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Hero-U is a turn-based PC RPG with adventure game puzzles and immersive story, by the award-winning designers of Quest for Glory.
Hero-U is a turn-based PC RPG with adventure game puzzles and immersive story, by the award-winning designers of Quest for Glory.
Hero-U is a turn-based PC RPG with adventure game puzzles and immersive story, by the award-winning designers of Quest for Glory.
6,093 backers pledged $409,150 to help bring this project to life.

Looks Like We Made It! Thank You, Everyone!

That was so close!  And what that means is that every single one of you, every effort large or small, every interview, post, link, and share was essential to Hero-U getting funded. You all deserve gold stars!

Thank you to every backer.  Large pledge or small, you all contributed to reaching the goal.  Lori and I feel honor-bound to give you the best game we can make to justify your faith in us.

Thank you to our active commenters.  People like Robert (our first backer), Candice, SD, RSF, Micartu, Ratatoskr, Serena, Thom, Nelson, Michael, Elsa, and a host of others who haunted the Comments, kept spirits alive, shared links, and answered other backers' questions.

Thank you, Sierra veterans who helped us reach other Sierra gamers - Ken Williams, Al Lowe, Josh Mandel, Paul Trowe, Jane Jensen, Chris Pope (honorary Sierra alumnus), Scott Murphy, Mark Crowe. and Cindy Vanous (who convinced several backers to raise their pledges in the final hours).

Stretch Goals:

I've added three stretch goals to the main project page. You can help us reach them by continuing to back us by PayPal ( and by send your friends to the Kickstarter Store at Hero-U (links under the video on main page) .

It will be a few days before we have the store ready.  Please be patient.

One feature of the store will be a button that lets you upgrade your Kickstarter pledge.  If I can find a way to make that work. :-)  You will provide your Kickstarter name and pledge amount, then you can order a higher-tier reward by adding more to your pledge.

All PayPal sales at as well as our final Kickstarter funding amount will apply towards reaching the stretch goals.

  • $500,000 – Companion Meep
  • $600,000 – Voice Acting
  • $700,000 – FIGS (French/Italian/German/Spanish) Localization
The Companion Meep is a Tamagotchi-like pet that you need to feed, groom, and be nice to. Your Meep will get in your way occasionally, and might even be helpful sometimes.

In addition to the listed feature, every stretch goal will give us additional funds to devote to more and better content - additional art, music, design, and programming for your pleasure.

Projects That Still Need Your Help

I'm sure most of you are as exhausted as I am, and many are tapped out.  But if you still have a few dollars in your pocket, please visit these other worthy Kickstarter projects and see if you want to support them:

Shadowgate by Zojoi ( - Great remake by an excellent team.  All through our respective campaigns, Zojoi pointed backers our way (as we did theirs).  With just four days left, Shadowgate looks good to fund, but every dollar will help them make a better game.

Spud's Quest by ChrisD ( - This is a side-scroller, but it's charming and has Zelda-like adventure game elements. If you enjoy the combination of action and adventure, check it out. ChrisD has promised a free art book PDF to every backer who also backed Hero-U.  8 days to go.

Furcadia: The Second Dreaming by Dragon's Eye Productions ( - Dr. Cat is involved in this one, and it looks like a cool project.  They are in excellent shape, but you might back it just because the game will be fun.

Divine Space ( - With 55 hours left, this project is in trouble, but could still make it with a major final push. They're making a game with educational value that looks interesting and fun.

World of Steam ( - Lori is backing it because she likes the style.  It's already funded, but ending in 50 hours.  Some cool rewards and a fun stretch goal.

Sui Generis ( - The graphics engine looks awesome. Will the writing and game play be as good?  If it doesn't reach its goal, we may never know.  Currently at 45% with 8 days to go. I'm backing it because I think it has serious potential for future "sandbox" RPG's.

There are many more great projects out there.  These are just a few that caught my attention and might be of interest to Hero-U backers.

And thank you, thank you, thank you again!  Without you, Shawn would have flunked out of Hero-U before the school even opened.  Now he'll get his chance to graduate.

Even the Kickstarter Campaign Was a Game

John Garretson: Man, this is too cool. This is the first Kickstarter project I've backed. When I started, I was happy enough to contribute to a worthwhile cause by standing up in support of the type of game I love the most and sorely miss. I was happy enough standing with other adventure game lovers in support of two game design legends that had significantly impacted my youth with the magic of their craft.

But as the days wound on I discovered that the journey toward the funding goal was much like an adventure in itself. I started off alone and excited at the prospect of the game being proposed. Instantly after pledging, I was connected to a network of all of the worlds biggest Quest for Glory fans. Through the comments system I have been able to relive so many of my favorite gaming moments as all of you have shared your experiences with one another. Together, we watched and together we hoped for a happy ending.

