Share this project


Share this project

Clean and beautiful, the i+Case for iPhone 4S and 4 looks good in any situation. From the streets to the club and even on the sidelines
Clean and beautiful, the i+Case for iPhone 4S and 4 looks good in any situation. From the streets to the club and even on the sidelines
Created by
1,053 backers pledged $85,371 to help bring this project to life.

Recent updates


De06087f832409d534eb86607f90ffaa original.jpg?ixlib=rb 1.1
5dce77c4ec6e30106052b07a57329b30 original.jpg?ixlib=rb 1.1

i+Case Craft for iPhone 5/5S


After another year of testing and toiling the team has worked out a solution that addresses the signal issues while still maintaining an elegant design that's a slight departure from the original material story.  The design and development was more costly and time consuming compared to the original case because of additional materials and the manual effort required for the revised design, which is designed with Rosewood and a champagne colored aluminum and magnesium alloy.

i+Case Craft
i+Case Craft

 There's one color, champagne with Rosewood and is only designed for the iPhone 5/5S.

If you are interested in purchasing one and were a backer we are offering $20 off the current price.  Our supply is limited, but if there's enough interest we could move into additional production runs.

Please contact us at so we can issue you a one time promo code.


The i+Case Team

i+Case for iPhone 5 testing underway


Well, after another year of work on the product the team feels we've landed on a solution that fixes the signaling issues for the i+Case.  

Some samples are being shipped to the US for testing and could potentially go up for sale, if tests go as planned.  


99% of Cases Shipped & Other details

Hello Backers,

Thanks for your continued patience and support throughout the last phase of this project. 

As messaged during our last shipment update we received the rest of the i+Cases during the first week of January. We labeled, packed and shipped 99% of the ~1000 remaining cases at this time.  

We know some people are having signal issues.  The team had done some exploration in December to see if we could minimize any signal issues, see Update 23, and were not able to come up with a viable solution for our First Edition case. That's why it was decided to ship the rest of the cases to the backers as originally promised at the start of the project. 

The team is currently investing in a ground-up redesign that we hope addresses the signaling issues for version two of the i+Case.  When we complete this version you'll be the first to know. We will be offering a discount to all KickStarter backers IF this second version of the i+Case comes to market.  

When we started this project we knew that there were going to be some signal issues, we stated that up front as known risk with ALL completely metal cases.    We had made this risk very clear and felt that the backers understood this risk, since we called it out and tried to address it the best we could. It's important to reiterate this point to remind people that this isn't something we were ever trying to hide and still don't completely understand.

The team here considers this KickStarter project coming to a close. We delivered what we promised to deliver and are happy with how the design turned out.   Now we need to iron out the kinks for the next version.

I'm sure there will be questions and comments that come up and we'll do our best to be as responsive as we can.  However, our primary focus will be on designing and developing version two of the i+Case that will encompass the great design that has little or no effect on the phones signal. 

Without your help we wouldn't be where we are today and wouldn't be able to continue to try and improve on the design.  


Jason & Chung

SURVEY: Level Setting and Next Steps

Hello Backers,

Some of you have received your i+Case and we know that some people are seeing signal issues and others are not.  We are trying to get a sense of the extent of this issue, as well as some other questions through a survey to help with our next steps.

This is also to remind people about what KickStarter is about.  KickStarter is about investing/backing a product or idea and funding that idea.  When you fund the idea there are "rewards" involved for that investment.  Backers are not "purchasing" anything, but merely given a "gift/reward" for helping fund the project.  That's the way I understand KickStarter's crowd funding model. 

Keep in mind that start-ups often don't succeed the first go-round, or there are bugs with the first production run, first release, etc. This obviously wasn't our intention and isn't the intent of any start-up. This is however fairly typical.   The initial funding served to help us build the first production run, purchase materials, redesign some parts, and test the new application of the logo design, as well as many other things.  During this process we've learned a ton and are going to take these learnings and continue to refine the product to help address any real issues that exist.  

There are certain backers asking for refunds on their "rewards".  Personally, I don't think this is a reasonable request given the parameters in which KickStarter is set up, outlined above.  When you make an investment, whether it's a start-up, a stock or Kickstarter you can't back out when things get a little hairy and hope to reclaim your investment.  There is inherent risk to any investment. I'll provide two examples that come to mind when I think of this.  

1. If I invest in a stock for $100 and it goes down to $50, I can't call my broker and ask that I get my$50 back that I lost because the stock did poorly.  

2. There are many investors that throw 10's of Millions of dollars at start-ups and as I've stated most start-ups don't get it right the first time. When that happens, those investor don't/can't ask for their money back. That's not how funding start-ups work. Often times they will actually invest more because they still believe in the idea.

I've also been delivered a product that didn't work and actually caused the screen of the phone to break. But I chalked it up to helping the team realize their product and take it to the next phase. In no-way did I expect a refund.  I communicated the issue to them and moved on. Does it suck that it didn't work as expected? Of course. Does it suck that some of your are seeing signal issues. Yes, we aren't saying it doesn't. 

Don't take these statements as excuses or being arrogant or ignoring backers or any problems that may exist. I'm merely outlining what happens in most start-ups and how it parallels to what we are running into. We also aren't maliciously keeping things from any one and haven't "run-away" to the South Pacific with the funds.  If we are silent that means there is nothing new to report and we are still working on things. No one is being ignored.  

Some other notes:

Everyone that makes a comment or post may not be a friendly backer. They may be a competitor or someone with different motivations.  So, I recommend you read the comments with a grain of salt.  I say this because the team can't reproduce the signal dropping from full bars to one or zero that was reported. So it would be great if backers posted any videos of issues, the environment they are in, etc, to help us understand the true severity of this. 

Even the best in the business have problems.  How often do you hear about a recall with a major car company, or Apple or Samsung having hardware issues. Even the seasoned professionals have problems.  There are obvious differences between making a phone, a car, and an iPhone case, but the point I'm trying to illustrate is that not even the best in the business get it right and also run into issues. And they have long been out of start-up mode. I hope this helps provide people a little perspective. 

After we get our survey results we'll determine next steps for the project and share those with our backers. Right now, we are still looking at new designs and materials that may address the signal issues. Exploration of new materials and processes isn't a quick process.  

Thanks for everyone's help.  Without your backing we wouldn't be we are today with our product, for better or worse. 



Jason & Chung

Case Design - Signal Testing


We wanted to supply everyone with some additional details on all of the ways we've tried to address signal issues with the case design. Currently there are some backers that are making unfounded comments to the effect that we haven't explored ways to address signal issues and just wanted to release w/o testing different designs.  This isn't the case. We also tried to study other case designs to learn what issues they ran into in hopes to design a better case. 

Attached are a variety of concepts that we looked at in addressing signal issues. This includes, but is not limited to;

1. Different material testing, ABS
2. Drilling holes in the case
3. Different taping methods
4. Different foam integration
5. Cutting the case

Only one of these seems to have any effect on the signal, which is #5. Currently we believe Element has a patent on creating a bridge made out of a different material.

  • Image 81907 original.jpg?ixlib=rb 1.1
  • Image 81908 original.jpg?ixlib=rb 1.1
  • Image 81909 original.jpg?ixlib=rb 1.1
  • Image 81910 original.jpg?ixlib=rb 1.1
  • Image 81922 original.jpg?ixlib=rb 1.1