablo III, Portal
Nick Dragonas(Musician)-A musician and composer, since 2000 he composed countless original music ranging from television to video games. He’s capable of composing music in many different musical genres, and his best friend is his guitar. Favorite games: Battlefield series, Batman Arkham City, Rayman.
Backers-We count our backers as honorary team members and future clowns. Your support means so much to our team and to Ayo. We look forward to talking with you in our community and getting your opinion.
Video games are expensive and time-consuming to make. Despite his small size, Ayo is a very ambitious clown and so is his game.
We need to give Ayo more love and work on his game full-time. Funding will not only help us concentrate fully on Ayo (no need for moonlighting as a clown anymore, j/k), but it will also help us put food on the table for our families.
Ayo is a lonely clown and we hope to find a family for him at Kickstarter. The biggest benefit of crowdfunding is building a community around the game’s development and having fans to give feedback and build the game with us.
Ayo is one impatient clown, so we couldn’t help but get started on his game.
So far, the character controller and engine is in a good place and the overall game structure is set up. We’ve built part of the 3D assets, including some of the worlds and enemies, which we are very excited to show you.
The bigger task ahead, which we’d love the backers’ input on, is to polish the story and design fun, memorable levels. Creating a deep, inspiring story such as Ayo’s takes time and that’s part of the reason why we’d like to focus on this game full-time.
We want to launch this game at the end of 2017 or early 2018.
Ayo is one handful of a clown and any support we get from you will be invaluable to us and help us make this game even more fun and quirky.
We thank you in advance, our clown-loving friends. Ayo The Clown will only be possible with your support.
Ayo never quite sits still. To follow along with his progress and to find out more about the campaign, follow Ayo the Clown on social media.
Risks and challenges
We will be the first to admit that Ayo sometimes falls flat on his face. Sometimes it’s on purpose and followed by a lemon-cream pie to the behind, but other times he ends a routine with a slapstick comedy piece that wasn’t in his plans. A project this size will have several potential problems that could arise and we will do our best to minimize it or mitigate it without taking a pie to the face. Since most of the engine is done, technically it’s a matter of fixing bugs and designing more fun to play levels and 3D assets. We are very confident that this game will finish on time, but we are only human and the world is not perfect. The greatest risk we face could be a slight delay to ensure the game is fun and up to par with our standards.Learn about accountability on Kickstarter
- (30 days)