“Have you ever tried to lead a group of tourists through a crowded zoo while being chased by a giant gorilla?” In real life, this might be a little too exciting, but in Paparazzoo it’s the scene of a tactical and interactive board game. In Paparazzoo, 3-5 competitive tour guides lead strings of tourists through a zoo – the central game board. The tourists strive to photograph as many animals as they can, while being hindered by a gorilla on the loose. Players draft action cards to move or expand their group, take pictures or direct the gorilla to the rival guides! The player to best guide the tourists’ movements, while staying out of the gorillas way, wins the game!
Your goal in the game Paparazzoo is to score as many points as possible by taking the most valuable photos of animals and by expanding your group of tourists along the way.
The gameplay is driven by drafting and playing action cards, each of them offering a combination of the following four actions:
- Move: move your group of tourists in a snake-like pattern through the zoo.
- Photo: let your group of tourists take a photo of a nearby animal. You can only shoot photos you haven't made yet!
- Kembe: control the escaped gorilla Kembe and send him to other players, blocking their opportunity to make photos and expand their groups.
- Special: expand your group, reverse its direction, or send away one of the Cleaning Crew blocking your way.
Flow of the game
The game is played over 5 rounds, each consisting of three phases:
- Preparation Phase - The deck of action cards is updated each round, offering exciting new cards in every round.
- Draft Phase - "Draft" your action cards for this round by selecting one card from the cards dealt to you and passing the remaining cards on to your neighbour. This continues until each player has selected three cards in total.
- Action Phase - Play your three action cards (one at a time) and perform your actions.
The zoo consists of 21 animal enclosures, housing 3 animal types for each of the 7 habitat types. In each round except the first round, it's 'feeding time' in one of those habitat types. This means that all three corresponding animal types will provide much more valuable photographs for the duration of that round! The feeding time sequence is known from the start, so thoughtful planning will be rewarded.
Next to the bonus points from feeding time, complete sets of all three photos within a certain habitat type will also gain you additional points in the end. This means you have to constantly choose between short term tactics and long term strategy. This tension is increased by rewarding the first player to complete certain sets with an even more handsome bonus!
Finally, you can boost your score by expanding your group. Each additional tourist is worth more additional points than the previous one. But beware: there's only a limited number of 'lone' tourists to be picked up from the board. Also, bigger groups of tourists are less agile and more likely to be blocked by Kembe or by other players, so choose wisely!
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Paparazzoo is being developed by the 5 lovely guys shown in the picture above. In real life, we’re a mix of one engineer, a front-end developer, a back-end developer, a management trainee and an IT project manager. After having played board games together for several years, we decided it was our turn to contribute to the rich world of board games. Paparazzoo is the first tangible result of this endeavour!
The illustrations are done by Steven Tu of twoplusgames. We are super happy with the result which makes Paparazzoo come alive!
Risks and challenges
This will be our first Kickstarter project and our first board game that we publish. As such there are a lot of things done for the first time but we have taken extensive measures to make sure we can deliver the product with the highest quality on time to our backers.Learn about accountability on Kickstarter
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