Backers went out of their way to scour the net in public support of the project. We balanced our pledges against our personal budgets, and we found ways to sacrifice and skimp and save in order to stretch our pledges by $2.00 (a coffee) or $5.89 (joining the league) or in the case of an inspirational hero, by $2,500. We left to go about our business, returning each day to bear witness to the progress we had made. We waited with baited breath.

At one magic moment, the Coles actually responded to one of my comments. These people were legends in my house when I was growing up, and all of a sudden, here I was conversing with them! (Thank you for giving of your time so generously to share this experience with your fans.) Before I knew it, I was scouring the Hero-U website and watching a live stream playthrough of Quest for Glory 1.

Now, so close to the end (or the actual beginning), I have come to the conclusion that for me at least, this journey, and everything I have experienced through it so far, has been worth every penny of my pledge. At this point the game is going to end up being the icing on a very sweet cake. Thank you everyone for being so awesome! Looking forward to this happy ending!


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    1. Malau on November 22, 2012

      so happy for you guys :)

    2. ☜☆RSF☆☞ on November 21, 2012

      @Corey, thanks for sharing that.
      @Jarikith - Not a Master Thief- can I join Corey in saying thank you for your excellent support. I'm sure someone STOLE your original thanks! May you continue to have success in Not being a Master Thief. :D
      @Benjamin I also forget to say, thanks for the playthrough, it was fun!

    3. Corey Cole 2-time creator on November 21, 2012

      @Jarikith: Oops, sorry I missed you in the shout-outs. I knew I missed a lot of people, especially after I accidentally closed the tab and had to start the update over by scratch. (16 hours of work after 5 hours of lying in bed without sleeping = not the best preparation for writing an Update)

      @Greenfr0G, Shane, Justin, Kirill: Shane is exactly correct. The "feature" at each stretch goal is just one part of the goal - The bulk of the funds go to general improvements in game content, especially art. Knowing that, the Meep feature is relatively inexpensive to implement, while voice acting is expensive. So the first stretch goal highlights a minor feature so that the project gets closer to break-even (it's currently budgeted at a $44,000 loss once all the Kickstarter rewards are fulfilled).

      What was wrong with my budgeting that we're running at a loss? More of the project income came from lower-margin reward tiers than I anticipated, so the cost of rewards is closer to 20% of the budget than the 10% I estimated. The reason? I correctly guessed that more than half our backers would be at the $20 and $35 levels (it's actually over two-thirds). But I neglected that the dollar amount from those is only 21.5% of the total pledges. So rewards that cost us money ended up at 20% of total pledges.

      We plan to solicit investment in the project to get a higher art budget and possibly add features such as voice acting. Oh, and to at least break even on the project. :-)

    4. Missing avatar

      Archea47 on November 21, 2012

      Such, such wonderful news!

      I grew up playing Sierra and LucasArts adventure games. Like many have posted, these games now-days-seldom-if-at-all-rivaled games have been a part of shaping who I am. While I never played the Q4G games I have such fond (and sometimes horrifying, in the case of Space Quest 4) memories of these grand quests and they pull at my sense of nostalgia, demanding I replay them every year.

      I became aware of and became a backer back on the first of November. At that time the project still had a little over $240,000 to go. When I checked back in 12 days later I was heart broken to see that the project had raised under $20,000 since I had forum-blasted its existence. Then it was hard campaign time! I wish I could have personally contributed more funds but I'm saving up for relocation and have already entered frugal mode.

      It's a relief and an inspiration that Hero-U: Rogue to Redemption has been funded. To me, funding projects like these is like voting for political candidates that you believe in (but with a greater chance to make a difference ;D ). The Coles and other backers have touched on this point - we need, not only personally these games to satisfy our love for this genre, but, to demonstrate that there *is* a demand - a strong and deep-felt demand - for this lost segment of computer gaming. One that speaks to, sparks, tickles and encourages the intelligent and creative mind. Thank you so much, Lorey and Corey and the rest of the Hero-U staff (and also developers such as AGD, Infamous Adventures, SummVM, and the other old&true-schoolers), for sacrificing your time and dedicating the coming year(s) of your careers to satisfying some of the greatest wishes of us humble backers.

      And thank you, all fellow backers! Together we are enabling the resurgence of the lost art of adventure-game storytelling

    5. Missing avatar

      Greenfr0G on November 21, 2012

      I am glad that I am not the only one who would rather have voice acting in the game than a meep companion. Lori and Corey Cole, can´t you swap the stretchgoals?

    6. Luis Raul Blondet on November 21, 2012

      I don't always get star struck, but when i do, it's because Corey Cole responded to my post.

    7. Shane Rogers on November 21, 2012

      @Justin and Kirill I suspect that part of the reason the voice acting is where it is is because it will require more than just the increase from the meep. I think the meep is incentive, what we are really paying for at that stretch is general improvements to the game overall (which is great to me).

      I also might be completely wrong.

    8. Justin
      on November 21, 2012

      @Kirill - I was thinking the same thing. I'd rather have a better overall experience than a little feature.

    9. Missing avatar

      Kirill on November 21, 2012

      I would much rather have voice acting in the game rather than a meep companion. Just saying...

