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Hero-U is a turn-based PC RPG with adventure game puzzles and immersive story, by the award-winning designers of Quest for Glory.
Hero-U is a turn-based PC RPG with adventure game puzzles and immersive story, by the award-winning designers of Quest for Glory.
Hero-U is a turn-based PC RPG with adventure game puzzles and immersive story, by the award-winning designers of Quest for Glory.
6,093 backers pledged $409,150 to help bring this project to life.

2013: The Year of the Rogue

Happy New Year, everyone!  With the holidays behind us, we're ramping up the development of Hero-U: Rogue to Redemption.  Lori and I have been brainstorming game and story ideas,the artists are hard at work designing and animating characters and monsters, and the programmers are experimenting with different isometric "looks" for the game.

Backer Surveys

I sent out backer surveys to all of the $50 and $65 level backers about two weeks ago.  Most of you have responded, but 78 backers have not yet answered their surveys.  If you are one of them, please visit your survey page soon so that we can send you your previous game key.

I plan to send surveys out to other backers this weekend (and possibly into next week for some categories).  Please respond to the survey when you get it.  We need the survey information to correctly fulfill your rewards, and especially to find out which add-ons you purchased.  If you have questions after answering the survey, feel free to contact me or Chris at support (at) hero-u (dot) net.  Note that I incorrectly listed this as "(dot) com" in a previous Update; if you sent any mail to that address, please resend it to the correct email.

Places to Go, Pages to See

We now have a forum at to discuss Hero-U and our previous games. I've set up a few basic topics, but we'll need many more.  The forum will be a place for Hero-U backers and anyone interested in the game to gather, ask and answer questions, and discuss the games.  Lori and I will drop in occasionally, but we won't have time to answer everything.

As a reminder, you can still back Rogue to Redemption or increase your pledge through our "Kickstarter Store" page at  You can also buy merchandise and gifts related to Hero-U at our Cafe Press store -  Purchases on both of these pages help support the project.  As of the end of December, we received $4,555 in pledges and upgrades on the KS-Store page, bringing the project total to $413,705.

Also visit the main Hero-U web site for more information on the project and team -

We're working on a wiki for the developers and plan to put up a design blog on the site.  This will become more important as we get more PayPal backers, since they will not automatically be notified of posts here on Kickstarter.

Interesting Projects

I mentioned "Meriwether: An American Epic" previously.  This project is now in its final two days and looks like a nice mix of role-playing and historical storytelling.  Lori and I will be part of their final-day chat marathon on Google Hangouts this Sunday at 7:00 pm EST.

"The Hidden Crystal" is a project to publish an heroic fantasy novel. It's getting some beautiful illustrations from JP Selwood, one of Hero-U's talented artists.  This project is just starting out, and has a very modest $2,000 goal, but needs more people to hear about it so that it can reach its goal.  Daniel Gimness, the author, says, "The plot is right in-line with classic Sierra storytelling and artist John Paul Selwood (who worked on the Sierra AGDI remake games King’s Quest I, II and III, Quest for Glory II, as well Mage's Initiation, and Hero-U) has illustrated the project."

Back in the early days of paper-and-pencil role-playing, one of the competitors to Dungeons & Dragons was a game called Tunnels & Trolls.  It featured a simplified combat system and a light-hearted approach to role-playing.  The original authors (including Rick Loomis, Ken St. Andre, and Liz Danforth) want to make an updated version of the game books.  If you like paper RPG's, check out "Deluxe Tunnels & Trolls". They just launched the project yesterday, and are nearly at their goal, so now it's a race to see how much extra they can deliver with the game.


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    1. Corey Cole 2-time creator on January 16, 2013

      I expect we'll be able to get XL, XXL, and XXXL shirts as well. I didn't want to confuse people more by mentioning them. :-)

    2. Justin
      on January 14, 2013

      And people who work out don't have the shoulders or the neck for an XL. I wear 2XL if I don't want to choke and 3XL for lazy home days.

      Hope you have those.

    3. Corey Cole 2-time creator on January 11, 2013

      T-shirt sizes are pretty generic - Small, Medium, Large, or Extra Large. I wear a Large, and so does Lori (because she likes loose fitting, comfortable shirts). Small is only for very petite people or children. If you're overweight or very tall, you probably want XL. Most others will want Medium or Large.

    4. mrfatso ~ Defender of The Goat on January 8, 2013

      i just realized, there isnt a sizing chart for those of us who wanted a shirt add-on.

      Now i am not sure if i should get large or medium. In the meantime, i will hold off the survey for just a while longer.

    5. Travis Penner on January 7, 2013

      I don't think I ever got a survey?

    6. Daniel Gimness on January 5, 2013

      Thanks for the mention Corey! Really appreciate it. Today was the best day yet at The Hidden Crystal.
      @Palindrome and the other Hero-U backers who have supported The Hidden Crystal, you have my heart-felt thanks.

      I was also a Hero-U backer. For those who don't know, I'm a huge Sierra On-Line and Hero's Quest fan. My introduction to Sierra was playing King's Quest I on an IBM PC Jr years ago!



    7. JP Selwood on January 5, 2013

      Thanks for the shout out for The Hidden Crystal, Lori and Corey! Daniel Gimness is wonderfully talented, and has been a great person to work with, so I'm really pulling for his book to be successfully published. Things are really picking up on the campaign, and I give my heartfelt thanks to all who have backed so far. I look forward to seeing more of your familiar faces over there!

    8. Palindrome Bob-XSF-I'm in AGL589-BG5.22
      on January 5, 2013

      Thanks for the update, I'm in at The Hidden Crystal. Never was interested in paper RPG's and am still not.
      @SD: I too was surprised at the lack of concept art of the isometric kind in this update but I guess I'll have to wait. It's a good thing I was accustomed to waiting even before I ventured into the land of KS (luckily).
      ### Member of the Pinkerton Road Cavalry ###

    9. S.D. on January 5, 2013

      Hehe, I totally know what you mean Corey! My minds-eye is greatly enjoying a highly successful tech demo, populated with boxes, perspective grid lines, and placeholder assets ;-)

    10. Corey Cole 2-time creator on January 5, 2013

      There was a problem with the KS-store link. I've added a redirect, so it works now.

    11. Corey Cole 2-time creator on January 5, 2013

      @SD: We aren't ready to show the isometric look yet. We currently have a programming demo that's very impressive... to a programmer. You'd love it, but many of our backers would say, "What? Plain pink and blue walls??? ZOMG, ugliest game ever!" So we'll show it when we have some artist-drawn isometric tile art to go with the programming demo. :-)

    12. David Melanson on January 5, 2013

      Thanks for the update. Will definitely check out DT&T. Registered on the forum, looking forward to joining in the discussion!

    13. S.D. on January 5, 2013

      Agreed. Ravi, Katherine and Elsa (from Quest for More Glory) would be excellent candidates, unless you've already chosen community managers.

      Also... where's our isometric concept art? It's the biggest of changes, and yet I have no mental imagery to drool over, nor daydream about ;-)

    14. Corey Cole 2-time creator on January 5, 2013

      Thanks for the suggestions. I'm a phpBB n00b, and hope the community will be able to cover us.

    15. Benjamin Penney on January 5, 2013

      A couple of suggestions. #1: The topics in "Your first forum" should be forums inside the category "Your first category" (which should probably be renamed). #2: Turn off comment moderation/approval and promote someone in the community to moderator. It's basically impossible to have speedy discussions at the moment.