Cranky Angel Studios would like to welcome you to a Kickstarter for our First Book, No Road Home.
Why a Zero Issue? No Road Home is the launching point for Nighthawks#1 and Gray Sun Corps.#1, two paths down the same road. In this we mean you'll get to see a story unfold from two very different points of view. This all begins with No Road Home.
Lets talk about the Story
The year is 332 A.B., (After the Burn), and we meet our hero's underneath a mountain, planning an escape. When the world turned on its head, the United States Government was prepared. D.U.M.B. sites can be found all over the country.(Deep Underground Military Base). If you are familier with the fallout series, then you have an idea of what we are talking about. The majority of our underground bases have opened the doors back to the surface. There are even a few who have built cities at mountain base entrances.
Unfortunately for Dusty and his friends, they were raised in the slave mines underneath a D.U.M.B. site that never opened it's doors.
"Children of the Burn", is the...polite name for Mutants in our time. But when they began to appear in New Cristo , the "normal" people started to panic. Not wanting to make the situation worse, 'the Senator' ordered all people with 'Natural Abilities', to go to the lower levels of the base, and begin building down, and out. Over the years, many large chambers were crafted. Living quarters, schools, and playgrounds, while some were used as farms, and water mills. But lower, in the bowels of the city, 'Burnies' are pushed further down, forced to live in refuse, digging tunnels just to route the waste.
When an Earth Mover learns of a forgotten mine shaft, he quickly makes friends with people he feels can help with the escape. Each with unique powers and skills, this rag tag group of teenagers dream of a new life above ground where the air is fresh and the ground doesn't give you sores.
After a harrowing escape, our party sees the full moon for the first time. Standing in awe at such a beautiful sight, the new found freedom is short lived as a dark and sinister howl can be heard coming from the woods, at the base of the mountain...Who will save our friends?! Will they all make it out of this alive?! Or will they end up on the Alaroq menu?!?! Find out in this issue!! This book offers more then just some cool fight scenes. A topical history lesson and parallels to our modern world will be made. Guilds, wizards and beasts..Oh, and you will meet the coolest group of characters!
"Alaroqs, are a problem." said the old man, spitting on the ground as a curse.
"That is...one way to describe them Arliss." General Kaviko responded
Roqs are NOT werewolves. They are the result of a post-apocalyptic gene splicing experiment, where man and wolf would be combined permanently. We can only speculate that they have been around for over 200 years. Our scouts have found 6 distinct tribes. Some have proven to be passive, but most are very aggressive, depending on how harsh the winter has been, of course.
Most Alaroqs stand 6-6 1/2 feet tall, and weigh on average 230 pounds. The skin and fur of these creatures is thick, making arrows almost useless against them, unless they are directly upon you. If that is the case, a bow and arrow is the wrong weapon of choice anyway. Claws, teeth, and on a rare occasions they will attack with whatever they can grab as weapons. Hunger seems to be the main driving force for attack by the Roqs. Scouting partys can be as big as 5. BE ADVISED: DO NOT FIGHT ALONE!
Dawns Early Light is the name of our world. With our story taking place at a time in American history that no one has ever addressed...the Post Apocalyptic American Renaissance.
Albert Einstein once said, "I do not know what the weapons of World War Three will be...but I do know that World War Four will be fought with sticks and stones." He is more correct today, then he was back then. The way that our power grids are set up, once the Nuclear Power Plants blow, and the dams lock up...power will become very scarce.
At first, 5 key areas would rise to power in the early stages. Most places had F.E.M.A. camps or some other private ranch that a large portion of the populace could gather and find safety. Eventually, food and safety would begin to run out. One of two things happened, depending on where you were at. Either good men and a strong foundation ruled the day...or the typical opportunist jumped in and played the hero. The first few years found that the places who could agree on the basics, grew fairly fast. How long could everyone be content with maintaining survival? Has man ever changed?? Due to politics, lack of food, or any various other deciding factors, war between the areas seemed to be at a constant.
