About this project
What is Steampunk Musha?
Imagine an island, cut off from the rest of the world by a series of treacherous coral reefs. Imagine that the island was plagued by a war that lasted hundreds of years, only to be divided into provinces ruled by warlords. Imagine that as technology improved and advanced in the world outside, the island has remained much the same as it has always been. Now imagine that foreigners have brought the outside world to that island, and things have changed forever…This is the island of Rosuto-Shima, a place torn between honoring the old traditions and embracing new technology. The rulers of Rosuto-Shima’s eleven provinces have turned from open warfare to quiet competition, racing to develop improved technologies that will solidify and build the power of their province. It is a time of renaissance in Rosuto-Shima, but also a time of darkness. As more and more people turn to the new ways, the old ways are forgotten, and the old gods are not pleased. Unlike traditional fantasy settings, Steampunk Musha draws on East Asian mythology and history and combines aspects of several cultural traditions along with Victorian-era technology. The traditional Oriental setting is thrown into a roaring industrial age, where incredible new inventions contrast with ancient mysteries and restless spirits. High fantasy and science fiction clash and combine in the middle of the conflict between old and new, father and son, mechanical and spiritual.
The History of Steampunk Musha
Steampunk Musha was created by professional illustrator Rick Hershey (Art Director for Adamant Entertainment's Far West, Art Director for Fat Goblin Games, owner of Empty Room Studios) over 8 years ago as a collection of all the content he wanted in his "dream" adventure game.
Knowing he needed someone who could actually turn his notes into readable content, Rick teamed up with the amazing Alana Joli Abbott (Serenity Adventures, Cowboys & Aliens II, Chronicles of Ramlar) who took those notes and built the amazing, complex, exciting, and dangerous world of Steampunk Musha.
Over the years many more writers would join the group and contribute their own material to the lands, people, places, and creatures of the island of Rosuto-Shima. And in those years many attempts were made to make that wonderful setting into a tabletop adventure game. but one thing held it back. . .
Rick Hershey. With over 500 pages of content created describing the setting, classes, races, and it's rich history, Rick wasn't happy with the various rule systems available. He felt that the setting was being compromised to fit these systems, and it wasn't the vision he had for the setting or it's game play.
Steampunk Musha Now!
Working closely with Fat Goblin Games co-owner and veteran game designer, Jason Stoffa, Steampunk Musha is ready to see completion and present it's incredible setting to the Pathfinder Roleplaying Game.
Steampunk Musha will be in full color and design by the Fat Goblin Team. It will include full details on 8 playable races, 8 new classes, new feats and skills, new magic systems, tons of equipment (including magic and steampunk gear), details on the setting, and tons of variant rules.
We will also be developing the Rosuto Shima Campaign Guide, which will give even more details on the 12 provinces, introduce numerous npcs, adventure hooks, and more variant rules for players. This is the ultimate guide to the setting.
And last, the Steampunk Musha Bestiary. Covering dozens of new creatures, spirits, oni, and mechanical creations roaming the world of Rosuto-Shima. How can you go wrong from the minds behind www.creaturedaily.com?
And if we reach our goal we have a ton of amazing milestone rewards to offer! Bonus material to show our gratitude for your support!
To show our appreciation for supporting the Steampunk Musha kickstarter, we are offering some great milestone rewards for once we complete funding for our project. What that means is, after we reach our initial goal, we'll offer more incentives for each increment above the goal!
$4,000 (Unlocked!) World Map
If we reach 4k, we are going to throw in a poster size map of Rosuto-Shima. This map will be fully painted and details all the various regions and provinces of the island. This reward will be offered to all Ronin level backers and up in printed form! All backers will also receive a digital copy!
$5,000 (Unlocked!) 4 Bonus Classes
If we reach 5k, we'll provide a copy in pdf form of 4 new classes playable in Steampunk Musha. This pdf will be full color and provide the same level of details on the new classes as the core book. This will be available to all backers. If you are a Celestial Dragon level backer and we reach this goal, the new classes will be included in your Steampunk Musha Master Edition hardback.
