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Atmospheric single-player/co-op RPG set in a "living" dieselpunk sandbox with real-time tactical gameplay
Atmospheric single-player/co-op RPG set in a "living" dieselpunk sandbox with real-time tactical gameplay
3,559 backers pledged $92,268 to help bring this project to life.

New Steam page & publisher announcement

Posted by Studio MONO (Creator)

Hello everyone! Today we want to show you our new Steam page and finally reveal the name of game’s publisher. Let’s roll...


First of all, we were legally able to keep “Insomnia” as the name for our project. To make this possible we had to add some additional elements to the title, thus the game will be distributed as “INSOMNIA: The Ark” on Steam and other platforms.

Everything just got serious
Everything just got serious

Check this Steam page out and bookmark it! The new page will be regularly updated with the latest info, screenshots and other media. If you’ve been subscribed to our old page – don’t worry, we will continue updating it for some time. Although, it is strongly recommended that you follow the new Steam page if you want to leave feedback and stay in touch with the development team.

Don't mess with the dragon
Don't mess with the dragon

We are also happy to announce that Insomnia is going to be published by HeroCraft, a successful publishing company and a game industry veteran that has been around for the last 15 years. One of their latest titles is a game called Warhammer 40,000: Space Wolf, set in the iconic universe from Games Workshop. Being focused on indie developers, HeroCraft let us keep all of the intellectual property rights related to Insomnia which was a huge “yes” for us as well.  

HeroCraft will give us an opportunity to continue improving the final product while they keep an eye on the following things:

  • Negotiations with Steam. Most of you are probably aware that Valve had shut down Steam Greenlight some time ago, which means the rules of getting the game out to the world have changed. We still consider Steam as the starting point for INSOMNIA’s release and it’s very important for us to make this process as smooth as possible. This is where HeroCraft steps in with all of their experience and connections with Valve. Succeeding in this area means securing additional funds for the studio and keeping all of the developers working on the game.
  • Localization assistance. Unfortunately localization turned out to be the weakest point of the project which resulted in our beta-test being postponed. Finally, thanks to HeroCraft, we are able to boost this process. 
  • QA and Technical support. Currently our team consists of 12 developers and each one of them is constantly occupied with improving Insomnia in every possible way. This means we will not be able to collect and process all of the feedback related to technical issues by ourselves. HeroCraft’s QA department will collect user feedback, carry out internal testing and report on these issues in a timely manner. This should allow us to fix as many bugs as humanly possible before launch. 
  • Press outreach. As a publisher HeroCraft will assist with proper media coverage for Insomnia and help drive more attention of the gaming community to the game. Which is always a good thing ;).

Another long-overdue issue that HeroCraft will help solve is the game’s website, which is in dire need of getting a facelift.  

Stay tuned: next stop – beta test!

Tugodoomer, Haevermaet Anthony, and 24 more people like this update.


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    1. Studio MONO 3-time creator on

      2A.r. Jackson
      Happy you like it! Basically "The Ark" is the place where the game takes place so it all makes sense (thankfully).

      Yes it does but it doesn't mean we are not doing Mac and Linux. We still plan to deliver those as we've initially promised.

    2. Missing avatar

      SteveW on

      Steam page only lists Windows?

    3. A.r. Jackson

      I prefer your new title "Insomnia: The Ark" compared to just "Insomnia". More evocative and has more gravitas for some reason. Does suck that you have to do it for legal reason, but I think you come out ahead in this case! Looking forward to a full release.