It wasn't until 175 A.B. that the need for some kind of labor structure was beginning to be felt by everyone. Guilds and Guild Homes (founded by a prominant family) were able to bring everyone together and offer some stability. Unfortunately, a massive Guild War broke out across the land...but that's another story for another day. What you do see on the map today, is a result of alot of politics and back scratching.
17 fully functioning factions, kingdoms, and nations currently exist in North America, each with their own economy, trade, ecology, and government. It took a rather long time for us to get to this point. How long will this age of prosperity last?
Jeremy Gooch: Design Ninja
Jeremy Gooch has been a wonderful asset to our company. As our Head Designer he has provided some very beautiful logos and promotional pieces. Now his expert hand has crafted a beautiful cover, something we are all excited about.
Educated at Full Sail for game/arts design. Colorado Technical University certified him in Digital Media Design. He has this thing for 3D modeling, and has a dream of bringing models and miniatures to life. He also served our country as a combat field medic. It's not only a privilege to work with him, but also an honor.
Douglas Brown: Magic Maker
Douglas Brown is our Lead Artist and was born in Panama City, Panama in 1976. Soon after, he and his family moved to Austin, Texas, where he currently resides and works. Mr. Brown attended the University of Texas at Austin, and graduated with a degree in Studio Art.
In 2001 he was commissioned by the City of Austin to do a mural for the Solid Waste Services buildings. After completing this project, he began painting murals for local businesses. In 2003, Mr. Brown learned computer based design, and began working as a graphic designer at albumartist.com. He continues this work to this day, producing story boards for commercials, films, and television. In 2009, Mr. Brown produced his first graphic novel, “Once Upon a 2008”-a satire of the 2008 presidential election. He both wrote and illustrated the project. In 2010 he began work on a second graphic novel, “Sir Reel: Theatre of the Mind,” a surreal psychological thriller, written by Dr. Ies von Hebal and illustrated by Mr. Brown. Also in 2010, Mr. Brown began work on a third graphic novel, “After Twilight,” a six issue mini-series about a fanatical religious government, written by Gary Watson, and illustrated by Mr. Brown. In 2015, Mr. Brown worked with William Collins and Eye Candy films to produce the storyboards for the feature “KILD" and graphic novel “Abaddon”. In addition to graphic design, Mr. Brown still pursues painting.
A trip to Panama for Carnival in 2003 set the tone for many of his paintings. During this trip, he was exposed to the vibrant colors and music of his mother’s family; as well as the intricate patterns of Kuna Indian Molas. Links to social and sites:
www.albumartist.com www.douglasbrownartist.com www.stormiecomic.com IG: @stormiecomic IG: @albumartistdotcom twitter: @stormiecomic facebook: www.facebook.com/stormiecomic
An original Title by Mr. Brown, Stormie is the story of a pop star who has her life changed dramatically. Cranky Angel Studios and Mr. Brown have negotiated publishing rights to the story and have future plans of adding her story and adventures to our PreBurn line. Below is a video of Douglas talking about the book and how we are going to offer it in a form of a collaboration tier reward for this kickstarter campaign.
This is page one, in ink. At the end of our artist section, we will show you pages 1-5 in full color.
Mr Brown has been an extreme pleasure to work with. He has educated us and has invested whole heartedly into our philosophy and world. Nothing is as exciting as when the artist sends the first rough sketches, and you see the vision has gone from your head, into reality.
Valerie Erzählerin : "I make things pretty"
Graduated in 2012 from the Savannah College of Art and Design with a BFA in Sequential Art. By day, she works as a capable illustrator and graphic designer. By night, she is the Art Director of the Lost Princesses of Mars IP at Onder Librum and the artist behind the first Stormtalons comic series currently in production for the same publishing house (http://onderlibrum.com/). You can also find some Illustrative and Comic work in the Onder Magazine periodical.
How fans can contact me: They can find me on Twitter with @Ladystoryteller or visit my blog - http://storytellingshrine.blogspot.com/
This wonderful lady can sketch, ink, and color. For this project, we have asked her to color. In the future, you will not only get to see her version of our characters, but you will also get a sample of her writing.
