Short update: Progress and Essen
In this update we will talk about production of the game, and about our demo at Essen. Let's start.
I am very excited to announce that we have finished the story of the campaign and we are already playtesting it! If you liked the way we have introduced our characters in the kickstarter, you will love the way we tell the story in our game's campaign.
Yep, combat is done, we are currently holding playtests to make sure it's balanced for all number of players. We have completed the work, and now have a unique set of Combat Cards for each Agent!
Here's a scene from last week's playtest session, testing the combat :)
The UI of almost every single element in the game is being revised in order to make the colors more vivid and sharp. This includes also the three game-boards that will get a graphical update along with functional and gameplay related elements being added.
So this is all well under way and through some herculean effort by our valiant artists, has been worked into the game as well.
Spiel Essen 2018:
This year in Essen we will present three exciting projects. Travel back to AD 777 and experience the exciting first Campaign Mission of Castle von Loghan, then enter the wild jungles and shoot your way toward the enemy base in Jagged Alliance, and finally, experience the craziness of Moonshiners of the Apocalypse! All three of these excellent games are available for playing (and you can still pre-order a copy as a late backer)!
We are going to be at booth 5 F111 (opposite the BoardGameGeek booth).
PLEASE GIVE US A THUMBS UP BY CLICKING THIS LINK:
Come along, say hi, meet the creators and talk with us about our projects! We want to meet you and we want to say THANK YOU in person!
See you in time! :)
As a small bonus, here's the art of Sera's Dog, Aissa. This will go on Sera's unique Combat Card :)