We have another significant update on the development of Scorn. There is a lot of info we need to disclose so we are going to cut straight to the point. We have a good/bad situation on our hands, predominantly good.
We managed to sign an excellent deal with the great investment fund and acquire additional funds for the development of Scorn.
The fund in question is very hands-off regarding creative elements of the game, and that was the primary reason why we decided to go through with the deal. Creative freedom is the most important aspect for us as a studio. From the very beginning of the project we wanted to create a game without too many compromises, and that indeed isn't an easy task.
With this new deal, we are in an excellent position to create much better quality, fully realized game.
A single compromise we did make was to split the game into two parts. Cynical people were saying we are just doing that to make more money, but it couldn't be further from the truth. It was a necessity if we wanted to finish the game with this kind of high fidelity, scope, and modest budget, which partly came from our backers.
The newly acquired resources will enable us to the develop Scorn as intended from start to finish, the whole experience, not just the first part.
There's been a lot of debate recently with many "not-so-positive" stories about the quality of indie games, especially those funded through the Kickstarter. It's somewhat understandable why these kinds of things happen, as game development takes a lot of dedication, perseverance and stamina. Since we started this project our top priority was to create the best game possible. During this time, we have faced many hardships, but our goal remained the same. We have never faltered, and we will stick to our motto, making the best game possible. We will never release something subpar and call it a day.
Making the whole game is going to take more time. Scorn Part 1 of 2: Dasein will not be released this year.
We know that some of you are going to be understandably disappointed as you were eagerly awaiting Scorn Part 1 of 2: Dasein in October 2018. And although we understand that, we still think that this new deal is the best course of action for us and ultimately the players as it will enable us to develop a better game. The upside is that you won’t be left waiting on a cliffhanger for part 2.
Now you will experience the game from start to finish, as intended, but at a later date that is yet to be announced.
For Our Backers
As we genuinely appreciate the constant support that we received from each and every one of you Kickstarter and Brightlocker backers we decided the following:
All backers will receive the FULL game and, depending on the reward tiers they opted for, the whole soundtrack and expanded art book, respectively. That means twice more content and more value than you initially pledge for, affecting both digital and physical rewards.
However, we also realize that some of you will not be satisfied with this development and feel that this is not what you signed up for. For everyone who wants to cancel their pledge and get their money back, we are offering a full refund at any time during the development. That is the least we can do. You can receive a refund directly to the same credit card you pledged on KS, if that card hasn't expired. If the card expired, you will need to provide us with a Pay Pal account. Please understand that these rules are set by KS and we can’t change them. We will process refunds as soon as possible, but please allow two to four weeks before the refunds reach your accounts.
We will continue keeping you updated, you can expect the next update sometime in October when we will disclose more information about the future. We realize that you may have additional questions and we will do our best to answer every single message that reaches us through Kickstarter, Brightlocker, Facebook, Twitter, Steam, and email.
Once again, thank you for sticking with us this far. We will give our best to make your wait worthwhile and create a great game.