    10. Justin
      on November 21, 2012

      Where's the beta? ;p

    11. Chad Armstrong on November 21, 2012

      I was recently watching a play through for the beginning of SQ6 where Kielbasa decides to individually thank each and every person.

      Here's my rendition of that for each of the backers (hoping the code formats correctly)

      for (int i = 0; i < 6093; i++)
      printf("Thank you.\n");

    12. S.D. on November 21, 2012

      I'd like to call out another solid supporter on the comment thread (more significant than I, during some of the darker times!)... Jarikith! He kept the flame lit long before, and definitely after, The Lurker and I we're off to bed... A HEART ROUND OF APPLAUSE FOR JARIKITH!!!

      Also, the live QFG playthrough was mentioned... a special thanks goes out to Benjamin Penney for that, and I believe that it is still viewable at and Shawn O'Conner's saved game from mid-way into QFG3 is available to download for continuing the the playthrough in a community fashion, at ... so a big round of applause to him as well!

    13. gandalf.nho
      on November 21, 2012


      And what about Maia?

    14. John Garretson on November 21, 2012

      Corey and Lori, you are awesome! I can't wait to be a regular part of the Hero-U forums as well as the beta and combat balancing tests! Congratulations again!

    15. Rinu on November 21, 2012

      And I have to say that seeing cross-Kickstarter support is always heart-warming :). I follow Brian Fargo's tweets and his ongoing enthusiasm about other Kickstarter projects makes me like him even more. Same goes for others like Mrs. Jensen, of course.

    16. Dawn_
      on November 21, 2012

      /me didn't see the project proposed yesterday (aka Samsa) being exposed
      /me regret having backing up this project

    17. ☜☆RSF☆☞ on November 21, 2012

      Sierra Solidarity FTW! & Thank you Shadowgate & ChrisD (hope spud makes it!), Quest For Infamy, Legends of Eisenwald, Jane Jensen, Tex & others. Special thanks to the Two Guys - SpaceVenture & Larry! :D
      @Corey / Lori - Thank you for your kind words, but like you said, it was a team effort that got us through!
      Also, I just want to say @Alistair - thanks for your wonderful music. I actually ended up playing the EranasPeace tribute in loopback to try keep me calm during those frantic last hours.
      For some great music --->
      @darlathepaladin very inspiring stuff. ;-)
      @Cindy - thank you!

    18. ChrisD on November 21, 2012

      Thanks for the Spud's Quest mention!

    19. Marcio Araujo on November 21, 2012

      Sui Generis Looks spectacular!!! You could use their engine on the next Quest for Glory game!! Or even the next Hero-U game!!! It would be mind-blowing!!

    20. Palindrome Bob-XSF-I'm in AGL589-BG5.22
      on November 21, 2012

      Thanks for the shout-out to Divine Space and congratulations to everyone involved, both the backers and the Cole's. Even though I was pretty confident you'd reach your goal it took longer than I expected.
      ### Member of the Pinkerton Road Cavalry ###

    21. Missing avatar

      C. Expert on November 21, 2012

      Guys I'm so proud to see your effort pay off! Congratulations and great job!

    22. Missing avatar

      Ziegenpeter OotG on November 21, 2012


      nice to see, that you also backed Sui Generis

    23. Rinu on November 21, 2012

      Congratulations, Lori and Corey! Your activity in this project was very well done and frequent; you have done a lot of work and I'm sure it's alone make many people attached to this.

      So thank you for being brave and stick your neck out at Kickstarter's courtyard. Now it's up to you; I can only support you by keeping my faith in you :).

      By the way, in the case we don't meet $600k stretch goal, could you consider some GUI for fan translations? It could help spread among people who aren't good with/don't understand English later on.

    24. Jaco Schutte on November 21, 2012

      This is great news! Was worried for a while... I loved the QFG series and can't wait to see what Hero-U has to offer.

    25. Tobi (Crusader Kickstarter pls!!) on November 21, 2012

      awesome! congrats to all of you! well done :)

    26. TAHR on November 21, 2012

      CONGRATULATIONS ! That's great :D
      This campaign was really interesting to follow, and I can't wait to see the result.

      Now it's time to convert all your characters into ones and zeros, and let them live their own virtual lifes.
      The character of TAHR will lie six feet under the ground of the catacombs, so I guess he won't take long to program ^^

      Good Luck to all the team !

    27. SoulLifter on November 21, 2012

      Congrats again Corey & Lori!

    28. Sameer Kale on November 21, 2012

      @John Garretson, very cool post! Thanks for sharing!

    29. Sameer Kale on November 21, 2012

      @Serena and the others: congrats on the shoutout! You deserve it! :)

    30. Serena Nelson - Hero of the AGRM
      on November 21, 2012

      Way to go, guys! I can't wait. Let's get us some streeeeetch goals!
      ((And the shout-out to us regular posters just sent the fan girl in me squealing with delight))