What makes our artist great? Other then talent??? They all currently live in the SAME STATE!!! They get to keep their rights! All artist get paid some backend for art created. So if a character that they drew for us shows up on a shirt, the artist who originally drew that piece, will get paid for every shirt sold, etc. For us, it's more than just selling books, we want everyone associated with our studio to feel like they are working with us, not for us. Help us in showing the world that the old model needs to be broken.
You wanted it!!! Here is the cover and first 5 pages. Note: no words. Sorry, but we want to keep some things sacred. Also, as soon as we get our letterers info, we will be adding it here. He is as talented as the rest of our team.
Last, but not least...
Trent Dugas and Charlie Pineau have known each other for a few years now. Bonding over a mutual love of comic books, these two set out to get Trent's premise into a written form. When the two first got together, close to 75% of the world had already been built, along with several plot lines. Charlie has been very instrumental in taking all of Trents ideas and getting them down on paper. Two years later, several scripts have been written. From these stories, No Road Home, was born.
Trent Dugas is the President, and C.C.O. at Cranky Angel. It all started with a premise for Trent. Having shopped his ideas around to several creators and being told, "do it yourself" he started doing just that. Mr. Dugas had a different vision. What if we challenged the status quo on several different platforms? What if we target the general fan? What if we hire local talent? With the foundation of "work with me, not for me", this company has been able to grow.
Chuck is the Editor in Chief at Cranky Angel Studios. He has a very unique story, coming from the world of fantasy/role players. He brings a different viewpoint to the table. Mr. Pineau currently works throughout the industry, editing as he goes. He has his own project, "Welcome to the Void", that he has created and written. They are just waiting on the artist to finish up now.
What are these other books about?!?
Adrian Asia Petty is an accomplished and published writer. From screen plays to comic books, this man can create anything. Below are pictures of him and his awesome book that you can get here, Ms. Johnni.
Ms. Johnni is a 24 page comic book about an unhappy mother and wife. One day, her child is kidnapped without any clues left behind. No money or contacts, Ms. Johnni must literally become a superhero and embark on a dangerous quest in order to rescue her missing child while uncovering an insidious government plot.
Stormie- written and drawn by our artist, Douglas Brown
Stormie chronicles the chaotic life of Stormie Strong, a newly minted pop star whose life is spinning out of control following a recent arrest while on tour.
How out of control? First her face is scarred, and then her sponsors start to cut and run. Normally Stormie would turn to her friends but even they might not be able to help when one of them may be the traitor who set her up. And to top things off, she has to deal with the twisted love of a stalker, and a media machine that is reveling in all the wreckage.
Can Stormie take the heat? Or will she lose her soul and sanity trying to keep her pitch perfect world together? Find out in this awesome 1st issue!!!
Jaxx the Andersin is a children's book about the child of comic creators, written by Rob Andersin, illustrated by Dave Brown Jr., and edited by Chuck Pineau
If you have a second, check out our website.
Click or tap on that picture!! It will take you down a rabbit hole!
Where does your money go?
We have half of this project funded. Just need a push for the other half, so we can get No Road Home out before Thanksgiving.
We wanted to come up with something unique and rewarding to give back to our investors. Also, we wanted to share something with you. Every dime over our requested amount will go to the beginning of our next book in this series. So with a sneak peak into our future, and some extra perks, here is our chart for the Stretch Goals.
Risks and challenges
We have learned a lot since our last attempt at Kickstarter. We have plugged into multiple sources, from comixlaunch to Russell Nohelty and his books on marketing success. We invested and have half the project done. We just need funding for the other half.
This gives us cool access to some awesome reward tiers, like immortalizing yourself in the form of a comicbook character.
If any delays occur, we will reward our fans accordingly for their patience. To us the schedule means everything. Since we are a young but growing company, we want to get these stories out to you as soon as possible. We know this takes time, but that doesn't mean we can't set high standards for quality and punctuality!!Learn about accountability on Kickstarter
- (30 days)