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Atmospheric single-player/co-op RPG set in a "living" dieselpunk sandbox with real-time tactical gameplay
Atmospheric single-player/co-op RPG set in a "living" dieselpunk sandbox with real-time tactical gameplay
Atmospheric single-player/co-op RPG set in a "living" dieselpunk sandbox with real-time tactical gameplay
3,559 backers pledged $92,268 to help bring this project to life.

Closed Beta Starts Today!

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Hello everyone! It’s already May 31st, which means it’s time to start the first closed beta for INSOMNIA: The Ark, and YOU are invited! Check your email, activate your personal beta key on Steam, and start your journey!

The time has come...
The time has come...

How do I join?  

First, make sure you have an active Steam account. If that's not the case — we’ve got you covered. Just follow this link for instructions.  

Next step — check the email you’ve used to register on Kickstarter. There should be a letter containing your personal beta key in your inbox. Use the key to activate INSOMNIA: The Ark in your Steam games library. If you need instructions on how to do it, refer to this document.  

If you haven’t received an email from us, please make sure that:

  • you are eligible for taking part in the early beta / closed beta test (your pledge should include this reward). 
  • the email didn’t end up in the Spam folder.

If these steps didn’t resolve the issue — please reach out to us via email (support[at]insomnia-project.com). Alternatively, you can message us on Kickstarter or post in the comments section.  

Please note that the current test is available on Steam and for Windows 64 bit version only.

Run for your life!
Run for your life!

What to expect?  

We have briefly touched upon this topic in the previous update. You can expect around 4 hours of gameplay, along with the first batch of story quests and all of the game mechanics that come with them (crafting, lockpicking, disarming bombs, scavenging, fighting, etc.).  

Closed Beta means bugs may ran amok and bits of English text may be missing. Work is being done to address these issues: an in-house editor is currently proofreading the latest bits of the English translation, so that we can integrate the initial batch of localized text into the game build. In addition, both HeroCraft (publisher) and our team are running a number of tests to ensure the game is stable.  

Please note that we also plan to keep updating the current game build during the test.

How can I submit feedback?  

To let us know about any issues you’ve experienced please fill out this form (русская версия - тут). For best results, follow the “one bug per submission” principle.  

Our team is looking forward to receiving bug reports and feedback about gameplay, quests, visuals, combat, music or any other aspect of the game that you feel is important. This feedback will then be used by the development team to prioritize game fixes and improvements before release.

Stop! Who's there?
Stop! Who's there?

Additional information  

We have sent beta keys to all backers that have pledged $25 or more during the Kickstarter campaign. Keep in mind that these beta keys won’t give you access to the final game when it releases — we will be sending separate keys for that (since some of you are eligible for multiple copies).  

If you are a returning backer and have pledged enough to get early beta / closed beta access during both of INSOMNIA’s Kickstarter campaigns, you will be receiving two beta keys, naturally. Feel free to give them to your friends, family members or intelligent pets.  

Let us know what you think!

Remember Citadel, Tugodoomer, and 20 more people like this update.

Comments

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    1. Studio MONO 3-time creator on

      Ok, we have contacted you through Kickstarter messages.

    2. Missing avatar

      Carpe90Diem on

      No I haven't. I just saw it now as I thought I was eligible for the closed beta.

    3. Studio MONO 3-time creator on

      2Carpe90Diem
      That is quite weird. Have you contacted us before regarding this issue?

    4. Missing avatar

      Carpe90Diem on

      Hi guys
      Nice to see the beta getting released.
      I pledged 30$ on 19th of July in 2014 but I'm only receiving the 20$ reward instead of the 25$ reward in which the beta is included.

    5. Studio MONO 3-time creator on

      Рады помочь :D

    6. Asporg on

      Господа прошу извинить, когда вы собирали вклады был в экспедиции, жена по письму оформляла вклад, поэтому награды нет, мне сложно было человеку объяснить что к чему)) И спасибо за ключ!

    7. Studio MONO 3-time creator on

      2Asporg
      У вас вклад "без выбранной награды". Это значит, что в общие списки людей, которые выбирали один из предложенных вариантов, вы не попали. Я вижу вы уже писали на адрес сапорта - отвечу там.

      2Ben S (sk)
      We will let everyone know when it is available.

      2Kris Kamaruddin
      Your pledge doesn't include access to early / closed beta.

      2nashathedog
      This sounds like a logical thing to do, however this would be unfair in regards of your fellow backers who waited for the same amount of time and actually pledged for access to early / close beta. This doesn't mean we are not thinking about giving an access to early builds to the rest of backers, however we need to keep other factors in mind as well.

      2ZS Jackson
      Happy to hear that!

    8. ZS Jackson on

      I backed this game during the original campaign and received my key this morning. Looking forward to jumping and seeing everything!

    9. nashathedog on

      Hi, How about giving those of us who paid for a copy of the game during the first campaign a key too. The original December 2015 release date mean it's 3 & a half years late already. :)

    10. Kris Kamaruddin on

      I've not received my keys yet. Hope to get it by today.

    11. Ben S (sk) on

      What about OSX build...?

    12. Asporg on

      Странно i have pledged >25$ но я ничего не получал, каким образом можно получить ключ?