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The Reincarnation series is adding "The Root of All Evil" to it's catalog of point&click adventure games and could use a kickstart!
The Reincarnation series is adding "The Root of All Evil" to it's catalog of point&click adventure games and could use a kickstart!
527 backers pledged $18,849 to help bring this project to life.

Recent updates


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Reincarnation: TROAE Steam Greenlight!


Hey everyone. 

Big news
.  We just launched the Steam Greenlight and could use the backers help to get it Greenlite.  We launched the project yesterday, and we are about a quarter of the way to the top 100%.  I'm not really sure what that means in terms of Steam, but it seems good right?  I haven't dealt much with them in the past, so this will be a learning experience for me as well.

Please help us get up there to bring this project on step closer to finally becoming a reality.

Up vote here:

Linux people:  Don't be alarmed the game specs aren't up yet for you.  We are currently looking into that.

In other news:

I'll be in Houston, TX promoting the game and my art at  If you are in the area and are going to the con, please stop by the booth and say hi.  You can also yell at me for how long TROAE is taking but then I'll just be sad all weekend.

Also, a fellow artist has a kickstarter that is about to end for her doll creation.  You can back the project here if you are interested:

-Till next time

Behind the scenes with our programmer


You gotta see this!

Nothing brings me more joy than finally seeing this project come together.  It's been a long road, but we are finally seeing this game become the great project it was meant to be!


Development Blog


Hey guys and gals,

We just started a development blog over at Wordpress for TROAE.  Y'all be able to see a lot of the stuff happening behind the scenes there.

Also, check out this project.  It's by a local developer and seems like a very interesting project.
Become part of the game with this interactive app!


First update of 2015


Let's start with a happy 2015, happy presidents day (for you US backers), and a happy Mardi Gras.

I haven't wanted to post an update until I had a video of the game being played on my tablet.  As you can see below, that's the game being played on my Samsung Tab.  And, it looks (the video doesn't do it justice) amazing!

As you can see from the video below, we finally have a working prototype!  It's been a long time, and I apologize for that.  However, I've seen other projects make way more money and still not be finished with their games, but I'm no going to harp about that in this update.  This is all about production running smooth again.

We decided to create our own engine for the game so that later chapters and/or story arches could be made with ease.  

I've set up a Steam Greenlight page for the game, but we are waiting till the completion of this chapter before we release that. 

Some of the gameplay is out of place, because this is the test kit.  Y'all notice that the saved game is all 6's to show it's still in test mode.  Fun fact:  it's hard to try to record with my phone and play at the same time.  Y'all notice I miss some of the buttons...  Don't judge me!

 project video thumbnail
Play with

By the way... That's not the official icon of TROAE. It's just a place holder for now.

Also, the comic book is starting to come together as well.  I've been writing, inking and coloring everything over the past several weeks.  It's my first real comic so it's taking a bit of time to get into the rhythm of how a comic book is suppose to be laid out.

I've posted a page below!  Vile isn't on this page, but it is about Reincarnation.  Also, the words may change once I have a finished copy of he whole book.  I'll be asking everyone who backed the project their thoughts on it and getting feed back from y'all.

 Thank you all for being backers!

I'd like to punch 2012 Chris G in the face.


If there is one thing I'd say to anyone thinking about starting a kickstarter or any other crowdfunding campaign is DON'T! Well, at least not until you have all your ducks in a row.  2012 me was so ready to do this (eye of the tiger playing in the background), but the thing was...  Not everyone else saw the dream at the time.  I don't know all of the reasons for coders leaving over the years, but I'm sure it had to do with them not sharing the vision that I saw.  So, if you do decided to ever get these amazing people on kickstarter to back your project, make sure you have a plan fully mapped out.  

That being said...
After 5 coders, 2 years and unlimited stress, I've finally seen Reincarnation TROAE coming to life.  It's looking good and playing well on both mobile and console platforms.  I still don't have a date for when it'll be done, but it will get done. 

I've seen to many projects on here fail and I'm not going to be one of those.  The next update will hopefully be gathering everyone to start pushing forward the steam greenlight.   

Promo stuff:

Got some new items in the Reincarnation store.  If you get something, put that you are a kickstarter backer, and I'll throw in some goodies.

A game I'm backing right now is a classic Flash game called Johnny Rocketfingers.   Go check it out here:

Thank you for your patience and understanding over the last two years.