Vote for us on Steam
Summary-After a near suicide attempt, Abby returns to her old home town in order to heal the inner wounds of her past. When arriving back to Belmont she makes quick friends with a group of girls who all appear to have what she doesn’t; true happiness. But on her way to recovery Abby will find that no one has an easy life and in order to progress past the pain they must learn to face their greatest fears and darker selves.
Can she help them?
Will she herself be able to forget her own trouble past?
Or will she herself once again sink back into her depression?
Help Abby get to know her new friends and maybe find something more. But be careful, even the happiest person holds a deep dark secret, a secret which will either break or make them stronger in the end. It's up to you to decide their's and Abby's fate.
Our main character. She suffers from depression and has moved to Belmont with the hopes of recovering. Unfortunately her fears of the past have made her a bit skeptical with making new friends and being able to trust others. She's an overall kind girl, but at times her mouth gets the better of her. Her closest relationship is with Riko, who she admires greatly for being able to be herself and not worry of past mistakes. She is someone who deeply regrets her actions easily as well and is a bit apologetic whenever she does something wrong. As she grows though, Abby shows a more confident side and learns to trust others again. Has a love for food, video games, and writing fantasy stories.
A friendly yet sometimes overbearing girl who takes an interest in Abby the moment they meet. Due to her upbeat and energetic personality, Kei is well liked by many at school. However her ways can at times be a bit much for others, with some even calling her annoying. She is always positive though, something which contrasts Abby. Kei is also a bit on the lazy side however and isn't the most dependable person in the world. Her care for Abby though isn't a big mystery, they were once friends. What is the mystery is why the friendship broke and how a part of Kei feels like Abby deserted. Her dream is to leave Belmont and see the cities, maybe making into in the music career if she's lucky enough. Her route's theme is Trust.
Good friend of Kei though many wonder how polar opposites could ever get along. Unlike Kei, Chris is cold, serious, and a go getter, always trying to reach for the top. She has this desperate urge to fit in and gain the respect of those around her. Her perfectionism though can at times make her want to do rather impossible things, like doing an entire float by herself. Despite her attitude she is very dependable and smart, making her liked by many of her teachers. Sadly her home life isn't much to talk about and she is the black sheep of the family. She longs to find a place where she can be happy. Her route's theme is Growth.
Yoko- A half Japanese and half american student who has a deep love for money. Like Kei, Yoko is popular at school but more for her looks and intelligence. She can be a friendly person, but she is also very competitive and at times looks down on others. She tries her best to earn the respect of others by using her brains and skills with business. Like her dad Yoko has a love for money and is very good at handling it. She also has pride in her family background and will not stand for anyone who says otherwise. Sadly, despite how things may seem, she isn’t the happiest person as her parents put much strain on her life to shape her in their image. Though money seems to be her only love, Yoko is secretly taking up a new hobby that she hides from many. Her route's theme is Acceptance
An underclassman who is often in the shadows. Emily has little care for most and often spends her time with her head in a book. To her life is more of a hellish reality while the world in her books is the ideal thing. Emily is cold, quiet, and a bit too honest. She isn’t afraid to express her feelings and it’s her brutal honesty that has made her target number one for her classmates. Still she isn’t the snow queen that everyone believes since she actually has deep love for her grandmother who is one of the few who understand her. Despite being mature for her age Emily has abandonment issues and can get easily attached to a person she cares deeply for in fear that they will leave her. In truth though Emily use to be a very friendly and happy girl but that all changed when she received the huge burn mark on the right side of her eye. Still maybe with the right group of people she will understand the true meaning of friendship and trust others again. Her route's theme is Change.
Mara - Best friend of Yoko. Similar to Yoko, Mara is from a rich family, but she is a someone who will be friends with anyone no matter who or what their family backgrounds are. She is a friendly and in a way motherly person who will try her best to care for others who need it. Sadly her compassion can often be taken advantage of given how gullible and naive she can be, which is why Yoko often has to take care of her seemingly clueless friend. Still Mara may not be as naive as some think and actually might be able to read people much more easily, which can either be a good or bad thing. Mara’s passions lie in acting and she is becoming a very talented actor. However with playing so many roles, one has to question her true personality.
Abby’s older sister. Riko has taken in Abby in order to help her little sis recover from the past. Unlike Abby, Riko is a friendly, positive and a bit cunning. She loves her sister deeply though sometimes her forceful ways make it hard for Abby to deal with her. In terms of hobbies, she aspires to be a painter and hopes to start commissioning, but until then she has to do a part time job in order to pay for food and other things. Though close with Abby, she hides certain secrets from her sister that she fears may trigger her traumas again
Example of the GUI
Reach for the Stars is planned to be a rather long visual novel. The player will first play the common route which not only introduces the characters, but also shows how each character will become friends with each other thanks to the Full Moon Festival, an event which happens every year in Belmont. The player will be given many choices in the common route and depending on your choices you will get one of the routes.
