What lurks in the dark?
The procedural nature of Roguelike games yield lots of possibilities, but pure randomness can lead to blandness.
If in one run, some rats spawn next to a pot and in the next they spawn two tiles over next to a box... it doesn't make for thrilling variety. So what are we doing to combat this?
New Enemies Every Run
One of the many ways we're going to make sure every run is exciting and full of the unexpected is to allow players the option to automatically download user-generated enemies that will appear throughout the dungeon (even bosses!)
If you like the enemy, you can choose to permanently add them to your library, otherwise, they're cleared and a new set is brought in the following run. If our community thrives, this could mean a nearly infinite supply of new opponents for you to face.
So you really won't know what lurks in the dark...
Much more to come!
There are many more of these kinds of surprises yet to come, so stayed tune. In the meantime, we'd like to turn you on to a few other Kickstarter projects that we think look pretty cool:
First off, check out this Lovecraftian Metroidvania adventure: Mark of the Old Ones
Its developers say: "It's a 2.5D Metroidvania physics platformer. Inspired by some of our favorite games such as Metroid and Zelda, as well as by the mythos of HP Lovecraft. We modernize the classics by adding dynamic inverse kinematic animation to the mix; giving you the ability to explore and interact with the game world in ways that you never have before, in ways that will quickly become natural to your fingers, brain, and gamer soul."
And we think it looks like seven loads of fun!
And if you act quickly (only 16 hours to go), you can get in on this SNES like RPG fairy tale about a charming, yet raging alcoholic heroine: Dragon Fin Soup
Thanks for your support everyone! Please help us keep our campaign going strong and stay tuned for exciting new updates!