$1,652
pledged of $15,000pledged of $15,000 goal
37
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sun, May 13 2018 5:02 PM UTC +00:00
Zachary OlmsteadBy Zachary Olmstead
First created
Zachary OlmsteadBy Zachary Olmstead
First created
$1,652
pledged of $15,000pledged of $15,000 goal
37
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sun, May 13 2018 5:02 PM UTC +00:00

About

At Double Zero Games our goal is to create the most smiles possible. We want to bring back that good ol' fashioned face-to-face bonding, and hopefully even a Friday game night. We aspire to create the coolest games ever, and empower our customers to have the best of memories while playing!

Swerve!: The Connection Strategy Game is a simple game to learn, but difficult to master. There are many different strategies that can lead you to victory, as each game is different!

I designed Swerve! around two main concepts - Simple gameplay, but complex strategy, and minimal luck. 

Complex strategic games far too often have very complex and confusing rules. I hate games where it takes 30 minutes to read the rules and set up the pieces. These types of games are even more difficult to play because every time to you move or put a card down, you have to read the rules again. Players can't play strategically if takes the whole length of the game to understand the rules!

I also hate dice games where you can be as strategic as ever and then lose because you rolled a one ten times in a row. That's where the idea of each player having their own deck of the exact same cards came about. That way, there still is some chance, but not really much luck. Player's must use the cards they are dealt in the most strategic sequence possible to win. Do you defend first to try to get ahead? Or go all out on attack? It depends on which cards you pick up at the beginning of the game. Both strategies can win the game, but it's about creating that mastermind plan of when to use each card that will win the game.

As I invent more and more toys and games, I realize more and more that one huge motivating factor of mine is to create as many smiles on people's faces as possible. It feels really good when you hand a kid a toy and a huge smile emerges on their face. The Buy One Give One business model of Tom's Shoes and many other businesses after is a business model I've always held in high praise. I wanted to see if it could work with board games. I want to use that business model with Swerve! Let's see how many smiles we can create!

Gameplay & Rules Video:

Swerve! Process Design Video:

Game Contents:

1 Box

1 Game Board

60 Pegs (15 of each color)

120 Cards (30 each color)

1 Rules sheet

Stretch Goal $30K

Risks and challenges

The biggest risks/challenges are the manufacturing and distribution costs and processes. In order to be successful I have two different manufacturers lined up. One for low volume, and another for high volume. A Plan A and Plan B, just in case something bad happens. The same thing goes for distributors, just in case any problems arise with one of them, I have a backup.

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Support

  1. Select this reward

    Pledge $1 or more About $1.00

    I'm no gamer, but Good Luck!

    This is just a donation, so there's no physical reward, but you do get a virtual high-five!

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    (EarlyBird) Swerve! Game

    One copy of Swerve! will be headed your way!

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    Swerve! Game

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    (EarlyBird) Swerve! BOGO

    Buy one copy for yourself, donate one to a family in need!

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    Swerve! BOGO (Buy One Give One)

    Buy one copy for yourself, donate one to families in need!

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    Swerve! Game Mega Pack

    Buy 1, donate 3!
    or
    Buy 2, donate 2!
    or
    Buy 3, donate 1!

    PLUS a Double Zero Games T-Shirt (Red or Blue)

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Funding period

- (30 days)