Fighting Arena build release date and InSomnia release plan
Hello everyone! As we are getting closer to the end of 2016 the anticipation grows, so in this update we will give you a better idea of when InSomnia is getting released along with other news and announcements.
Fighting Arena release date
After running a few play-tests inside our studio we were quite satisfied with the results, and thus we will be happy to provide you all with mentioned build this Friday. This first version of arena will include 6 different types of weapons, 5 kinds of armour and the same variety of ammunition.
You will be able to test close and distant combat, reworked controls system, AI and updated interface. To make this possible you will be able to choose up to 5 types of enemies and bring up to 2 companions to give you a hand while kicking the sorry asses of your foes. Your feedback will help us improve the combat system of InSomnia even further. We will give you more details about this stand alone build later this week.
InSomnia release time frames for closed beta and Steam EA
Keeping in mind we still need to get your feedback regarding the improvements we introduced to combat system and other aspects of the game, we realized that finalizing the game in November wouldn't be the best idea. Other than that we still need to finish the localization and give the game as much testing as possible.
So taking all this into consideration we came to the following time frames for different stages of InSomnia release:
- closed beta will be delivered by the end of this year (it's not an updated InSomnia Prologue; you can expect hours of absolutely new gameplay)
- we will initiate the Steam EA submission in January 2017
One of the things about Steam Early Access program we are not quite happy with is that it takes up to 2 months for Valve to process submissions, so in case this process will take more time than we expect (and it's obviously far less than 2 months) we might start distributing this EA version of the game to all backers whose pledges include this option before it gets approved on Steam itself.
We will be able to determine the final release date of the game depending on your feedback about the closed beta / EA version of the game, and the amount of time it will take to get InSomnia on Steam.
See you again at the end of the week and get ready to test our revised combat system with the help of Fighting Arena build!
PS. our friends at HomeBearStudio are running their own Kickstarter campaign to fund Nairi, a cute graphic adventure with adorable visuals, compelling characters and engaging puzzles. Give it a try: