InSomnia - An RPG Set in a Brutal Dieselpunk Universe

by Studio MONO

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    1. Weresheep of Sin AKA Stefan
      Superbacker
      on December 29

      So ... more delays ...

    2. digital wisp on December 29

      And no ETA? Damn, guys this is not serious at all

    3. Михаил Петров on December 29

      Ну, может в следующем году! :)

    4. Missing avatar

      VaanDarD on December 30

      Радует что проект все еще подает признаки жизни. А то я уже и позабыл что вообще поддержал его в свое время.
      А миниган какой-то не впечатляющий у вас получился - ни скорострельности как таковой, ни урона. Проще было обычный пулемет замоделить.

    5. Studio MONO 3-time creator on December 31

      2VaanDarD
      Стараемся регулярно сообщать хоть что-нибудь, спасибо. Мы сейчас на финишной прямой. Оружия в игре много и "обычных пулемётов" в том числе. В любом случае ничто ещё не окончательно и после бета-теста будет внесено ещё множество правок.

      2Михаил Петров
      В этом можете не сомневаться :). При чём это случится скорее раньше, чем позже :D.

      2digital wisp
      Certainly we have specific time frames in mind, however we are now super cautious about voicing anything before we know it will happen 100%.

      2Weresheep of Sin AKA Stefan
      We are not happy about this either and hopefully this won't happen again.

    6. Missing avatar

      Manuel on January 8

      So Unexpected Delay # 2375?
      Who would have guessed, that translating takes time? You thought you start with it 1 day before Beta Date?

    7. Studio MONO 3-time creator on January 8

      That's a fair point and yes this is not the first delay that already happened. All this is truth and your criticism is quite appropriate. The translation process was launched a while ago, the estimates showed that we will get everything in time, but this didn't happen. On one hand we don't want to feed you with something that is not 100% guaranteed, on the other hand we can't stay silent forever stating "it's done when it's done" (we are not Valve). So this makes us voicing our plans and they don't always come true, as whenever people are involved failures may occur. We know you don't need all these words, you need what you've backed for. So all this comes to us giving what we have promised initially and we are working on it on a daily basis.

    8. Weresheep of Sin AKA Stefan
      Superbacker
      on January 8

      If this is a good game when it comes out, all will be well. But if it's crap and you delayed time and time again because you wanted to deliver "quality" ... then there will be a problem.

    9. Studio MONO 3-time creator on January 9

      We are quite aware of this and our intention is to deliver max quality on start.

    10. Champion Plague Nexus on January 13

      I agree with Stefan. Wasn't this game going to be released as a Early Access, still?