What is The Navarro Knight?
The Navarro Knight began as a passion project that started in a Christopher Newport University dorm room. Originally fashioned out of cannibalized tabletop game rulesets, the post-reality setting of The Navarro Knight was developed to address the fact that no other game focused on humanity's possible future.
What is TNK's Setting?
Set in the wake of a metaphysical event known as 'The Collapse', an event that shattered axioms of reality that mankind today considers immutable fact, The Navarro Knight takes place on the roaming continent-sized ships that are all that remains of Earth. Focusing on humanity's ability to cope with devastation, loss, and challenge, this game allows characters to choose what defines them without the artificial limitations of class or specialization.
The worst addition to the world are the nightmares made flesh. Creatures born from the subconscious fears of mortal men roam streets in packs, consuming victims. Alien machines wander abandoned complexes, tearing apart walls to consume the wiring protected within. The tortured dead rise, haunting homes and offices seeking to create more of their own kind. Even the terrain itself can prove treacherous; roaming patches of weakened gravity, fields of entropy that cause living matter to wither, and inconsistencies in the nature of time are all dangers that survivors are forced to withstand.
Players control a small collection of these survivors. Featuring a modular system, the players are no longer limited to aesthetic and basic mechanical choices such as gender, eye color, or an assortment of fantastic races. Instead, every player character is built from a collection of genetic alterations, psionic powers, cybernetic enhancements, and histories, each of which makes an alteration to the character's capacities.
The core system of the tabletop RPG is the comparison of these capacities to the environment or to an opponent. Featuring an active rolling system with high lethality, both parties involved are encouraged to be aggressive and to seek as much advantage as they can, altering and warping the terrain through the use of cover, barricades, and explosives. Social interaction is dealt with in a similar fashion, with dice rolled representing the ability to turn a conversation to your favor while making contacts, friends, and murderous enemies.
These allies and enemies, operating on the favor and debt they owe the player characters, may in time allow the players to decide the reality they wish to live in. These will allow players, and characters by extension, to choose to reform the world as it was, return it to nothing but a scattering of atoms, or simply leave it as it stands, the culmination of a journey that begins with men and women simply trying to eke out a living in a ruined reality.
Due to the fact that all rules and balancing necessary for the game is completed, our reason for turning to Kickstarter is to secure the funding we require to complete the project in a timely manner.
Until this point, TNK has been privately funded by a single individual and illustrated by paid passionate artists.
A Breakdown of Expenditures
The majority of our funding will be utilized to produce the art necessary to fully illustrate the world of Navarro, the people that live within it, and the dangers that hunt them.
The remainder of the funds will be used to create the physical rulebooks and backer specialty items that are present in the listed tiers.
Why Are There No Stretch Goals?
The creator of TNK has expressed his desire to offer a complete project from the beginning.
Rather than create stretch goals ahead of time and withhold possible desirable content, or even delay the release of the completed tabletop game, the creator has instead opted to complete everything that he can up front. In doing so, the delays that such stretch goals generate are eliminated, meaning that production can focus entirely on asset creation and distribution.
Risks and challenges
At this time The Navarro Knight is a completed project.
All that is required for publication of The Navarro Knight is creation of art for inclusion within the final product, publication editing, and production of physical copies of items for sale.
This production is what may cause future possible delays; from artistic talent requiring additional time to finalize images to time required to produce the hardcover books, softcover books, T-shirts, and items that will be shipped to purchasers.Learn about accountability on Kickstarter
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