Enemy Functionality Complete
All enemy functionality is now in place. Now for work on balancing and creating a few levels which will use the infinite enemy spawn mode we implemented.
Here is a... Read more
Ogre's and More
The artwork keeps pouring in, but I'll only show you a trickle today!
Man that Ogre knows how to party. I like to watch it while listening to some sweet... Read more
Hey folks! It's easy to get buried in work, but one of my colleagues reminded me (harassed me really, good for him) that I needed to post an update. So... Read more
Dry spell is over!
UPDATE! Whooo, it’s been a while. I was away on a decent break visiting family. So little dev-time – but no worries, the break was planned for.
In any case... Read more
Hello everyone! It’s been a while since my last update. What can I say – trying to do everything myself is difficult. I think that’s half the fun though. In... Read more
New Videos and Swag
So today I got two new videos showing off player traps. MacGuyver style. Bam. Boom. Other sound effects, video time!
These springboards can be rotated to face any direction... Read more
I got two development videos - one which is self explanatory, and the other which is... strange.
So first, the self-explanatory video!
This next one is a visualization of... Read more
Some Tech Stuff and a Video
So here is Friday's update! You may be saying to yourself, "Well Jesse, I went to elementary school. I KNOW that today is not Friday." Well you would be right,... Read more
Down to the Wire!
It's down to the wire folks. 82% of the goal is reached and there are twelve hours to go! I've turned on my Super Extrovert 1000% Ultra abilities and am... Read more
Interviewed by TruePCGaming
TruePCGaming just posted an interview with me over on their site - here is a tidbit and a link!
Q: What are some of the successes and failures you... Read more
Touché Visual Studio... Touché
Well, the development tool I use for programming suddenly an inexplicably broke today! So the massive update I was going to push to the King Randall's Party website won't go... Read more
Leaving the Dead-Zone!
All Kickstarter creators fear the dreaded "Dead-Zone" in the middle of a project, where it seems like nobody is donating and all hope is lost. Well, we haven't seemed to... Read more
Passed 10k, Plus Video
Gorilla Backers! I hope your weekend has been as great as mine has. Its a bit rainy, but the fall leaves are in full color this weekend. Also this weekend,... Read more
Almost Halfway There!
Thank You, Almost Halfway There!
The last few days have been busy with a little programming, and a lot of outreach to friends, family, and the gaming community. While I... Read more
Today we broke $7,000 in donations! Thank you to everyone who has donated so far, your support is amazing. We have a long way to go, so make sure to... Read more
So today I took a break from marketing stuff to work on the game again. I felt really good to be back programming after having been working on... Read more
T-Shirts, Hoodies, and new Gameplay Video!
I wanted to shoot out an update to let you know several things that may be interesting to you:
- I've updated the project page's description to include images... Read more
A Great Start and a Big Thanks!
I'll be posting updates pretty much every day, but I wanted to single out the first one to give out a huge thanks to everyone who stopped by my booth... Read more