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Retro space exploration game in the spirit of Starflight and Star Control, set in an infinite procedural universe. Combat,quests,loot!
Retro space exploration game in the spirit of Starflight and Star Control, set in an infinite procedural universe. Combat,quests,loot!
Retro space exploration game in the spirit of Starflight and Star Control, set in an infinite procedural universe. Combat,quests,loot!
421 backers pledged $8,669 to help bring this project to life.

Approaching Infinity 1.3

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Approaching Infinity 1.3 will be released sometime in December, commemorating the 1-year anniversary of the game. Until then, you've got version 1.2

Wait, you didn't know about version 1.2 ?! Well, hey, it's got lots of great new features, how did you miss it?

I didn't announce it? Are you sure... Wait... maybe I didn't...

Anyway, Approaching Infinity upgrade 1.2 is available for free download here. Oh, well, that's just windows, so you can get Mac here.

What's new? Well, now, when you blow up an alien ship, there is a chance that it will leave behind a shipwreck. And it will be populated by members of the race whose ship it was. Awkward way to put it, but i think you get the point. You can now have the pleasure of killing pirates, gruff, tentaculons, and limoquee. The actual people, not just their ships. If you're into that, i guess...

Anyway, there's also lots of new skills for officers to learn, a few new types of quests, and even brand new high-quality art to accompany each of the 9 victories.

In other non-rogue-like news, my cellular-automata-based game XenoBloom is coming to steam on 9/23/15. Very excited for that!

Whoops...updates are supposed to have pictures... well, here's one of me with an Approaching Infinity t-shirt. Yeah, there are shirts now. My wife has a pink one. It looks nice. But I'm not going to post a picture of her. Just me. Too bad...

Kudi, Andrew Styles, and 3 more people like this update.

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