Like the common route you will be given many choices in that said girl's route which will determine what ending you get. Note however that not all the choices are clear cut, so it'll take some serious thinking on some.
This game will have it's light hearted moments, but also dramatic one. As it says it is a romance story, but the romance will not just come. In each route Abby will grow even closer with the girl and once their darker truths are known, will help them come to terms with their problems and vice versa. The romance does play a major role, but some may not be happy all the time
I plan to make this game at the least 150,000 words with the hopes that I can deliver a fun and yet realistic story.
The game will also be compatible for Windows, Mac, and Linux.
Please note the demo is at the very early stages. Many things will change like the backgrounds and music (if I can make this KS of course), and some of the art. It's a bit rough as I'm not an expert coder. If I can do this Ks, I hope to get help with things like GUI, font, and some animations if I have any. Also note it's a bit short. The common route though is 28,000 words, though the demo is 8000. Reason for this is editing takes time and edited this half a few times, but even it likely needs it again down the line.
The demo only shows three four girls- Riko, Kei, Yoko, and Chris. The longer version will have Mara and Emily, not to mention the rest of the CG's as this demo only has one.
Note-In the next demo Abby's image will be in the text box. We just need to finish her expressions
Anyway I hope it gives an idea of what we're doing though.
Due to some personal issues, I've come to the realization that for this game I need a Kickstarter. Funds are low and I can't pay for some of things I would've liked to. My aim for this game is big. I have at the least four character routes, each girl having their own story and CG's. To do this though requires a good amount of funds for not only the sprites and CG's, but also things like custom music, backgrounds, and maybe coding help.
I want this game to be the best that it can be along with any other games I'm doing. At the moment Reach for the Stars is my biggest game and I'm aiming for 150,000 words. The script is 28,000, and the small demo 8000. In order to make sure the story is great I need to hire people who are dedicated just as much as I am. As you see below I'm off to a good start and have put some of my own money into this game. However I need your help to take it even further.
I am not only the head of the group, but also the only writer at the moment. I am good with code, but not the best so if I can I'd like to also have a coder do more of the tougher things I can't handle. But yes, at the moment I'm not only writing everything but also doing the coding.
For myself I am very dedicated to my stories and writing. Reach for the Stars has been under production for a while and despite being busy or sick at times, I have stuck with it and write it a good few hours a week. So please if you can, help this game be the best that it can be. Thanks again.
Estimation of how much I need
- 700 - CG's
- 1200 - Background Art
- 300 - Music
- 180+ - KS Fees
- 2800 - Mara will have a route. At the moment I have four character routes. I had planned to do Mara as well, but money has kind of halted my plans sadly =(. If I can get at least this much I can do a route for her and make the game even longer
- 3200 - If I can reach 3200 it means I can add more CG's. As you can see 700 means 14 CG's (basing this off my artist's prices).
- 4400 - More backgrounds for the game. Since it's so big I'd like to add as many backgrounds as I can, but they are pricy. If I reach this goal it'll be possible to surpass the number I'm planning on having.
- 5500 - After stories and love scenes. If I can get to this goal I can make after stories for each girl and love scenes. The after stories will take place when they are grown up (age 18-21) and will be a decent length so you can enjoy the characters even more =D.
- 8000 - Partial voice acting! This would be really exciting. I'd love to see our game have professional voice acting. Would be awesome!
Lunar Wing Games is a small indie dev group that I made last year. My goal for Lunar Wing Games is to create fun, positive body type and LGBT games that everyone can enjoy. As you can see Abby is a bit chubby. I did this because I'd like to have some more different body types to help support people. I also would like to make more LGBT games from Yuri, Yaoi and even otome games that feature LGBT characters. I know I'm not the only one who does and wants to do this, but I want to help add to the genre with my own games.
Reach for the Stars is one of the first game I created under this title. My hope for it is that players can have an interesting story and characters that they can relate too.
Infellune(Elle)- Creator, Head of team, Writer, and Coder.
Aya https://twitter.com/creampette-Lead Artist
dexter https://www.facebook.com/ArtOfDexter/- CG artist
LadyOfGatsby-GUI Artist (is on Lemmesoft)
Paper Doors Studios https://twitter.com/ShojiAmasawa- Logo
Risks and challenges
Like with any type of project anything could happen. Someone could drop out suddenly or production may have a slight delay. However I've been working on this project for an entire year and even if the game doesn't get funded I will finish it. It may take a while due to school and some personal things, but I love writing and working with others. I want everything I do to be good and for others to enjoy them. Even when their is a rough patch I won't stop. I proven that to myself time and time again. I work with people who are determined to see this through though and we all want the game to be finished. It isn't really a matter of if it will be done, but when. If the KS works out it will help us make the game better and done faster. But like I said even if we don't get funded I will see this game finished even if it takes some time.Learn about accountability on Kickstarter
- (28 days)