Hello Perfect Crime Kickstarters!
Since my last update, we've all been hard at it and are making excellent progress on Perfect Crime.
Ian and I have been completing game elements, Nick has produced even more illustrations and we _almost_ have a completed rulebook.
Graphic Design Progress
Entrance / Exit boards = COMPLETE!
Exit Board = COMPLETE!
Blueprint Boards = COMPLETE!
Layout is the same as it's always been, but all the boards and Patrol routes have been roughed up so they look hand-drawn rather than computer drawn. Remember there are 8 of these! Lots of replay =)
Upgrade Rooms = COMPLETE!
Bank starts with the CCTV Suite and the two Vaults - other rooms are installed every other day. After this, there are 8 rooms to choose from, out of which the Bank can install 4 more (assuming the Robbers give the Bank that much time to prepare ;)
Valuables cards redesign = COMPLETE!
The Valuables cards have been resized, allowing them to fit on the Exit Board, creates more a distinction between the Valuables | Guard cards and makes it easier to stack them under Crew cards (once they've broken into the Vault of course;)
Rulebook....still working on it, but seriously - almost there!
We had a great response from people willing to help us proof the rulebook and very much appreciated. We really are very close to finishing at this end so if you're reading this and would like to get involved with proofing (but haven't already contacted me), then let me know!
More illustrations from Nick!
Nick is curently working on the second to last batch of illustrations - we're still waiting on photos from 3 of our Mugshot backers (I've been speaking with them all and are assured these will be with me by the start of next week) and 1 Connoisseur backer (who i don't seem to be able to get hold of still...not quite sure what to do about that just yet, but cross that bridge when we come to it =)
All moving forward very nicely at this end!