$6,000 (Unlocked!) Juunishi-p'o Race
If we reach 6k, we'll unlock the Juunishi-p'o player race! This race offers 12 variants and detailed history and description. This pdf will be full color and provide the same level of details on the new race as the core book. This will be available to all backers in digital form. If you are a Celestial Dragon level backer and we reach this goal, the new race will be included in your Steampunk Musha Master Edition hardback.
$7,000 (Unlocked!) 20 New Creatures
We will add an additional 20 creatures to the Steampunk Musha Bestiary. This will be added to the bestiary book and available to all levels receiving the Steampunk Musha Bestiary. If you are a Celestial Dragon level backer and we reach this goal, the new creatures will be included in your Steampunk Musha Master Edition hardback.
$8,500 (Unlocked!) Intro Adventure
At this level we offer up a complete introductory adventure to all backers in pdf. This adventure will introduce you to the city of Shangti and have your players dealing with street urchins, nobility, clockwork children, insane inmates, shape-shifting birds, and a psychotic gaijin doctor! If you are a Celestial Dragon level backer and we reach this goal, the introductory adventure will be included in your Steampunk Musha Master Edition hardback.
$10,000 (Unlocked!) Short Story Collection
Reaching this goal gives all backers a pdf copy of the Steampunk Musha short story collection. This book will feature a variety of stories told by the many writers on the Steampunk Musha project. Expect stories from Alana Abbott, Rick Hershey, Joseph Wise, Mark Adams, and Jason Stoffa! If you are a Celestial Dragon level backer and we reach this goal, you will receive a limited edition printed version of the book.
$11,000 (Unlocked!) 2nd Adventure
At this level we offer up a complete 2nd adventure to all backers in pdf. If you are a Celestial Dragon level backer and we reach this goal, the 2nd adventure will be included as a separate book from your Steampunk Musha Master Edition hardback.
$13,000 (Unlocked!) Game Master Screen and Character Sheet Pack
This milestone unlocks the Steampunk Musha Game Master Screen and a pack of Character sheets for all the classes. All backers get this product in PDF, all Provincial Warlord levels and up receive this in printed form.
$15,000 - Steampunk Musha Boxed Set
This milestone will allow us to offer a beautiful Steampunk Musha box for all your books, Game Master Screen, Character Sheets, and maps! All Nikobo Level backers and up will receive this specialty item!
$16,000 - Steampunk Musha Item Cards
This milestone will allow us to offer a set of Steampunk Musha Item Cards! EAch deck will be double sided and full-color, featuring 54 cards depicting Items from the Steampunk Musha RPG. In addition, these cards will come in a beautiful tuck box to keep them safe and in good condition, just like the Pathfinder Item Cards by Paizo! All Nikobo Level backers and up will receive this specialty item!
$17,000 - Steampunk Musha Map Tiles and Cardstock Minis
This milestone will allow us to offer a set of Steampunk Musha cardboard map tiles of various lands and buildings, maybe even a town, we'll also produce a set of cardstock miniatures you can cut out and use to play your favorite characters. All these items will be in full-color and printed on sturdy cardstock! All Nikobo Level backers and up will receive this specialty item!
Here's some concept art from Rick Hershey!
Does this game have to do with some sort of foreign colonization of Rosuto-Shima? Is that the conflict?
Actually, no. Foreigners coming to Rosuto-Shima are only interested in trade, tourism, and adventure. I'm not saying their won't be possible conflicts in the future of the setting, but right now there is none. The inhabitants of Rosuto-Shima have moved into an industrial age out of the possibility of future threats, and honestly because of the excitement of the new technology and knowledge gathered by their foreign visitors. This is especially evident with the youth, who are a lot more open to change and new ideas.
The Core Book is planned at around 250 pages. The Rosuto-Shima Campaign Guide and the Steampunk Musha Bestiary are planned at around 96 pages, softcover.
Well, steampunk as a genre wasn't nearly as popular as it is today. When we used the term it was to express Rosuto-Shima entering into an industrial age, and express the new mindset of the people, especially the youth, rebelling against the old ways. You'll find mechanical arms, trains, steam-powered ricksha, etc. But it doesn't dominate the setting. In fact, outside of the larger cities it is rare. So, it's probably not as heavy in steampunk as most current settings.
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