It's been a year since Update #49 and I am deeply sorry for the lack of news regarding the game, refunds and anything related to the project or the team. It's been a year but I can safely say that things have changed for the better. The year 2016 was rough for everyone and the world has changed in many ways. I do hope people, all of you lovely backers included, will keep working on building a better future for yourselves, your families, your friends, your neighbours but also those you do not know yet - and judge others on their actions, not how they look or whatever their beliefs may be.
It's been a year, and a lot has happened. I have my own excuses regarding the lack of updates, the first being that I wanted to have a total break from this project and the toxic part of the community, which I mentioned a year ago, the second to focus on finding a job and stabilizing my situation, and the third to experiment and get back to the things that I can or could do. I am not blaming anyone upset about the lack of news - I know I should have done a better job. I have just read the comments and messages you have left over the past months and it is incredibly heartening to see that so many of you still believe in this game, so many of you completely refusing the idea of a refund, and so many of you just being incredibly supportive in your own words. I cannot thank you guys enough for this, you are still the reason why this game will see the light of day, and why I am so excited to finally bring you some news.
1. The debt bubble has shrunk.
As mentioned last year, I wanted to refund close friends and family who supported me in this adventure very early on. I have worked through all of 2016 to make that happen, meaning backer refunds are not too far off! Now all I need is a job.
2. No job yet, but new opportunities.
While a stable income has yet to be found, new and recent opportunities have emerged which should lead to a job very soon. This is something that me and another member of the team are working on, and I will try and let you all know more, if not under NDA, in the upcoming weeks.
3. New personal projects.
Let me first say that none of my personal projects require any money whatsoever. Those of you who think that I am using "refund" money to fund my next dreams are completely wrong. My new projects only involve me and my free time alone (mostly weekends). No one is working for me, I alone am working for myself.
I have been working on a story for a book - or rather, a series of books - ever since I paused the game's development. Today, I would like to share a prologue which I think you might enjoy. You can read it here and I would love your feedback on it! Interested in reading more? Feel free to drop me a tweet!
4. Midora will be back better and stronger.
Pausing the game's development has allowed the entire team, especially Ian Zimmerman and I, to take a look at what had been done and what should have been done. In order to one day complete the game, we will be dropping everything we have coded up to this point and recreating the game in Unity, in our own free time. This is not something we are actively doing right now, but something we are very much interested in and should hopefully allow us to make some progress towards delivering the full game once we can all get back to it altogether as a team. We also think Midora's animations and pixel art, while really pretty and of high quality, are too demanding to complete the game within a reasonable timeframe. As such, the next time we can afford the likes of master artists like Zhi Jiang and Ian Schlaepfer, slightly simpler art and animations will have to be made in order to complete the game quicker while still being a feast for your eyes.
Relying on a proven game engine with existing tools that allow thousands of developers to create games while reducing the graphic standards in terms of quality is, we think, a solid plan to one day get back to the game and complete its development without too much trouble, in order to deliver the game you've all wanted to play.
Quick note before I wrap up this update, and a reminder to you all:Midora has NEVER been cancelled, it is merely PAUSED. This means we do plan to get back to it at some point. This also means that we will be using all that we have made for it so far, which invariably means.. none of our assets are for sale! That is a question we are repeatedly being asked, and I am sorry to say but.. Midora will be back!
That is all I have for you guys for now. I hope to be back with more good news fairly soon and will try - considering the amount of support you have kept sending over the months - to update you all more often and really tell you what is going on. I still have high hopes for the future of Midora, and I cannot wait to start refunds while updating you all on what is being done to ease the process. Thank you for reading, thank you for caring, and Happy New Year!
-Mhyre, Midora's Game Director