Hello Cornish Smugglers!
This was the update that was supposed to go up last night - massively busy day yesterday and I'm afraid it ended in a state of satisfied exhaustion because (as some of you may have seen from our fb update)....CORNISH SMUGGLER HAS LANDED!!!!!!!
Our ship landed in Southampton yesterday, meaning that we will be shipping out everyone's copy VERY SOON!!!! (as in this week!!!)
Now the timescale for posting does still depend on how closely customs decides to inspect our games, but we should be looking at ~3days to clear, then ~36 hours to get everything loaded onto a lorry at which point our small army of helpers will be unloading, packing and shipping out all of your copies with an inhuman speed and accuracy=)
Moved anywhere since June?
Please let me know ASAP if you have changed address and haven't told us yet, or even if you just want to doublecheck which address we are sending to then, we'd be more than happy to confirm for you (I'm a huge fan of doublechecking and I love speaking to you all=). Once we've posted everything out it's much harder to fix so if you're in any doubt then give me a shout! (firstname.lastname@example.org)
I'll be contacting you each individually with tracking numbers once your copy has been posted so you can each personally follow the progress of your copy Cornish Smuggler, but to give you the best idea right now of when you can expect your Cornish Smuggler to arrive, these are the maximum postage times that we're looking at:
- UK: 3 days
- Europe and the US: 5 days
- Everywhere else: 8 days
Please bear in mind that also we've got lots of people helping out, we're not going to be able to post all copies on the first day - I've been thinking about the fairest way to go about this, so I think what I'll do is be posting out in order of when people supported the campaign, rather than doing things by country, or pledge level. If you are urgently waiting for your copy (e.g. for a birthday present etc.), then let me know and I'll prioritise (assuming everyone else is cool with that?=)
Reprinted Reference Cards, 'L' shapes and Addendums
As you all know, the 500-Essen copies were missing one of the Goods Shapes and had some misprinted reference cards. Also, horror of horrors there was a small loophole found in the game! Luckily, this really was a small loophole and was easily fixed with an addendum, which you can view HERE (if you see black squares on the addendum then try opening it in a different viewer, e.g. Chrome, I.E., Foxit etc.)
Just so as to clear up any confusion, when you receive your copy(ies) of Cornish Smuggler, you'll notice that there are re-printed cards, an errant Goods Shape and a copy of the Addendum so that you have the perfect copy=)
As everyone who we met at Essen knows...I ran into a couple of problems colouring these ships. Before anyone says anything, no I wasn't trying to do these with felt-tips, 00 paint brushes or anything else like that;) - the original plan was to just dye them, but a combination of the colours being patchy and the dye inconsistently swelling the wood (if they all swelled the same then we'd be fine...but they didn't - remember these ships are push-fit) meant that I've been doing a lot of experimenting with these.
However, now that a solution has been found I thought you might like a sneak preview of what your exclusive ships are going to look like!
The eagle eyed of you will notice that there isn't a pink ship here - don't worry, they'll be arriving in the next few days;)
So what have I been up to for the last month?
Since the start of this campaign, getting Cornish Smuggler as good as it possibly can be (in terms of game play, production quality and mechanic/thematic tie-in) has been my #1 priority and I'm so enormously proud with everything that has been achieved.
However, there's always been another side to this (check out my bio). More than just wanting to just get a game idea out there, this has also very much been about creating something which is sustainable, provides employment and allows me to take control of my own situation by creating something which is sustainable.
Looking at this naively, this means making sales - sorting out distribution and generally getting money in as we do have things that we need to pay for (e.g. rent, wages etc.), but this has always been about much, much more than just that. This is about retraining, skilling up and specialising so that future games can be made even better, but in a way that gives something back and this is exactly what I wanted to do right from the start.
This whole process has been an incredibly steep learning curve and a real rollercoaster at times, but it has happened, we've created some jobs and have met so many friendly, intelligent people along the way - honestly, if you'd asked me at the start of this year how things would look now, then I wouldn't in my most optimistic dreams have thought we'd be in this place and with an absolutely bloody amazing game to show for it!=D
I know I keep saying this, but this is what Cornish Smuggler, this Kickstarter and every single one of you guys have enabled - Thank You for this and for all your kind messages throughout this campaign.
I Can.Not.Wait for you all to get your copies!!!!!!!!!!!!!!!!!!
I'll post updates here and on facebook as and when I get more information as to shipping times, but as always if you have any questions then just ask - I've got all the time for you all and I'll be more than happy to answer=)