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Distance has been released on Steam Early Access to great reviews! We'll continue to develop the game alongside our amazing backer community and aim to release the finished game on PC and PS4 when it's ready.
Distance has been released on Steam Early Access to great reviews! We'll continue to develop the game alongside our amazing backer community and aim to release the finished game on PC and PS4 when it's ready.
4,174 backers pledged $161,981 to help bring this project to life.

Blasting past $150k! Stretch Goal #2: Random Track Generation

Posted by Refract Studios (Creator)

With the aid of a $10,000 backer (another arcade cabinet!), we just blew past our first stretch goal of $150k! That means that we'll now be including full Replay/Spectate modes with all of the fancy features listed in Update #14!

On top of that, we're already at $154,333 on Kickstarter and $1,786 on PayPal, putting us at $156,119 all together!

Stretch Goal #2: Random Track Generation

One thing that was experimented with in Nitronic Rush was random track generation, where at the click of a button a completely fresh track would be created each time. Obstacles, ramps, road pieces, environment models, etc. would be placed in a unique way that makes sense for the progression of the track. Unfortunately it never shipped with the game due to time constraints to finish everything, but we want to expand on that idea in Distance!

If we reach $165,000 by the end of the time limit today, the Random Track Generation Mode would allow you to create a vast number of unique tracks after providing a few parameters to tweak the overall type of track being generated. You can share specific seeds with your friends as well so that they can play tracks that you discovered!

Increasing your pledge also helps to reach the goal, so remember that this will be your last chance to do so!

PayPal Time Limit

Since we were only able to allow PayPal users a couple days to get their pledges in, we'll be extending the time limit for PayPal for 3 days after the campaign until 7pm PST on Monday, November 19th.

Since it won't be up for long make sure to get those pledges in ASAP. Also, pledges made after the Kickstarter goal unfortunately won't be counting towards stretch goals, so do your best to make sure those get in in today!

PayPal link:

Another reminder for today's Live Stream

In a few hours we'll be streaming the last few hours of the campaign from 4-7pm PST / 7-10pm EST / 12-3am GMT! We'll be doing some fun events, so come check it out then and watch to see if we hit stretch goal #2!

Live steam link:

Thanks again for continuing to push forward, we can't wait to see what happens in the final hours!

- Jordan, Kyle, Jason


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    1. Rafael Masoni on

      Last minute stretch goal :(

      Congratulations on everything else though.

    2. Eduardo Lopez on

      i went from 30 to 35 might as well get the kickstarter car

    3. Mr_FJ on

      I agree with "S.D., Lucky #13" I really hope you will still allow the stretch goals to build up, after the end of the kickstarter... You might recieve a lot of paypal pledges :)

    4. Steve on

      Agree with Steven. Though maybe there's a chance they'll add it in later if the game's successful...

    5. S.D. on

      Hm. Why cap off stretch goal contributions after closing the KS? Nearly every project I've backed gives international backers a solid month after learning that the PayPal came open (the opportunity for at least one full pay cycle, since some workers are paid monthly instead of biweekly). PayPal pledges tend to trickle in at a steady rate over the course of 2-4 weeks, not in a rush like Kickstarter. Rather than causing a rush, you're likely to lose people who just forgot for a week :-)

      If you're concerned about how your backers feel about it (for fairness), please consider polling us after the Kickstarter closes. There will be no hard feelings in changing your mind if the reason is driven by data, and sentiment of your backers! I suspect that we'll all be pretty sympathetic to (mostly European) non-credit-card holders, and want the stretch goal enough to be OK with permitting backer-exclusive goodies to be offered to "slacker backers" (as Double Fine Production called their late PayPal backers!).

    6. Chizu on

      Awesome, far far far far far too many racing games don't have replays anymore.
      I always liked watching back when I had a particularly good race.

      So great that we get that in there now.

      Random track generation could be awesome, I still remember some of the bastard offspring that resulted from the F-Zero X track generator.

      I assume you'll be taking into account paypal pledges to the stretch goals?
      so theres a chance to reach 165 even if the kickstarter doesnt actually get there itself?

    7. Steven Tiberius Metcalf on

      Lol they shouldn't even have posted that stretch goal, now the game is going to feel like it has something missing without it.

    8. GantzZero on

      Random Track Generation would've been amazing.
      Infinite replayability. I just can't see 10k materializing in the next few hours.

    9. Kyle Holland on

      10k in five hours? Don't see it happening. Shame, too. I remember when F-Zero X did the random track thing, and it was fantastic.

    10. Rituro on

      Oh my goodness. Random track generation?! Eeee! Shades of classic DOS racer "Lotus" ...

    11. Gustav Johansson on

      Definately going to watch the livestream! I've shared this kickstarter on yt etc. and showed NR while talking about distance in school. You deserve everything you can get, let's make this a nice ending for the kickstarter :)