Orphan - A Webshow Pilot w/ an Alternate Reality Game Twist
Orphan - A Webshow Pilot w/ an Alternate Reality Game Twist
After the untimely death of his father, Jason Diego inherits a document which he is told is an account of Genesis written by Eve.
After the untimely death of his father, Jason Diego inherits a document which he is told is an account of Genesis written by Eve. Read more
Now it's time for some real talk.
Orphan is an experimental web show. Our philosophy is that when we treat the Internet as a medium instead of just a means of distribution, each nook and cranny of the web is a piece of the canvas to decorate. The music, fashion, and culture of Orphan are not built as mere supplements to the show but key elements in understanding its world.
It is our firm belief that games can be art, and in that vein, Orphan will be an attempt to expand what we can expect from both television and games.
The internet is an invention which is slowly rendering our conventional borders obsolete. Strangely, the individuality that western society values is supplanted by Anonymity -- which many believe to be the only way to protect the sanctity of their Internet usage. Anonymous is a figure which emerges when the borders between people dissolve. To represent this idea fully, Orphan is a show which is not bound by the borders of something as traditional as a television set.
Orphan isn't just on the Internet. In a way, it's an allegory for the Internet. The themes of discarded identity and a world without borders emerged from the cultures of the online world. Since the show espouses the values of the Internet, it is only fitting that we are built by the Internet.
The Web brings the world closer together. We have a closer connection to people that we never would have met otherwise. So, wherever you are in the world, if you are talented and creative, we want to work with you! There's no reason this project can't become a beacon to attract artists of all kinds from all over the world. Borders be damned.
Orphan is a collaborative project by many artists all around the world. Segments have been filmed in Singapore and the U.S. with talent and crew from Canada, Russia, Hong Kong, Britain, and more. We're collecting folks like stamps on a passport!
The unifying feature of all of us is that we want to create great art, and we don't care where it comes from! Look forward to a more formal introduction as our campaign continues.
Do you love things? Who doesn't? Get some official Orphan stuff for pledging!
Photo Credit: Hiroshi
Sure, maybe they haven't said anything yet, but we've got their slots ready for when they do!
"_______________!" Wil Wheaton
"_______________!" Harry Knowles
"_______________!" Lady Gaga
Also, we have a special spot reserved for Chris Hardwick. If we can get onto The Nerdist podcast, we will reveal a special cheat code for Episode One of Orphan. It unlocks something pretty good! Just ask him! See?
"_______________!" Chris Hardwick
Watch this spot for more of our press. And if you do an article about Orphan, please reach out to us, and we'll make sure to include you!
Also, check out our progress on KickTraq.
When I ran my biggest online campaign, I put my name in the story as a kind of signature to let people know I was involved. Unexpectedly, someone pilfered my name on Twitter! I know that Twitter will often help recover your name if you are a person of interest or alternately, extreme uninterest. It does seem like the account hadn't been active for a while!
If anyone out there works at Twitter, I would love to recover twitter.com/IanHinden. However, I have one caveat: I would like the tweets currently on the account to remain preserved.
The purpose of anonymity is that it gives people a chance to speak who might otherwise have something to fear in using their name. At some point, someone used my name to be heard. I believe this is an important event to protect, so I humbly request that these tweets remain intact even while my account is recovered. In the mean time, you can also still reach us at twitter.com/orphanshow!
So, as I said before, Orphan is striving to be a project built by the Internet! We want to make sure that we are available to you through every channel at any time. If you have any suggestions for prizes, fan art, questions, interview requests, you can reach out to us through commenting on this page, on Facebook, twitter, or even e-mail! Please allow us some time to respond. We might not be able to personally respond to every e-mail, but we will make sure any popular questions are updated on the FAQ or on this page.
Thank you very much for your interest in our project, and I hope you enjoyed it as much as we enjoyed making it.
Ian S. Hinden
Risks and challenges
I strongly believe that any new endeavor worth doing has inherent risks, which is fortunate as I'm tasked to submit our risks and challenges in this little box.
Film by itself has many opportunities for pratfalls, since there are so many parts that need to run together smoothly for a successful project. Any issue from scheduling, finding locations, problems with equipment, and even through the editing process can cause delays for everything else. Coordinating this with an online campaign means there is even less room for error.
Minimizing risk is a step a creator has to take up front. Orphan was started as a web show by design to make the project easier to manage. By focusing on single episodes and pieces of the ARG, we can put all our attention into making each segment the most compelling story we can tell.
Sometimes, things do not go as planned. Sometimes, you stay up late at night repainting a costume due to last minute color changes in the design. Sometimes, those pesky ARG players solve a puzzle in a day that you were planning to draw out for a week. The key is to keep a cool head and find elegant solutions for any problems you encounter, while also having a little something in your back pocket.
Our project exists in this strange status between film and performance. Though each bring their own dangers, they also each have solutions unique to their discipline which strengthen the entire project.Learn about accountability on Kickstarter
- (45 days)