Yes, I promised to post an update every week and failed last week's update. Blame me all you want for it, but you're going to have to read this update anyway, and then you'll understand...
We have been rethinking the way we're going to present Early Access. Since creating an entire dungeon actually requires more work than expected, the only way we're going to make a decent Early Access version is if we have enough to show. All levels together might not make a lot of sense, but it's the only way we have to show you as many things as possible. Here's a list of levels you can expect to see:
- The Solar Temple: there will be one closed level with several doors, acting as a hub to reach the other testing levels. There's also a puzzle.
- The Morning Grove: a simple forest map with an abandoned house (unlocked!) and the burial mound. Spiders? Mayyyyybe!
- The abandoned house: it's abandoned.
- The burial mound: Rumor has it that some dragon bones from the ancient war are still in the dirt, somewhere far into the cave. Also golems.
- Unnamed level to showcase some new particle effects!
What will Snow do?
- Throw water bombs
- Craft runes and use them
- Bomb the hell out of enemies
- Push blocks
We are currently implementing the rune crafting user interface. In case you've missed our little preview from the twitch stream about a week ago (which wasn't that great, but we'll do much better next time with the artists and the composer!), here it is again:
So, about that title for the update... what's "Ignis Aeternus", and what does it mean? Well here's an announcement: it's the title of the first game! Ignis Aeternus is latin for "Eternal Flame", which is another name for our dear Lord Inferno, Knight of the Volcano and badass villain in the game. The words "Ignis Aeternus" have always been part of the game, the story and pretty much written everywhere in my notes for the longest time, but I only recently realized that it would be a perfect title for the game itself. Make sure to let me know what you think about it!
Do you want another announcement? Oh I've got plenty! We are working on a completely new page for all kickstarter backers where you will be able to communicate with the team, follow our progress closely, receive notes and have access to tools in case one of your perks allows you to create something for the game, and more! Midora's website is still a work in progress, but progress has been made to make it pretty! We are also working on a new logo for the game, one that should stand out and make the game look like a real title. It involves the Inferno's symbol, which you can see on his portrait (on the chest).
Oh my, so many news! I am actually very excited to finally have announced all this. At this rate, what's the next update going to be? Well there are still two main characters from the game I have never talked about, and there's also the world map if you're patient enough..
Early Access is so incredibly close from being done and we really wanted to release it this month, but there is no point in rushing anything. First half of June then? Yes.
See you in the next update on Friday!