About this Kickstarter Project
I love the Dungeon Crawl Classics RPG by Goodman Games! Brave Halfling Publishing was the first 3PP to sign up to support DCC RPG and I have been reading through the Appendix N corpus, designing, writing and play testing DCC RPG modules for over a year now. As a result, I already have six modules ready-to-go. This Kickstarter project is designed to invite you to play a big part in rolling out this new line of adventures in support of the Dungeon Crawl Classic RPG!
Indeed, the first goal (and every bonus goal thereafter) is all about funding the production of a different Appendix N Adventure Toolkit module. Only the final bonus goal is different, providing a limited edition digest box for the storage of your Appendix N Adventure Toolkits. However, even if only the first goal is reached successfully, you will have still played a vital role in helping launch a major new line of modules for Brave Halfling Publishing!
Appendix N Adventure Toolkits
Each Appendix N Adventure provides Game Masters with a challenging
adventure that can easily be dropped into an existing campaign, as well
as an inspirational module map and a set of illustrated player handouts.
Each also contains new monsters, unique enemies, creative traps and
bizarre settings to challenge players, and inspirational ideas for
expanding the campaign and launch points into further adventures for the
Physically, Appendix N Adventures are designed for a lifetime of use. These digest-sized (5.5" x 8.5") products feature detached covers (with maps on the back) created using traditional off-set printing, very heavy card stock and aqueous coating. The black-and-white interiors are printed on extremely thick and durable paper (32 lb) that does not allow any bleed-though. The player handouts are printed on 100 lb card stock. All Appendix N Adventures come completely sealed in thick shrink-wrap and ship in non-bendable, chipboard mailers.
Appendix N Adventure Toolkit #1: "The Ruins of Ramat"
A 0 Level Module by John Adams
It’s mid-spring, a time when Lords venture out with their men-at-arms to wage war with one another. Every able person in the land is entangled in the conflict -- one way or another. Into the midst of all this trouble a young girl comes crying that her dog has been taken by a monster. She is clearly terrified, and the dog (ever by her side) is nowhere to be seen. All that can be got from her is that she and the dog were playing down by “Rose Hill,” when a giant, clawed creature burst out of the ground and took her dog. The villagers agree that you should investigate the incident. Indeed, they are relieved that anyone seems willing to do so...
This 16 page, digest module features cover art by DCC RPG line artist, Doug Kovacs and includes a detachable cover with map by Mark Allen, and 5 card stock player handouts detailing areas of interest. It also includes three additional adventure ideas for launching into further adventure...
Domestic and International Shipping costs are already included as part of each pledge level.
Everyone who pledges to this project will have their name (or their favorite character's name) listed by pledge level name (Hairfoot's Word, Collector's Special, Hero of the Shire, etc) on a special, Supporters Poster. Everyone who pledges $10 or more will get an 11" x 17" full-color print of this Supporters Poster. At the conclusion of this Kickstarter project, I will email each supporter and ask them how they want to be listed on the poster.
Both the pdf and the print version of, “Appendix N Adventure Toolkit #1: The Ruins of Ramat,” and print copies of the limited, special edition module, “Appendix N Adventure Toolkit: The Witch of Wydfield” and the Supporters Poster will go out to supporters three-four weeks after this kickstarter ends.
Limited Edition, “Appendix N Adventure Toolkit #1a: “The Witch of Wydfield.”
Those who pledge at the $20 or higher levels will also receive 1 or more print copies (shrink wrapped, signed and numbered) of the special, limited edition, “Appendix N Adventure Toolkit #1a: “The Witch of Wydfield.". This 0 Level, special edition module contains all the usual features of an Appendix N Adventure Toolkit, but will never be released in electronic form or in retail distribution.
Naming and Design
For those who pledge at the Barrel Ride, The Lucky Number, Haldo's Favorite, Hero of the Shire, and Ring Bearer levels, I will contact you by email after the Kickstarter project is concluded to work out a schedule and how we can best discuss getting your material included in a future Appendix N Adventure.
Appendix N Adventure Options pdfs (New Backer Awards as of June 13)
This line of pdf-only products is called, “Appendix N Adventure Options.” BHP began as a pdf publisher putting out many pdfs in support of Labyrinth Lord, and I am going to do the exact same thing in support of the DCC RPG. Indeed, I have what I think are some unique (and very DCC RPG) takes on the optional character classes of ranger, bard and paladin. In addition, I also have an entire, pantheon of gods to be released with detailed descriptions of their faith, followers, rituals, teachings, major and minor places of worship, spells and holy items, etc. The gods of this pantheon include: Rhuynda (Withered Old Witch), Thaxson (The Just), Glenys (Wise Mother), Oska (The Goat god), Olmina (Sister Sea), Wurdyn (The Old Man), Miven (The Shameful), Shorn (The Scholar) and Valtor (The Mighty). Plus, other releases will include new magic-user spells (with single-page sheets), magic rituals, unique magic items, additional patrons, etc.
As a way of helping us hit the last two Bonus Goals, I will give copies of the first 8 Appendix N Adventure Options pdfs (detailed below) to every supporter who pledges $30 or more! This includes anyone who upgrades their pledge to $30 or more too.
Everyone who pledges $20 or more will also receive a pdf and print copies (the exact number is stated in each pledge level description) of every Bonus Goal product that is reached! This includes the final Bonus Goal too - the digest game box. These Bonus Goal products contain all the usual features of an Appendix N Adventure Toolkit and are shrink wrapped, signed, numbered just like the Basic Goal product.
Bonus Goal #1 ($2,500) is the module, “Appendix N Adventure Toolkit #2: “The Crumbling Tower.” A young magic-user's apprentice failed to return home for the fall holiday and you and your companions are sent to investigate what has happened to him. This is a level 1 module and will ship in September 2012.
Bonus Goal #2 ($4,000) is the module, “Appendix N Adventure Toolkit #3: “Danger in the Sulyndri Forrest.” Deep in the Sulyndri Forrest, sightings of strange, one-eyed, one-horned reptilian humanoids are becoming more common. Now, two entire groups of loggers have gone missing. Elders from three local hamlets have offered to provide a few parcels of land to you and your party if you agree to investigate and deal with whatever is haunting the Forrest. This is level 3 module and will ship in November 2012.
Bonus Goal #3 ($6,000) is the module, “Appendix N Adventure Toolkit #4: “The Revenge of Abudakar.” A special doorway through time offers your party a chance to right a great wrong. But this is no task for the weak of arm or heart. Terrible evils and great perils await you beyond the threshold! This is an epic, level 5 module and will ship in January 2013.
Bonus Goal #4 ($10,000) is a limited, special edition, “Appendix N Adventures Game Box.” This full-color, digest product will ship August 2012.
Bonus Goal #5 ($12,500) is the module, “Appendix N Adventure Toolkit #5: “Perplexing Disappearances in Brambury.” The peaceful serenity of the halfling hamlet of Brambury has been shattered as cattle continue to vanish nightly without a trace. Will you and your companions brave this mystery and discover the nefarious evil that surely haunts the countryside around Brambury? This is level 2 module and will ship in April 2013.
Final Bonus Goal: ($15,000) Five years ago, I spent many months working on a unique campaign setting ("The Old Isle") to help try and spark renewed interest in Gary Gygax’s rpg, "Lejendary Adventures." With Gary and Gail's blessing, I consulted with Gary frequently about the design of the setting, npc races, magic item creation, divine beings, etc. I bounced ideas off of him and he provided suggestions and critiques. It was a very special time in my hobby gaming that I still treasure. However, while Gary played a supportive but indirect role in my creation of the Old Isle Campaign Setting, he did not create or write one word of the setting - The Old Isle is 100% my creation. Maps were created and art was commissioned. With Gary's passing and the end of his Lejendary Adventures game, I decided to not release this material. However, from the first time I read some of the early DCC RPG play-test material, I knew this campaign setting had found a new home! Finally, an old-school, rpg with a low power curve and a belief that small settings make a campaign world more mysterious and interesting - the perfect place for the Old Isle! So my friends, if this kickstarter reaches $15,000, everyone who has pledged $20 or more will also receive a pdf copy and a print copy of, Appendix N Adventure Toolkit #6: "The Old Isle Campaign Setting." This product will include a 11" x 17" color campaign map, a digest Player's and Referee's Guide. While all Appendix N Adventures are generic and can be placed into any campaign, most have specific locations in the Old Isle Setting. This campaign setting will ship in June 2013.
Extra Bonus Goal ($17,000) DAGGER RPG: A Referee Screen for Quick and Simple Role Playing with Young Children
DAGGER RPG is a fantastic tool for running Appendix N Adventures FOR KIDS! It is a very simple and fast way to play any Appendix N Adventures (DCC RPG modules) or any old-school, retro/neo clone rpg with young children. All the rules for the entire game are contained completely on the Referee’s side of a Game master Screen (character classes, attacking, spells, special situations, etc.), yet embedded in inspiring art like the cool Dungeon Crawl Classics RPG rule book or the fantastic Dungeon Alphabet book (both by Goodman Games). All you have to do is set out the screen, flip open your favorite new module and easily game with young children on the fly!
Based upon Jimm Johnson’s kids game, this is the same system I have been using with my three young boys for a few years now and I have tweaked it just a bit so that it work great with the DCC RPG.
If this Extra, Bonus Goal is hit, this item will ship the first week of November 2012.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page…
I would like to thank Pat Bellavance and Harley Stroh for their help in designing this Kickstarter. Thanks guys! :)
International shipping is already included in each pledge level! There will not be any additional charge to ship your material to you, no matter how may Bonus Levels this Kickstarter reaches!
If that makes you feel uncomfortable, just increase your pledge. ;)
I added a new pledge level (Pledge $21 or more: Just the PDFs Please!) where you will only get a pdf copy of the Basic Goal Module, as well as a pdf copy of any Bonus Goal Modules (and the Old Isle Setting) this kickstarter reaches.
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